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Destiny 2

Discuss all things Destiny 2.
Edited by NVMYGT: 10/30/2019 8:39:35 PM
8

Bungie, can we discuss what a reasonable amount of stomp AOE is?

Stomp was put into place to keep us from shotgunning bosses, I get it but to be knocked back to your death even when at distance just means that the area of affect is just too high. https://youtu.be/TvYXY5wNMdo Even when on a platform above the boss it more than necessary. https://youtu.be/XgAqsPSie5w Trying to jump to cover during EAZ, both the area of affect [i]and[/i] knockout are ridiculously high https://youtu.be/LCZ54sScLrc The knockback is excessive https://youtu.be/2I6vY9kiAq4 I wasn't even close in this one, look how far away I was AND how far I got blasted off of the Reckoning bridge https://youtu.be/HO8peC5Ggg8 I'm not just talking about stomps, the sword knights in Menagerie and Reckoning also have too high of AOE. A sword hitting the ground should not have hand cannon range, we should not die at our highest part of our jump because of what happened on the ground

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