Just post some ideas that you have for the third subclasses
Warlock
Name: Stormbringer
Description: Nothing brighter than the power of the sky
Melee: Spark, deals spreading damage to enemy hit and surrounding. Can be upgraded to deal lasting damage
Super: Amp storm, releases spreading bolts of arc damage that travels further if enemies are closer together. Can be upreaded so it revives nearby dead allies, (yes in crucible also)
Jump: Typical glide, similar to sunsinger
Grenade: Amp grenade, an effect similar to the super, but scaled down and less powerful
Hunter
Name: Divider
Description: Evade and strike
Melee: void ball, a thrown ball of void energy
Super: Void ball, deals massive void damage to one central enemy, that enemy explodes if killed, and remaining damage is spread.
Jump: 1st, blink. 2nd, double blink. Third upgrade, triple jump but after, you go invisible for a brief period of time.
Grenade: Void trap, a circle on the ground that deals void damage to whomever happens to walk over it
Titan
Name: Rocketeer
Description: To flee is for the weak. Dive into your fight
Melee: credit to hreslingozer punch and attach a small solar dealing bomb to detonate in 3 seconds
Super: Rocket, You fly at a target, and deals solar damage to one central enemy, kinetic to whomever who happen to run into on the way. If you are killed whilst in flight, you explode massively
Jump: Similar to the striker, but more powerful
Grenade: Det. Grenade, similar to fusion grenade, but first tap throws, 2nd detonates
English
#feedback
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Let me know if y'all think of anything