I am a day one player, diehard through the good, bad, and ugly. I have never really felt the need to post on a forum or make one for that matter until now. I grinded through the first redrix claymore quest, it was very difficult playing solo but I got through it. Extremely situational gun, put it in the vault where it still sits. I felt prestige, that I conquered something very few would end up doing, and I did it solo....then you made the next seasons quest....with a better redrix. Ok well at least I can just get it to drop for me instead of barreling through another quest, it’s not as rare anymore but whatever. The next season Luna’s howl came and this is where the problem was exponentially magnified. I am getting penalized with negative points because someone leaves the game, or gets booted. Yes I still have a chance to win the game with a man down but it is an extreme disadvantage, especially against 4 that already HAVE Luna’s. Take away the subtraction of points. Give less points of you want the quest to be longer, make it mean more for a win streak, I don’t care what ya do as long as you take away the subtraction of points. Again I am a player that played through ALL of vanilla d2, osiris, every piece of good and bad content you have made. But I’m so frustrated with this I’m willing to quit all together.
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27 RepliesAs a beta player who has played all the way through all the DLCs as well, and who also has The Claymore, The Broadsword, and Luna's Howl, I think the Luna Quest is right where it should be. The Luna is arguably the best hand cannon in the game and it's a Competitive Playlist Pinnacle Weapon, so yes, you should lose points for losing. If not we would have 10,000 people loading into Competitive Play, standing around, running in circles, playing target practice for the people who actually belong in that Playlist, ending up with the Luna based on time inside there versus actually earning the gun. Which would ruin the whole point of a Pinnacle Weapon. Prime Example: The Mountaintop.