[u]Activision's guide to making profit[/u]
1. Enslave popular company with a good reputation eg. Bungie and its halo series
2. Make company produce large game and hype it up through small things eg. destiny poster in halo
3. Spend ridiculous amounts of money on making and advertising the game
3. Introduce the game at events like e3 and get the producers to overhype it as much as possible eg. destiny being open world *cough* invisible walls *cough*
4. Have the game cut into multiple smaller pieces and later introduce it as DLC
5. If the developers say cutting up the game will ruin the story, have them make a new story with Peter Dinklage involved
Optional: have original story cut into hundreds of digital cards only accessible by logging on to a website
6. Release the game and block out any reviews so they don't affect people's opinion
7. Release the DLC and time gate content to keep the game alive
8. Release an actually new DLC that makes all previous content irrelevant yet make people buy it anyway eg. TTK
9. Later make multiple animations then sell them at absurd prices AKA micro transactions even though you've milked enough money anyway.
10. Assure fan base its all cosmetic and give them free micro transaction currency to get them hooked
11. Completely drought the community of content and ignore them at all costs.
12. Only fix glitches that might effect money, eg. Free SRL booklet glitch
13. If community becomes TOO anxious for content release small events then remove them eg. SRL and Crimson doubles
14. Eventually give real content that's really just been recycled eg. Taken winters run, old y1 exotics and prison of elders
Optional: make real new content eg. Blighted chalice strike
15. Slowly allow micro transactions to include questionable cosmetics eg. Armor with unique perks, rep boosters and sparrows
16. To keep players at bay allow them to obtain these items by playing the game, this will also result in profit as these people will likely purchase future content if they're hooked on
That is all, now go become a billionaire
edit: EA im up for hire btw
English
#Destiny
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27 RepliesSteps to being like you. Step 1: complain about everything Step 2: be a lazy ass who will never program a game or start a company of his own. Step 3: be a spoiled douchebag.
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I was going to buy the new ninja turtles games, I read activision... no this time, I wont buy that.
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13 RepliesFunny how these extra salty posts come from 'players' who didn't even complete year 1 MoT.
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What is with all the emotional use of victimization? Bungie got in bed with Activision ok. Let's stop being fanboys and see the bigger picture.
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Don't give two ticks about Activision I Play destiny as a game to play w friends Plus I play tons of other games Furthermore CoD has been and is dead to me since MW3
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This is business. The same thing that allows your parents to pay the mortgage
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Never thought of it like this
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I've got the meat sweats.
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39 RepliesLet's get a Deej to respond by bumping this to 10,000
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19 RepliesThe whole game market at the minute is pretty shitty stale and over hyped, can you name me one game that's come out within the past twelve months that isn't garbage?
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Bump^ x10. The 13 year old fanboys defending this are the reason this practice has become the norm. programme the brain dead kids and mum and dads money will flow after.
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[quote][u]Activision's guide to making profit[/u] 1. Enslave popular company with a good reputation eg. Bungie and its halo series 2. Make company produce large game and hype it up through small things eg. destiny poster in halo 3. Spend ridiculous amounts of money on making and advertising the game 3. Introduce the game at events like e3 and get the producers to overhype it as much as possible eg. destiny being open world *cough* invisible walls *cough* 4. Have the game cut into multiple smaller pieces and later introduce it as DLC 5. If the developers say cutting up the game will ruin the story, have them make a new story with Peter Dinklage involved Optional: have original story cut into hundreds of digital cards only accessible by logging on to a website 6. Release the game and block out any reviews so they don't affect people's opinion 7. Release the DLC and time gate content to keep the game alive 8. Release an actually new DLC that makes all previous content irrelevant yet make people buy it anyway eg. TTK 9. Later make multiple animations then sell them at absurd prices AKA micro transactions even though you've milked enough money anyway. 10. Assure fan base its all cosmetic and give them free micro transaction currency to get them hooked 11. Completely drought the community of content and ignore them at all costs. 12. Only fix glitches that might effect money, eg. Free SRL booklet glitch 13. If community becomes TOO anxious for content release small events then remove them eg. SRL and Crimson doubles 14. Eventually give real content that's really just been recycled eg. Taken winters run, old y1 exotics and prison of elders Optional: make real new content eg. Blighted chalice strike 15. Slowly allow micro transactions to include questionable cosmetics eg. Armor with unique perks, rep boosters and sparrows 16. To keep players at bay allow them to obtain these items by playing the game, this will also result in profit as these people will likely purchase future content if they're hooked on That is all, now go become a billionaire edit: EA im up for hire btw[/quote] Games had me hooked from day one, but the recent IB sucked ass. Glitchy as all hell, unloaded my gun point blank then melee=no damage. Opponent then melee me and I die. Had my worst outing ever and yes I sucked but the bugs in the game ruined it for me.
