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originally posted in: Tether still ruins Mayhem
Edited by Ghostfire239: 6/9/2019 7:12:09 PM
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[quote]Inb4 “aLL SuPeRs KiLl YoU” seriously whats the point of Mayhem if i spend half of the match Tethered. Hunters can just spam Tethers at Entry points making it impossible to get past, and Tethers seem to distort your aim and/or lower your damage making it nearly impossible to kill anything once youre in the Tether. Utterly Annoying.[/quote] Well this is the one place in PvP where Tether is useful of course people will use it. Also Mayhem is about using your supers correct? Tether is a super. It’s not even a good one.
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  • Nots not the only place its useful lol? Do you know what Control is?

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  • Edited by Ghostfire239: 6/8/2019 8:47:43 PM
    Judging from the fact that you brought up the usual control excuse that most people who don’t play Nightstalker use I’m gonna assume you don’t really play Hunter all that much. Not to mention that you seem to not even know the exact effects of tether. (Edit: 542 Hunter, I guess I was right.) Shadowshot takes a while to actually tether people after it hits the ground. Meaning if you shoot it at a group of people on a control point not only will you probably die before they get tethered but they also most likely jump out of its tether radius or be at the edge of its radius when you they get tethered. Even if they get tethered they can destroy it. Think about it like this, no one uses bottom tree Nova Bomb because the vortex Nova sucks. Tether is even worse than that. There’s a reason why no one uses there outside of mayhem.

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  • Just because something is underpowered in normal Crucible doesn’t mean it cant become overpowered in another game mode. Bottom Tree Nova Bomb is underpowered in crucible but is one of the best Supers in PvE because of Devour. And its okay for supers to not he perfectly balanced, thats the Point, but Tether in Mayhem actually hurts the fun of Gameplay rather than enhancing it. Just like OEM/Hammers and Nova Warp did in the past. Im not advocating for a Tether Hard-nerf, that would be Stupid, Im advocating for Tether to be looked at, in the context of Mayhem, where it is Overly-Dominant. It doesn’t just cancel Supers, makes the Gun Fights not existent

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  • [quote]Just because something is underpowered in normal Crucible doesn’t mean it cant become overpowered in another game mode. Bottom Tree Nova Bomb is underpowered in crucible but is one of the best Supers in PvE because of Devour. And its okay for supers to not he perfectly balanced, thats the Point, but Tether in Mayhem actually hurts the fun of Gameplay rather than enhancing it. Just like OEM/Hammers and Nova Warp did in the past. Im not advocating for a Tether Hard-nerf, that would be Stupid, Im advocating for Tether to be looked at, in the context of Mayhem, where it is Overly-Dominant. It doesn’t just cancel Supers, makes the Gun Fights not existent[/quote] Think about it like this. Tether is the only super that even gives you a chance to fight back. All the other supers just outright kill you. Tether doesn’t kill you so it should at least make it hard for you to fight back it’s a super after all. Also there are no gunfights in mayhem. It’s all ability spam. Also your bottom tree Nova wasn’t exactly a good excuse, that super is bad in PvP and PvE. Sorry but tether is fine. It needs a buff if anything. It’s literally one of the worst supers in PvP. Tell me, if we nerf tether because of mayhem then what happens after mayhem is done? A bad super becomes even worse. Sorry but nerfing something based on one very unbalanced game mode isn’t logical.

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  • Lol you think Devour Nova is bad in PvE 😂😂😂 sorry dont speak on Warlock Supers if you dont know what youre talking about

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  • [quote]Lol you think Devour Nova is bad in PvE 😂😂😂 sorry dont speak on Warlock Supers if you dont know what youre talking about[/quote] Read what I wrote. I didn’t say Devour was bad. I said the super was bad. Bottom tree Nova is great for PvE due to it’s neutral game but it’s super isn’t that good. You called it one of the best supers in the game. It isn’t, it one of the best subclass paths but that super isn’t all that good. Top tree Nova is the super that can be considered one of the best in the game. Read what people say. Also, you seem to have ignored everything else I said.

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  • Edited by Amirai: 6/9/2019 4:39:23 AM
    When I say Super I am talking about the entire “subclass path”, you are the one that discounted the entire Path of Hunger because of a Lackluster super... My hunter is ~540 because that is the gear I have on right now. It is PvP gear with the perks and stats I like, so I use it over the High-Light gear as I dont really play PvE hunter at all. I know that Tether isnt super effective in Quickplay PvP, but it is Too effective in Mayhem PvP. It is by and far the best Hunter super in that mode, and I would argue that it is the flat-out Best super in Mayhem due to its utility and the already strong Neutral-Game of the Hunter.

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  • Edited by Ghostfire239: 6/9/2019 4:47:19 AM
    [quote]When I say Super I am talking about the entire “subclass path”, you are the one that discounted the entire “Subclass Path” because of a Lackluster super... My hunter is ~540 because that is the gear I have on right bow. It is PvP gear with the perks and stats I like, so I use it over the High-Light gear as I dont really play PvP hunter at all. I know that Tether isnt super effective in Quickplay PvP, but it is Too effective in Mayhem PvP. It is by and far the best Hunter super in that mode, and I would argue that it is the flat-out Best super in Mayhem due to its utility and the already strong Neutral-Game of the Hunter.[/quote] You’re the one who chose to make a topic about a super. So naturally I’m gonna focus on supers since that’s where the point of conflict is happening. Also, why are you referring to an entire subclass as a super. That’s just asking for confusion. Tether isn’t the best for mayhem, it’s just the most annoying. Remember this super still leaves you alive. Other one and done supers will not only kill normal players but they also kill supers. They basically do tethers job but better. Hunters just use tether to troll in mayhem. You still didn’t answer my main question. What exactly happens to tether after we nerf it because of a game mode that is meant to be unbalanced and only shows up every couple weeks?

