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#Halo

8/18/2008 10:37:50 PM
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Blood Gulch =/= Valhalla and =/= Standoff.

As a person who loves Blood Gulch, I'm not a fan of people incorrectly saying Valhalla or even Standoff replaces it. So I hope to end this argument with a very long post. WARNING! Not for those with short attention spans! _____________________________________________________________ Valhalla completely defies the themes of Blood Gulch, which automatically means it isn't the same thing. No matter how many things [i] look[/i] similar (i.e. the pelican on Valhalla as a cave or the river on Valhalla), a map can't replace another if the game play is nothing like it. Some people may not have noticed, but Valhalla has a hill in the middle of it. This blocks the views of one base to most of the other. In Blood Gulch, base to base snipers battles weren't exactly rare. This is because it was a level plain, where a sniper could shoot anyone almost anywhere on the map. Due to the hill, snipers are not the most dominant force on Valhalla usually. One theme of Blood Gulch destroyed. The next theme of Blood Gulch is vehicles. Valhalla has vehicles. So does Blood Gulch. I don't think Valhalla has any tanks though. Or ghosts [i]normally[/i]. Odd for a remake, huh? Not to have any of the things that actually made the map awesome. To vehicles again...there is also, again, the hill. The hill means that vehicular battles will never happen on a regular basis in MM. On Blood Gulch you just had plain open ground. Drive in circles hoping your gunner can outdo theirs, while dodging the sniper. The hill makes it so Warthogs rarely encounter one another. Mancannons are on Valhalla, teleporters in Blood Gulch. I know, 'they're the same thing practically!' Wrong sir! On this map, they are not. A mancannon on Blood Gulch would be devastating to the map, for any decent sniper could have a field day. Blood Gulch had teleporters due to the risk of going to the middle of the map with snipers on either side. This, again, is defeated by Valhalla's large hill. On Valhalla you can just mancannon to the middle of the map in relative safety, or even walk! This is, yet again, due to the large hill in the middle. On Blood Gulch, if you went near the middle of the map on foot, a sniper would likely pick you off. You can go an entire game easily on Valhalla without Vehicles or Snipers. If you tried that on Blood Gulch, you'd get laughed at and killed many times. Standoff has many of the same issues. Where to begin? Standoff ishow shall I put this [b]small[/b]. Blood Gulch was huge, and Standoff is not. The largeness of Blood Gulch is one of its best features. Both maps have a base. Oh, that must mean the maps the same! Standoff replaces Blood Gulch, just like Valhalla does (by the way, if both maps replace Blood Gulch, then you'd better start explaining how Standoff is the same as Valhalla), huh? Right Standoff has a single Warthog in front of each base. Blood Gulch has a warthog by each base as well. Blood Gulch also had a banshee, a ghost, and tank. Standoff also hasoh, never mind. Standoff has mongooses. I have little doubt that if Blood Gulch is ever going to be remade in Halo 3, that mongooses would be included. So there you go. Still, one theme of Blood Gulch is destroyed. Blood Gulch has tiny bumps that bounce you up and down while you drive in your hog. Standoff has rocks that you can crash into. Very similar, I know. Really though, the rocks also ruin the Blood Gulch experience. I don't even need to explain that part I don't think. To me, it is far too obvious. Standoff lacks the one weapon Blood Gulch centered aroundthe sniper. Standoff does not have a sniper, and I think it was a very good move by Bungie not to include it. In a map like Standoff, the sniper would dominate, and I mean more than in Blood Gulch. In blood gulch, you have a tank. Not only can you pick up chicks in a tank, but you can kill a sniper. Yay multi tasking! At last, some smaller points: 1. Valhalla was a spiritual successor. It was not supposed to be Blood Gulch. It was inspired by Blood Gulch. 2. There is a difference between thinking a map is good, and thinking it is not like another map. Standoff happens to be my current favorite Halo 3 map. Valhalla is a fun map as well, though I wouldn't say it was one of my favorites. 3. When Standoff was first shown, I believe the words Bungie used were 'it has a Blood Gulch feel'. Something to that effect... it doesn't mean it can replace Blood Gulch at all! All it means is that it has the same [i]feel [/i] as Blood Gulch. Bungie certainly got that right; it does remind me of it. Maybe that's why I love the map so much. Or it could be that Multi- Flag on Standoff with AR starts is epic fun! 4. Themes can be argued. Maybe some of you don't think the themes of Blood Gulch are snipers and/or vehicles. However, I firmly believe that these are the themes, and I believe most people would agree with me, whether they think Valhalla/Standoff can replace Blood Gulch or not. 5. I am well aware of the 'Bring Back Blood Gulch' group. I support the cause, but I just don't want to join more groups. Sorry fellas, but my support will be from the outside. Good group theme though, it's a good thing. There you have it, the reasons Valhalla and Standoff do not equal Blood Gulch. Please bring fire extinguishers for the flames when you enter the 'reply' screen, if you do reply. Thanks for reading. [quote] Quote due to it looking nicer than a 'edit' symbol. I've been desperately trying to avoided editing this post, because I feel the edit thing makes such a lovely post look sloppy. It couldn't be helped though. Turns out that with the New New Hawtness, it was impossible to reply to this thread due to the title I had. So I had to change the title. Apologies to anybody who tried- you should now have no trouble.[/quote] [Edited on 03.26.2009 6:23 PM PDT]
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#Halo #Halo3

