Why are campaigns almost always desinged for us to be the ''good'' guys and gals, as we face or foes with bravery in our hearts... yadayada yada... Win.. YadaYada.
So anyway, why can't we have games that focus on us, playing a purly evil campaign. We play the villians not the ''guy who descides to be good or bad, based on how he wants to play''' no NO NO!!! : PURE EVIL, CRUSH EVERYTHING, BRUTAL SAVAGRY, inflict despair, angony and pain. The path is forced and there is no turning back because evil IS evil and it deserves to have a truly evil win for once.
Meh. Thanks for reading, or .. Not I guess. (evil)
English
#Gaming
-
It's because developers would have to write a non-stupid villain. Let's face it, even the most clever of bad guys do extremely stupid shit that usually results in letting the good guy escape or beat them. Hell most bad guys in game could kill the hero right at the start in a matter of minutes, but no........must have plot.