Every weapon in destiny needs to be knocked 15%
We die so fast in the crucible and dish out so much in PvE
Let's drop out damage ratings just a bit and see who can really keep time on target
Or outfox the opponent while controlling a zone.
Rockets and machines, drop em.
Shotys and fusions. Drop em.
Scouts and pulse. 15% less damage.
Let's see who's not afraid to plug a few more rounds into their enemies.
If not 15 then 5%
Or 7.
I just want to see people vary their play style. Remember when you could play halo and it wasn't about who saw who first, it was about who had the better skill at adapting with their opponent and environment to win each firefight. Yeah, let's get back to that.
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Edited by DSharp018: 4/22/2015 9:29:37 PMI'm kinda with you on lengthening time to kill. Been too long since I've played a pvp game that was a good slugfest.
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To much mobility to increase health any more than were we are now.
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Raise health by 15 percent
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Edited by FixtusBlack: 4/22/2015 9:45:45 PMThis is already in the game. For PVE, equip lower light level armor. For PVP, equip any auto rifle. For Super Challenge Mode, equip Necrochasm. /thread
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You mean put all weapon damage where ARs are now and see how we do?
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Go home OP... you're drunk.
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Wtf are you talking about? This is the scrubiest thing I have ever read on these forums.
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Halo wasn't about who saw who first? Unless one person has the hand eye coordination of a French fry, that's exactly what it was.
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Yea... then warlock melee and throwing knives would be the strongest crucible weapon. Be master race, equip mida/claws of ahamkara, max hp and strength, melt faces.
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You aren't good at pvp, nothing is gonna change that.