Now that we've had a couple years of this model with another one approaching, I feel we can give a decent assessment of if we prefer this model or the older one.
So which DLC model do you prefer?
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I like how Season of Arrivals and Dawn evolved it. I missed out on most of Dawn, but I hear the story was epic. Season of arrivals beats out any 20$ DLC IMHO. Warmind, HoW, CoO, and Dark disappointment aren't nearly as replayable as Season of Arrivals to me. Despite not really having any "story" missions I've found myself invested with this seasons story over any 20$ DLC, the selectable loot is amazing, and nearly all of its exotics felt complete without being overtly broken. Except a legendary sword that is currently trivializing everything.
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Hate seasonal and fomo. Worst thing bungie has ever done.
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2 RepliesGet rid of FOMO. I remember when you were able to get everything in a video game, no matter when you started the game. Good times. Gooood times.
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3 RepliesSeasonal. I’ve been here six years, and I’ve seen what the DLC model gave us and how the community responded to it: complaints that the content is never enough, always being harshly criticized, then the resulting content drought that resulted when people burned through the content being another cause for attacking the game. And now that Bungie addressed this with the Seasonal model, people forget this...and now start attacking it. There are no perfect games. There will never be any perfect games. We asked Bungie to fill in the droughts. They have. We asked them to do a better job of advancing the story. The have. But Bungie CANT please everyone. They can’t please both the people who want something to do every day...and the more casual players who want a game they can leave for months at a time and not lose any ground when the come back.
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I’d rather have big $20 DLC’s again.
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Meh... Id prefer the TTK model but we’ve been told that isnt possible anymore so 🤷🏼♂️
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For the good of the game, I tolerate the Season pass. Content wise... yeah I still prefer the Annual pass, but that was when Bungo had more help with D2.
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The seasonal model is too high maintenance. I prefer having slight droughts in between each season to give time to attain materials in preparation for the next major drop.
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Edited by DuBChiri2: 10/20/2020 10:11:19 AMI like having things to do, but this quality is just so awful I'd rather it simply not exist. They need to give us quality content, not quantity because it's gotten boring. Grinding light every 3 months is a pain in the ass. Barely any new gear gets added anyways. Most new content is just a horde mode that gets old real quick and I LIKE horde mode activities...but I wanted a REAL one, not this bootleg boring ass shit. The story is like...the only quality content we get with seasons and even that really isn't enough to drive my desire to play the game anymore. Content is the blood of this game. Who cares if we have fancy new guns or abilities if we are just doing the same thing in nearly the exact same way every single time and little to nothing is done to expand upon anything. The game needs strikes, crucible maps, raids and story missions to complete. Not a seasonal activity that just drops us back into the same place to give us different dialogue. Season of dawn is like, the model they should use as a foundation going forward but it should do more than dawn did. Take more time to build seasons, give us less if you have to (3 instead of 4), I'll even pay more if it means more. What the destiny community needs is something to sink their teeth into, not just a thin wrapper that's supposed to buy time till the next expansion drops.
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1 ReplyHell no.
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as for this question, I am leaving
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6 RepliesIf they could do all the seasons like Season of Dawn i'd be happy with it, season of Arrivals was fun but Means to an End got a bit dull after a while. Season of the Worthy should've just gone straight in the bin, that public event/bunker grind sucked so bad.
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The best way they did it was right after forsaken the only bad season in that year was the drifter season which if u were into the lore a lot it wants even that bad. But I want to go back to black armory when there was something new almost every week for the first 2 months. A lot of new guns and a big grind don't get me wrong but it was great. If they can continuously throw that amount of content at us every season I'm so for the seasonal model.
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1 ReplyI like the model. I really don't like when they release garbage like Season of Dawn/Worthy. That Obelisk/Bunker grind bonanza can -blam!- off.
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Edited by The Hermit IX: 10/20/2020 4:45:25 AMI do like the idea of seasons with a pass but not how they do it currently. There should be the DLC and every 4 months a season with a pass. So a total of 3 seasons. A little more substantial content over a longer period of time would be a major improvement. It’s also more realistic for them to handle as a work load IMO. Quality over quantity always wins the day.
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1 ReplyEdited by Divine_Majin93: 10/19/2020 9:48:27 PMWhether I get it all in one in your face package or a drip feed makes no difference to me. I'm going to play it regardless. Though I will admit, it feels better this way because I have a reason to keep booting the game up every so often and it stays fresh in my mind. I don't forget details of what I'm doing and why I'm doing it. I can also keep multiple games going at once and stay up to date in their stories as well. When I came back 6 months into Forsaken, I virtually forgot majority of D2 besides the Red War. But I believe that was just due to bad quality of the entire first year. Or like when I completed Taken King and barely played after The April Update leading into ROI. I forgot half of everything going on. Thankful every day for Byf. Edit: spell check
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I like a seasonal dlc model in principal, although I would rate year 3's seasons as 2 or 3 out of 10 collectively, and individually. This whole obelisk, bunker, pyramid mote thingy public event nonsense is boring as hell.
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I like the 100 level season pass that gives us extra mats, exotics, and exclusive armor. Wish it had more in it, but I also wouldn't hate some kind of sizeable DLC every 6 months.
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Hell of a lot better than major drops, with 6 months of content drought. It's not even up for debate lol
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At this point I don't care one way or another. Bungie has tried both models over 6 years and neither model has allowed them to provide a consistently engaging and enjoyable game play cycle.
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I like that the game doesn’t become overwhelming Thanks to the seasonal model. Because they aren’t just stacking activity on activity and just letting them become to much. Like not only would the level gap need to be wider each season because it became to easy by the end of forsaken to get to max, or in today’s case the powerful cap, but on top of the powerfuls we already have to have sereph public events, sundials, vex offensive, and contact would be to much. You either make burnout because people try to do it all each week or you split your player base because they’re spread thinner between so many options.
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I personally enjoy the increased loot and lore from the seasons as opposed to dlcs like Curse and Warmind. Either way we get stuck with content droughts, but at least the dynamic, and main storyline changes more fresh with season models.
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Seasons are good as long as they can keep them fresh. Starting in year 4, seasons will be improving. The activities will start lasting a year, and they will have more evenly distributed content so that some seasons aren’t stuffed and others aren’t barren.