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6/25/2022 6:07:29 PM
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This was just a beta version of crafting. They wanted to test it live and it's ability to actually work. Next they will be adding many guns now that it is easy since the system, perks, and etc are already designed. I would like to see the guns you mentioned added but it is likely new similar weapons are already planned to be added anyways.
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  • Warmind cell intrensic trait weapons.

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  • Warmind cells are useless since the nerf. Who cares about them?

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  • Your opinion is noted. Solar cells still kill all adds in a 30 meter radius. Arc cells give overshields and wipe all adds around you in a 10 meter radius on pickup. Void cells give a 50% damage reduction. Thats 90% with 100 resilience. You people just see the word nerf and think it is useless. Only the range and damage got nerfed from solar cells. The other elements didnt get nerfed.

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  • [quote]Only the range and damage got nerfed.[/quote] Yeah the two most important things about Warmind cells were nerfed. And I don't see the word nerf and assume it is bad. I tried Warmind Cells and they are -blam!- trash. I use Stompees, Anarchy, and everything else people stopped using cause they THINK it is trash cause it was "nerfed". -blam!- yourself trying to stereo type me and catagorize me fool.

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  • Well you said they are bad. But they arent bad. 1 arc cell pickup can wipe all waves of adds in the fikrull strike. And the overshield is stronger than void overshield. And it lasts 20 seconds and regenerates. People who think they are bad expect way too much.

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  • Why do you keep talking about arc cells when I'm clearly talking about Solar Warmind Cells.

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  • Because this is my topic and i was talking about all warmind cells. But solar cells still kill all adds in a 20 meter radius easily. Which is 4x the radius of a cataclysm nova. So that is very good. People expecting them to kill an entire patroll zone should stop living in the past

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  • They are still too strong. But in times were 3.0 and elemental wells plus artefact mods are even stronger it FEELS like they are weak, but they are not.

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  • Especially arc is still strong. It can bug out and keep chaining for 5 minutes.

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  • Edited by AubsTheBelieber: 6/25/2022 7:02:24 PM
    You go ahead and kill your ads. Ads group up but not that many per 20 metres. Even if there is a big group of ads 9/10 the warmind cell isn't in the middle of them and warmind cells are often far enough away they barely kill anything. Hense no one on Earth uses them and everyone has tried to. They are hot trash but go ahead and have fun wasting your time with Warmind Cells instead of other, superior mods. Like why wouldn't you use other mods and Firefly or Dragonfly. Then you are getting an explosion dead center in a group of ads and not whereever the Cell is. Good bye.

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  • Yes...i am having fun with them. But i guess you are anti fun so you wouldnt know what that means. Like i said. YOUR opinion is noted.

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  • My opinion is over 99% of the communities opinion. [b][u]No one[/u][/b] uses Warmind Cells anymore. I'm not just saying that. I seen one Warmind cell in over 6 months.

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  • Gratz. I see them used every day. So that means we see different people. Like i said. YOUR opinion is noted. They are still very good. Nothing you think changes that.

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  • You see them everyday hahahahahahaha. I use to lie as a child too.

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  • I dont lie though.

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  • Edited by Veldrin: 6/26/2022 9:19:02 AM
    I see them seldomly. And maybe I can't see them anymore because of all the explosions everywhere like incandescent and 3.0 solar explosions.

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  • Incandescent and ignite sets them off and spawns them

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