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8 RepliesI addressed a few of these [quote][u]Activision's guide to making profit[/u] 2. Make company produce large game and hype it up through small things eg. destiny poster in halo So Activision secretly was running Microsoft the whole time? They were able to plant advertising in Halo long before they acquired Bungie? 6. Release the game and block out any reviews so they don't affect people's opinion Let's be real here- no review of the game pre-launch would be able to accurately see anything close to the end-game, which is most of the game. 9. Later make multiple animations then sell them at absurd prices AKA micro transactions even though you've milked enough money anyway. So don't buy them. If they're bad value, don't buy them. You actually have a choice you know... 12. Only fix glitches that might effect money, eg. Free SRL booklet glitch Don't give me that. They fix all the game-breaking glitches in more than reasonable time. Of course they're allowed to be fast with ones that involve money. [/quote] As for the rest, you can leave you know. You don't have to support these things you point out but you are anyway.
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1 ReplyYou forgot the part coming next. After depriving the players of content, hype up a new dlc, and when you release it, the players will be so hungry for something new they'll buy it up immediately
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All companies are constantly building assets. The assets get moved around and released when ready (or mostly ready). I'm fine with the game and where it is at this point though it is stagnant right now.
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4 RepliesYou mean like The Division, and every game that was/is a Destiny killer? Funny how most of those games flopped in a month, but Destiny still lives on. It sounds like Activision/Bungie are doing something right.
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1 ReplyEh... Play other games then. Idgaf about marketing and money blah blah blah. I will pay and play whatever the f I want.
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4 RepliesEdited by daveg35: 5/31/2016 3:44:24 PMBtw, op has never made anything more complicated than a baking soda volcano at a science fair and couldn't even run a lemonade stand but pretends he could run a billion dollar company from his mom's basement. GG op. Way to judge what you could never accomplish. May the salt flow from you. Dude can't figure out how to go even in crucible. Or finish a few raids. I hope he has talents that are just hidden. MUTED
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4 RepliesThis is not clever, nor is it funny. 0/10. Muted
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[u]Activision's guide to making profit[/u] 1. Enslave popular company with a good reputation eg. Bungie and its halo series 2. Make company produce large game and hype it up through small things eg. destiny poster in halo 3. Spend ridiculous amounts of money on making and advertising the game 3. Introduce the game at events like e3 and get the producers to overhype it as much as possible eg. destiny being open world *cough* invisible walls *cough* 4. Have the game cut into multiple smaller pieces and later introduce it as DLC 5. If the developers say cutting up the game will ruin the story, have them make a new story with Peter Dinklage involved Optional: have original story cut into hundreds of digital cards only accessible by logging on to a website 6. Release the game and block out any reviews so they don't affect people's opinion 7. Release the DLC and time gate content to keep the game alive 8. Release an actually new DLC that makes all previous content irrelevant yet make people buy it anyway eg. TTK 9. Later make multiple animations then sell them at absurd prices AKA micro transactions even though you've milked enough money anyway. 10. Assure fan base its all cosmetic and give them free micro transaction currency to get them hooked 11. Completely drought the community of content and ignore them at all costs. 12. Only fix glitches that might effect money, eg. Free SRL booklet glitch 13. If community becomes TOO anxious for content release small events then remove them eg. SRL and Crimson doubles 14. Eventually give real content that's really just been recycled eg. Taken winters run, old y1 exotics and prison of elders Optional: make real new content eg. Blighted chalice strike 15. Slowly allow micro transactions to include questionable cosmetics eg. Armor with unique perks, rep boosters and sparrows 16. To keep players at bay allow them to obtain these items by playing the game, this will also result in profit as these people will likely purchase future content if they're hooked on That is all, now go become a billionaire edit: EA im up for hire btw Edit: people seem to think I hate this game or something and are using my stats to justify their hate?!? Clearly i have upset multiple butt hurt fanboys who's only solution is to mute this cuz I upset their feelings lmao
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You, I or anyone can post this or something similar and it's like pissing in the wind. All the sheep out there like being blind with their "That's how all game developers are" and "Why are you complaining" and all their rubbish. These developers test and implement all they can get away with, short minded fools and kids using daddy's credit card are the norm and they take advantage of it. They are the majority plain and simple. They reach for the 2 gallon bottle without calculating if it's indeed cheaper than buying two 1 gallon bottles, they're the ones holding up traffic for no reason, they're the ones who pay $7 for an emote that does not even represent 0.001% of a $60 game. They fail to understand the value of money and if a precedent of overpaying is established, you're stuck with it.
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1 ReplyGovernments could take half you wages in taxes, double the sales tax, charge twice as much for gas. But you and everyone else will still go on with your lives, why would a game be any more significant? That's the world today.
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A) half of these sound like every game company ever B) lol at "armor with unique perks"
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6 RepliesThis...you
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7 RepliesAnd now you have a choice. If you continue to play Destiny and/or purchase any future content, then you're a hypocrite. The only way to defeat this business model is to not fund it. Consumers, like you and I, have a choice. If enough of us walk away, then the numbers will show game developers to change.
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1 ReplyWhat makes people so salty that they need to write up something that rivals War and Peace? I think I could have run 3 IB and a Crota solo as long as this was to just read.