As the title says really. Blink strike charges every 5 secs with the right perk. Without, it's not used often enough in pve to warrant losing out on int and discipline. The throwing knife, other than being cool as shit, is pretty useless and situational at best in pvp and pve. Again, certainly not worth missing out on int and discipline. The problem - we have precious little choice when it comes to armour and customisation as it is and much of our armour comes with the strength stat, reducing our (sensible) options even more. I'm not sure what I'm really asking for tbh - maybe give us a reason to go for strength so a large % of the available gear isn't redundant, or give more int/discipline armour choice. Take the current vanguard helmets - I can't bring myself to use the current int/disc gas mask helmet as it looks bloody awful! The other, half decent looking, hat has str. Utility vs aesthetics, don't make us choose! That's not fun customisation. So I have to go for the FWC helmet with it's silly looking coloured stripes on the front. Yey!
-
Good for staying invisible using blink strike. Good for charging flame shield. Good for charging force barrier. Regarding force barrier I run gift of light, so when I get melee kills it produces orbs of light, having force barrier available more often = more orbs.