As I play more and more I love it more and more, almost every gun is strong at certain ranges and teamwork is actually required to win and dominate! No more two tap headshots, no more dying before you get a shot of, it actually requires skill and communication to do well
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Its all about team work and communication as you say.So individual skills does not matter -or make a huge impact- as they did before. A good team with 4 good players is now a really strong team.A team with 4 really strong players is unbeatable. That way everyone is happy -everyone that plays with a full fireteam that is-.
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I value your opinion, but I disagree. I personally preferred the mess of what crucible used to be. A really fast paced, one shotting mix of grenades and supers. It felt like a real space shooter, but, to each their own. I just need to find my new Uni.
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1 ReplyThis version of crucible is a bit boring. I team up and mic for trials. Crucible I just want to que and shoot. I will trials with my team, but as for crucible? Only when it's required for a powerful engram. Crucible KD never meant crap to me. It's just fun solo play. Trials is where KD matters to me at least.
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Its balanced!! - 98% using Mida/AR
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Have you actually played the game? Lol
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8 Repliesyou must not have used handcannons yet. lol
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pulse rifles need a buff as do hand cannons other wise side arms are too good, smgs need a slight buff thats my only complaints, leave mida alone, leave autos alone
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Hand cannon blink spamming kiddies will downvote your thread, because it's the truth :)
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Your results in Destiny's PvP mostly depend on the combination of internet connections and the distance between players. Then skills. So Destiny's PvP is not fairly competitive at all.
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I just miss that rush i get when i'm last guardian standing and i still whipe the whole enemy team. Almost impossible with this TTK
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14 RepliesPvP always required skill lol, people who complained just raised the TTK so everyone holds hands now which gets boring quick.
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Yup remove supers and grenades and force teamwork for their garbage PvP... might as well play CoD or Halo, clown.
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3 Replieswardcliff coil though
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Yeah, it's pretty good right now. They could have done without amping up the aim assist though.
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Same, so balanced overall, even with mida
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4 RepliesSuros Regime? Remember that?
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Agree. I love D2 pvp.
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3 RepliesIt's very good, but the participants in the forum community are too stubborn to realize how it's better. They keep comparing it to Destiny 1, which is an abomination that they reflect on like it's god.
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7 RepliesAside from the MIDA sized elephant in the room I actually agree. Pulses and sidearms could use a little love though.
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1 Replythis game is more balanced than D1 ever was. It requires different skills than D1 and they are skills I find more fun to master. Zoning, gun skill, and team movement is more fun than spamming one hit kill abilities and slide shotgunning for my tastes.
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It's more boring than anything. I spent countless hours in Crucible 1.0 and had fun in every match. Win or lose in Crucible 2.0 and I'm just like, "bleh, that was boring as hell. I just want that armor set already." D2 crucible isn't hard. It's just god awfully boring
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Anyone else seeing the irony when they get hacked down by Quickfang four times on the bounce (after being repeatedly spawn-trapped on B)? So, they nerfed shotties so much they're no longer worth a slot... and introduced swords.... in the same slot... So much for 'balanced'. All it takes is a fireteam to do well. All the skill has gone because all your options have gone. Teamshoot it is then. Skill-less. And, more importantly, insanely boring.
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About as much fun as constipation...
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LMAO "skill" camp and u win. or ddos vanilla balanced? lol because shotgun, fusion rifles and autos were balanced
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8 RepliesMaybe if you camp like a bitch and enjoy 15 minute games.
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Nooooooooooooooooooooooooooooooooooooooooooooooooooooooot even close.