I don’t get it. It deserved a nerf for PvP i legit tanked a lasting impression rocket. But the fact you put the cooldown in PVE to 156 seconds is disgusting and stupid. It was once an actual good endgame option to tank and control the battlefield and now it’s garbage😭 I shouldn’t have to use krait or a headstone build to have fun. Hunters are already bad in endgame content now it’s even worse there’s no variation at all. Let us experiment with builds instead of just needing -blam!- that doesn’t follow along with what you want us to play. I bet you will nerf void builds for everybody as soon as solar 3.0 comes out so that way everybody will play solar! But the you’ll nerf that too! Let us play the game.
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#destiny2
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PvE nerf was unnecessary. They weren't even a must pick, hunters have invis for team support as well. The reason everyone loves them is because it makes enemies and bosses in GM content not 1-2 shot you but they don't even guarantee your safety either. Why even give us these options for PvE if they're going to be nerfed in the same -blam!- season?
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1 ReplyIt's ok, Glacier grenade has an even longer cooldown and is extremely worse in every way for pvp. Titan Behemoth is trash in pvp.
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2 RepliesI agree it’s a little frustrating. We had two months of really fun Duskfield spam builds in PvE that could actually hold up in endgame a bit more. Hunters have other builds that are good for endgame. Celestial Nighthawk is a really strong and consistent damage super that works very well in raids and GMs and provides great damage from range. Nightstalker is probably the most viable void 3.0 class for endgame. Invis is extremely powerful in PvE and both tether options are very strong and have their uses. Hunters have plenty of use in GMs. It was nice having another option for stasis than shadebinder though…
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29 RepliesEdited by Chunk: 4/27/2022 1:18:54 AMHunters are great at pve, you're doing something wrong if your struggling on hunter in end game pve. Oh, I see you haven't played on your hunter this season.
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It's stupid that it's THAT long, but you can still use the fragment to reduce it's cooldown.