In destiny one hand cannons killed in three shots, they now kill in four as the optimal time to kill. With slower time to kills and the time to kill of many weapons being similar, you can't really afford to miss shots anymore. I have point blank missed headshots that were completely on target, and it happens when I'm relying on the weapon the most.
If the game is going to be based more on skill in pvp, let it actually be skill, not rng. I would like my shots to count.
Edit: I understand that there isn't actually a lot of skill involved in destiny because of the teamshotting, however, as they tried to make it more skill based. Key word tried. They should get rid of bloom.
Edit 2: at first I didn't notice bloom either, but today it's like a switch got flipped, half the shots are totally random now. You might not be affected yet, but I don't think you want to have the uncertainty of it possibly happening.
Edit: this will most likely be the last edit. I was partly wrong in saying hat there isn't any skill in destiny, more like there isn't skill in certain arenas of destiny. But that is a different topic al together.
For the guy saying, you joined destiny in march 2016. Your right. I never saw hand cannons have perfect accuracy, I never got two tapped by thorn. But saying that because I wasn't there when they first got nerfed means nothing. Just because I wasn't there doesn't mean that I can't notice inaccuracy. I see it just as much as you do, regardless of when you joined.
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27 RepliesI've never understood the concept of "ghost bullets". I think you're just missing but too prideful to think otherwise.