How about instead Shoulder Charge being a one hit KO how about we make it where it takes off half of their shield, but it knocks them back a good length, #bungiemakeithappen
English
#feedback
-
It is pretty annoying. A OHK just for running a few seconds and pressing a button. Make it do 194 damage so high armor guardians tank it.
-
1 ReplyHow about we change it so it connects 100% of the time instead of 50% of the time. How about we also make it beat a shotgun when the shotgun blast comes 2 seconds after the shoulder charge.
-
You have to look at classes themselves. Most either have very good neutral games (time when you're not using your super) and good super games (time when you are) striker doesn't have a super worth anything really, so a good neutral game counteracts that. Things like blink are given to blade dancers and voidwalkers to help with their neutral game because their supers have a lot of limitations. Goldengun, sunbreaker, and stormcaller don't have very good neutral games because their super itself is so good
-
Edited by DirtyBlondeMedic: 3/6/2016 5:00:58 AMA normal melee without a charge takes out the whold shield right? So you are saying that [b]an ability that breaks [i][u]the sound barrier[/u][/i] should only take away HALF a shield?[/b] No. You need to actually sprint for a time to activate this, and when you lose almost all your health getting shot at and are lucky to land the hit, [b]it should only take out half a shield.[/b] two times less than a normal melee attack? FFS NO. After you are lucky enough to land that shoulder charge with little health, you both sit there awkwardly before the enemy punches you and easily recovers? How about no. Everyone would completely stop using shoulder charge because of how useless it would be.
-
[b][i][u]#bungiedoNOTmakeithappen[/u][/i][/b]
-
1 ReplyMake the ability useful but not OP reduce the range, increase the time needed to activate it, and make it where you must have a melee charge to use
-
3 RepliesIm no titan but shoulder charge is fine, imo maybe just increase the cooldown of it so you cant do it as often.
-
It shouldn't be 1 hit but it should also be effective worthy of a perk
-
You want a punch/knee that breaks the sound barrier to only take away half of another players shield, not even their health, just their sheild. These nerf calls are getting ridiculous.
-
Leaves them with half health and thrown back
-
If ya wanna limit it a bit, make it require a charged melee ability to use?
-
I agree, they should buff fusion rifles.
-
Tbh it at times believe it or not goes around the person which is annoying
-
-
So the solar wind warlock ability
-
-
1 ReplyBut then with at least half of the shield, an a second of the other guardian living, the guardian could simply body shot with a sniper an switch to primary, or shotgun the titan that instant. Or even be classic an use The Last Word against the titan, or worse use the doctrine on the titan. Basically implying that it'll kill the perk.
-
But then with at least half of the shield, an a second of the other guardian living, the guardian could simply body shot with a sniper an switch to primary, or shotgun the titan that instant. Or even be classic an use The Last Word against the titan, or worse use the doctrine on the titan. Basically implying that it'll kill the perk.
-
4 RepliesMake it rocket people at walls; half the damage, but accelerate the victims to Mach 10.
-
2 RepliesEdited by Toecttr: 3/5/2016 7:28:41 PMOk so then it should hit you like a Phallanx shield. Now instead of the shoulder charge one hitting we get to see you splattered on a wall or launched off the map.
-
Edited by adder3: 3/5/2016 7:09:39 PMOr.... How about you shut the fück up because that is a putrid idea... And you should feel bad [spoiler]huntard[/spoiler]
-
Ur an idiot
-
So let's make every gun a squirt gun and marshmallow shooters.
-
1 Reply-blam!- it. I hope they nerf your Warlock.
-
Ya… no
-
Lol!!!