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  • Bungie should really put it back in halo.

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  • Let's put this way Coagulation need's to be in Halo 3. No changes just how it was. Those were the good old times.

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  • You sir, win. Great, informative thread. For future arguments, [thread saved].

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  • Blood Gulch was my third favorite map of all time, if bungie put it up for download in halo 3 (with no add on's) i would pay 3,000 msp for it. Blood Gulch rules! This thread is win [Edited on 08.22.2009 11:35 AM PDT]

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  • Brilliant post is brilliant. Like most of what you do on these forums sir.

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  • [quote][b]Posted by:[/b] flynonangeldust basically all youve stated is that the only difference is vehicles and a big hill from valhalla and blood gultch, they are the same -blam!-, except like you said one has a hill[/quote] Vehicles, Teleporters, terrain (which, despite you saying it like it's not a big deal, that's actually a HUGE difference- there's a freaking hill in the middle). They most certainly are not the same, and you have offered no evidence to the contrary.

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  • i agree 100% with what you said even fighting from the outside of the group. and you held my short attention span with good points on something i care about

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  • basically all youve stated is that the only difference is vehicles and a big hill from valhalla and blood gultch, they are the same -blam!-, except like you said one has a hill... and as for standoff being a replacement to blood gultch, i really can't see how people could say that, i mean it's obviously artisticly inspired by blood gultch but... other then that not really.

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  • [quote][b]Posted by:[/b] RadicalPalomino what's the big deal, just go play halo 1 if you miss it that much. lol[/quote] How does playing Halo: CE prove that Blood Gulch isn't Valhalla/Standoff of vise versa- which is the point of this thread? [quote][b]Posted by:[/b] ThunderCheeze BG was an extremely unbalanced map, which is why they changed it. Sniper dominance might have been OK in Halo: CE, because, face it, people weren't amazing Snipers back then. Skill of even above average snipers have gone way up since then. BG in today's time would equal to complete dominance of the team with the better sniper. [/quote] Which are reasons why Valhalla is not the same as Blood Gulch.[quote] Vahalla is close enough to BG, [/quote] No it isn't. Else there wouldn't be such an outcry for Blood Gulch. I see threads about Midship vs. Blood Gulch and Blood Gulch wins every time. Yet Midship returns (not that the point of the thread is to get Gulch back, of course). [quote]without the sniper dominance.[/quote]One of the best things about the map.

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  • [quote][b]Posted by:[/b] Krisman2007 I agree, but I don't care that much. No offense, I'm just not sure why it's such a big deal. Now, a truly good map remake would be Hang Em' High from Halo CE.[/quote] You sir, are awesome. Finally someone else who see's the amazingness of Hang Em High.

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  • BG was an extremely unbalanced map, which is why they changed it. Sniper dominance might have been OK in Halo: CE, because, face it, people weren't amazing Snipers back then. Skill of even above average snipers have gone way up since then. BG in today's time would equal to complete dominance of the team with the better sniper. Vahalla is close enough to BG, without the sniper dominance.

