A sunbreaker can throw at least 5 hammers, but could be up to 7. A stormcaller lasts forever and can shred 7-10 opponents easily (oh, and is nearly impossible to run away from unless you're already on the other side of the map). And a golden gun gets 3 bullets. Why?
Why shouldn't the golden gun last the entire duration of the super, or alternatively, not have a time limit if limited to 3 shots?
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Because you can literally snipe with it
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1 ReplyEdited by DivideByCero: 5/14/2016 2:26:04 PM#1 subclass has great neutral game, if super was buffed like that it could be sunbreaker v2 #2 Hammers have travel time, golden gun doesn't #3 Stormtrance can't hit from the ranges Golden Gun can #4 Those three shots have the power to one shot pretty much any super unless your stacking armor of light radiant skin and flame shield
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7to10 opponents easily. Lol ever tried it after the update ?
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It can be used a longer ranges
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4 RepliesBear in mind neither of those existed when gunslinger was created. Three is fine, the exotic can always bump that
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6 RepliesSimply because it's far easier to aim and no travel time required
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If you use your golden gun right you can kill more than 3 people
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2 RepliesMaybe a slight boost to armour would be better but other than that it's fine as it is.
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2 RepliesI've been using the spider hat on my hunter, the increased golden gun duration is welcome, the added zoom takes a little getting used too though.
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Cause that would be op. High aim assist, no travel time, insta kill......ok
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Because... [spoiler]Everybody wants to be a deejay Everybody wants to be an emcee But being speakers are the best And you don't have to guess De la soul posse consists of three And that's the magic number[/spoiler]
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taken noobs these days
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It all balances out in the end, hunters get 3 shadow shots, Warlocks only get one nova bomb so on and so forth.
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Because 5 is too many
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If you cant come to a conclusion by actually thinking about how these are fair, you shouldnt be playing this game. Golden Gun: 3 shots. Can basically kill a person from across the entire map. Aim Assist over 9000. Ever jolt your controller to the right or left to shoot someone and your aimer is a little off but the bullet still hits? Wow. Hammer of Sol: 5-7 hammers MAX First, lets stop right there about your complaint. A Sunbreaker can only throw 5 hammers max, unless theyre using the perk for more hammers, thats 7 MAX. Now, youre probably wondering why 'max' is capitalized. Unlike GG, Sunbreakers super continues to decrease its time via being activated. Not only that, but each hammer you throw takes a chunk of your super bar. Now, why did i capitalize max? Because the max hammers a Titan can throw is 5-7. Thats if theyre constantly chucking hammers from start of activation to end. Say a Sunbreakers activates HoS and throws 1 hammer. Then they run around trying to find people. While running around, their super is losing time. And if they do find people to throw hammers at, those hammers will take a chunk of energy away. So, depending on the situation, a Titan may only ever throw 3 hammers total anyways. And even then, how many of those hammers will be actual kills? Hammers have time to travel and they arch. Whereas GG is instant cross map fire with no drop. Stormcaller: Timed Super Yeah, a stormcaller seems powerful, because of a fairly ranged, arcing super. But it definitely doesnt have the range a Hammer or GG has. And most definitely doesnt insta kill someone, especially not someone in a super. Its super time is actually quite short, and the more a persons holds the trigger down, it drains faster. And unlike Hammer or GG, if youre not close to people, you can kiss your super goodbye. Unlike Hammer or GG, it cant get that last bit of super time to shoot off a GG or chuck that last hammer at someone from a distance. So you see, stop complaining about GG only having 3 shots.
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4 Replies3 shots that kill anything. Stormtrance vs. Hammer, stormtrance has to shock them for a few seconds or die by two hammers.... golden gun can just walk in and one shot both with one bullet remaining. I've killed an entire team a few times with one shot from combustion (enemies were close enough to each other). The aim assist makes it to where you have to try to miss to even have a chance to miss.
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2 RepliesEdited by alpaca :3: 5/14/2016 2:09:52 AMHey that's right we shouldn't just stop at golden gun let's give night stalkers as many shots as they want who cares if it's a insta kill and if it doesn't hit u u get a debuff, let's have FoH be a nuclear explosion how about 4 separate nova bombs. What if radiance made everyone on ur team radiant or bubble insta kill all enemies in side of it.[spoiler]satire[/spoiler]
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3 RepliesLucky 3. 3 classes, 3 joinable factions, 3 DLCs, and 3 races
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[quote]Stormcaller lasts forever and can shred 7-10 enemies and is impossible to get away from unless you're on the other side of the map[/quote] I may be paraphrasing, but that is all bullsh*t. If I can out run a stormcaller, you should have no problem. Those 7-10 enemies are either in pve, or in pvp they're stupid and deserve to die. Also stormcaller's only last like 10 seconds if you spam the attack. If you're roaming then it'll last a bit longer.
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It's funny because everyone thinking about pvp first.
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Consistent 2-3 kills
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It's a 1 shot, high aim assist, has an effective range bigger than most of the maps, and is hit scan. 3 shots seems fair. Hammers need to close a decent distance, and stormtrance has time to kill and not the best range.
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Edited by JediLuminara: 5/14/2016 4:02:25 AMWear the helmet that gets you 4 shots. ;)
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Because the will be the definition of OVER POWERED a super that last 12 second that kills nearly everything in one shot. A super that is more easier, consistent, and can kill easier at range then Hammer of Sol. Stop complaining.
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Golden Gun can instantly kill people across the map. Hammers cannot. Glad I could answer your question.
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Not true with a exotic helmet it can be 4 shots