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  • Edited by Amirai: 6/9/2019 2:13:10 PM
    [quote]You’re the one who chose to make a topic about a super. So naturally I’m gonna focus on supers since that’s where the point of conflict is happening. Also, why are you referring to an entire subclass as a super. That’s just asking for confusion. Tether isn’t the best for mayhem, it’s just the most annoying. Remember this super still leaves you alive. Other one and done supers will not only kill normal players but they also kill supers. They basically do tethers job but better. Hunters just use tether to troll in mayhem. You still didn’t answer my main question. What exactly happens to tether after we nerf it because of a game mode that is meant to be unbalanced and only shows up every couple weeks?[/quote] A Super cannot be used without the entire Subclass Path, therefor, the entire Path is relevant to a conversation about the Super. What would a conversation about Nova Warp be without their Grenade Charge, or Hammers without Melting Point?? Tether doesn’t Insta-Kill (unless you have good aim) but it locks down an area and turns it into a death trap. When fighting 4-6 Tether Hunters, the game becomes “wait until time runs out because we cant push” because every hallway is locked down. Thats not fun for anybody and its not the way Mayhem was intended to be played. Also, learn how to read: [quote]Im not advocating for a Tether Hard-nerf, that would be Stupid, Im advocating for Tether to be looked at, in the context of Mayhem, where it is Overly-Dominant. [/quote] And a fix could be as easy as making the Borders of the Tether Zone more obvious/darker shade, or not as much Aim-Distortion for Tethered guardians. If you dont know what aim distortion is, its not the Screen shake, its the fact that your weapons have practically no accuracy within the Tether.

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  • Edited by Ghostfire239: 6/9/2019 7:10:49 PM
    [quote]A Super cannot be used without the entire Subclass Path, therefor, the entire Path is relevant to a conversation about the Super. What would a conversation about Nova Warp be without their Grenade Charge, or Hammers without Melting Point??[/quote] That would be called a conversation about supers... YOU made a post talking about Shadowshot. You said absolutely nothing about the rest of the subclass. You specifically targeted the super. You said TETHER ruins mayhem, not NIGHTSTALKER, or TOP TREE NIGHTSTALKER. So naturally people are gonna assume you're only talking about the super. If you said some stuff about the neutral game then your excuse would work. [quote]Tether doesn’t Insta-Kill (unless you have good aim) but it locks down an area and turns it into a death trap. When fighting 4-6 Tether Hunters, the game becomes “wait until time runs out because we cant push” because every hallway is locked down. Thats not fun for anybody and its not the way Mayhem was intended to be played.[/quote] Tether doesn't instakill, PEROID. Also you do realized that you can shoot out the tether. It doesn't take much to destory it. 4-6 of any same super is gonna be troublesome. Have you ever gone against 4-6 Blade Barrage/ Cataclysm Nova Bombs? Theyt will basically ensure you can't leave cover even once. Have you gone against 4-6 Sentinels? Cover can't save you. Any 4-6 of the same super is going to be obnoxious to deal with. Mayhem is about spamming abilities. Tether is an ability. So that means the game is being played as intended. [quote]Also, learn how to read: Im not advocating for a Tether Hard-nerf, that would be Stupid, Im advocating for Tether to be looked at, in the context of Mayhem, where it is Overly-Dominant. And a fix could be as easy as making the Borders of the Tether Zone more obvious/darker shade, or not as much Aim-Distortion for Tethered guardians. If you dont know what aim distortion is, its not the Screen shake, its the fact that your weapons have practically no accuracy within the Tether.[/quote] I read that part, and I still said what I said for a reason. You didn't offer any changes. You basically said nerf a super based on how it's performing in Mayhem. Now, your suggestions wouldn't change your problems in Mayhem. All they would do is hurt Tether is regular Crucible. Tether just pulls your view down when you initially get tethered. It doesn't mess with your accuracy. In order to counteract this i usually just look up. The aim pull is needed because you still need to kill the enemies after you tether them. Last thing you need is to tether them and have the enemy team burst you down right after they get tethered. Remember that Tether is a SUPER, and it hit you. With any other super, you would be dead. If anything you should be grateful that you even have the chance to fight back. Blade Barrage and Nova Bomb won't give you that courtesy. So the nerf that you're suggesting wouldn't even change anything in Mayhem. It just hurts the super in regular Crucible. Shadowshot doesn't need a nerf. This is basically the same situation as the Skip Grenade and Shinobu's Vow Revelry/Crimson Doubles setup. Everyone called for nerfs but right after the event ended everyone stopped using skips. Why? Because like Tether, they're only good in those very specific situations. It would be dumb to nerf them because of a game mode that comes out every once in a while.

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