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  • [quote][b]Posted by:[/b] Sir Brane Damuj I'll be honest here I hated Coag/Blood Gulch. Maps with sniper dominance are boring to me. Not just boring, but not fun at all. If I can't move without having a sniper round whiz past my ear, I don't see how that's fun.[/quote] That was half the point. Blood Gulch is a map where you need teamwork and strategy you could get nowhere without a good sniper or vehicle users. And you couldn't just storm the base from the center you had to go from the cliffs or from the caves. It made it just a little more realistic. O ya and I like your FTWTF Funage or whatever it is called. Not relating to you but honestly how can anyone even try to explain how Standoff is like Blood Gulch.

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  • what's the big deal, just go play halo 1 if you miss it that much. lol

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  • [quote][b]Posted by:[/b] SILENTWOLF12 I agree. valhalla is nothing like blood gulch. [/quote] its much better. seriously, blood gulch was not that good of a map. it was average. most people just want it because Red Vs Blue was based there.

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  • I agree, but I don't care that much. No offense, I'm just not sure why it's such a big deal. Now, a truly good map remake would be Hang Em' High from Halo CE.

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  • [quote][b]Posted by:[/b] steadman [quote][b]Posted by:[/b] Its BACKF1R3 Here you can use this post to further prove your "Standoff is small point" [url=http://www.bungie.net/online/HeatMaps.aspx?map=410&wep=0&kd=0]It's small, and half the map isn't even used![/url] Look around the brim on the outside, it's completely empty![/quote] what is the point in going to the brim?[/quote] They work wonders as safe routes of passage in a warthog or mongoose. Heat maps only show where players kill and die. They don't show area of usage. Those areas of Standoff were built to allow hogs to stretch their legs, and they serve their purpose quite nicely.

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  • [quote][b]Posted by:[/b] Its BACKF1R3 Here you can use this post to further prove your "Standoff is small point" [url=http://www.bungie.net/online/HeatMaps.aspx?map=410&wep=0&kd=0]It's small, and half the map isn't even used![/url] Look around the brim on the outside, it's completely empty![/quote] what is the point in going to the brim?

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  • You know, this whole thread seems to be about things not being the same, but no one is stopping to question whether that is a good or bad thing. Valhalla certainly plays differently than Blood Gulch. Hell, if you want to get specific about it, Coagulation introduced many huge differences between the map. The key is to analyze whether you like the change. For example, in Blood Gulch, snipers could effectively cover the enter map from one vantage point. Valhalla offers no such ability. IMO, this is a change for the better. It offers for much more varied and balanced gameplay, as the entire game does not rest in the role of one player. In Halo: CE, a marginal sniper could own even the scorpions. That has a lot to do with other designs, such as the design of the tank, but that simple fact, IMO, is absolutely moronic. To each his own. For a map that promotes something like Valhalla and Blood Gulch do, I'll choose the former any day of the week.

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  • I agree 100%! Valhalla may be shaped like blood gulch and the 'spiritual successor' but it IS NOT Blood Gulch! As for Standoff. This is the first I have ever heard of it being compared to Blood Gulch! I never even made a connection... Nice post though Burrito! Very good points! Personally I think they should remake Infinity and Timberland from Halo: CE for PC!

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  • And Red vs Blue just isn't the same without Blood Gulch, Valhalla isn't big enough. The bases are a short walk away from each other, and you don't feel that one side is red and the other is blue. Blood Gulch worked really well for it, Valhalla isn't too great.

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  • RvB quote = win. <3 Burrito

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  • [url=http://www.bungie.net/Forums/posts.aspx?postID=33633262]This[/url]

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  • [quote][b]Posted by:[/b] DeathToSilencex I think Beaver Creek and Blood Gulch are the best maps in Halo 3, period. Oh, Lockout goes in there too. :) Do people still play Halo Combat Evolved live?[/quote] You can only play Halo:CE on the computer.

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  • [quote][b]Posted by:[/b] xBlood Devilx [quote]Not only can you pick up chicks in a tank, but you can kill a sniper. Yay multi tasking! [/quote] lolololololol[/quote]

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  • I think Beaver Creek and Blood Gulch are the best maps in Halo 3, period. Oh, Lockout goes in there too. :) Do people still play Halo Combat Evolved live?

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  • *saves thread* SO MUCH WIN!!! It's a pity that some people appear to be missing the point.

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