Please do not artificially increase difficulty in the new dlc by adding a bunch of griefy crap that adds no real value. Like bottomless pits, or engagements without any cover elements, or basically any of the stuff that you've been adding to kill people because your enemies can't get it done well enough.
Just make it marr challenging to fight, but with a higher build cap, so that at some point a guy can do any activity and rely on gear to make it doable.
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