[b]UPDATE: All traffic should be redirected to the links located at the bottom. I have stopped most work on this since others are doing a much better job. Links at the bottom. However, I will keep the information unchanged as it is a good starting point for anyone interested. Thank you, and good luck![/b]
[i]First of all, watch this [url=http://www.youtube.com/watch?v=qBDTVwFGNGg]video[/url]... Might I suggest disabling its audio.[/i]
[b]____________________________________________________________
This is a refreshed and revised version of the [url=http://www.bungie.net/Forums/posts.aspx?postID=37562464&viewreplies=true&postRepeater1-p=1]thread[/url] that was maintained by
SeasonedVeterans. The reason this has been done is because too many
people were getting stuck on the old title, and the idea of swords. Also now
we have an organised and revised version of everything found.
_____________________________________________________________[/b]
The following will be broken down into sections starting with a Table of Contents that will use the Ctrl+F feature of windows computers as a means to navigate through the text.
[quote][u][b]Table of Contents[/b][/u]
[b]S.1[/b] Opening Statement
[b]S.2[/b] Goal of the Project
[b]S.3[/b] Mystery of the Glyphs
[b]-S.3a[/b] What we know so far
[b]-S.3b[/b] Recording of the different Glyphs and their locations
[b]S.4[/b] Dig Site Lamps
[b]S.5[/b] An ODST Stonehenge
[b]S.6[/b] Audio Logs
[b]S.7[/b] Engineer Habits
[b]S.8[/b] Work To Do
[b]-S.8a[/b] Glyph Documentation
[b]-S.8b[/b] Glyph Research
[b]-S.8c[/b] Lamp Light Testers/Explorers
[b]-S.8d[/b] Engineer Tracking
[b]-S.8e[/b] VISR Exploration
[b]-S.8f[/b] Free Cam Exploration
[b]-S.8g[/b] On Foot Exploration
[b]-S.8h[/b] Other
[b]S.9[/b] Mapped Points of Interest
[b]S.10[/b] Resources
[b]-S.10a[/b] Getting out of: Video tutorials
[b]S.11[/b] People working towards the same goal
[b]S.12[/b] Top Contributors[/quote]
[u][b]S.1[/b] Opening Statement[/u]
Any and all information may be relevant, and it is up to you to decide if it can help in anyway. I encourage all trying to help to refrain from multiple posts about different ideas discoveries etc. I obviously realise that things are learned at different times, but it makes it easier for me and others to keep track of everything if it is all together in one place. Try to be neat as well, no need for confusion on misused, forgotten or misspelled words.
In the infancy stages of our findings there will be lots of field work to do. It will eventually slow down.
So in conclusion help is greatly appreciated and we (as in the people working towards this goal) are asking help from you the reader to do some researching, field work, and brain storming. You can pick one or contribute in all of the above, after doing so post your results here and let us and yourself run with the ideas! Arguments for and against this are all welcome as both can be constructive. Refrain from flaming and trolling and simply making fun of other people.
[u][b]S.2[/b] Goal of the Project[/u]
The Bungie community has come to the conclusion that it is very possible that Bungie has created multiple Easter Eggs throughout the whole that is ODST. We have many clues towards these things including information from Bungie regarding secrets, canon to the story, and Easter Eggs. (Looking for [u]more[/u] confirmation.[That's UK's OXM readers!])
Following the idea that there is a possibility of unlocking these different bits of information, we are taking it upon ourselves to look for multiple clues and leads to unlocking the secrets that are within the game! Whether it be simple Easter Eggs or more story into the Forerunners, on top of all of this we will have an extensive and detailed documentation of all the recordings logged along the way.
[u][b]S.3[/b] Mystery of the Glyphs[/u]
No doubt most of everyone has noticed the strange Glyphs that are around New Mombasa, and I wouldn't doubt that you yourself have at least simply wondered what they were all about. That is what this section is dedicated to in hopes of finding out.
[u]S.3a What we know so far[/u]
We know that the ones responsible for the mysterious glyphs, or at least some of them, are the Engineers. They use these glyphs as a form of communication it seems to tell stories, the Y shapes seem to represent Forerunner ships. Currently we do not know of what the Glyphs depict, but it can be seen that these Glyphs are different looking than our typical Covenant [url=http://images2.wikia.nocookie.net/halo/images/c/cb/CFsymbols.jpg]Glyphs[/url]. Whether they mean different, similar or the same things is, so far, unknown.
The large Glyphs consisting of three sections separated by a Y shaped line, can have a few different builds:
They can consist of no glyphs.
They can consist of these new glyphs we will dub "Engineer Glyphs."
They can consist of S.I. faces, or S.I. Glyphs.
A Glyph can contain up to all three of these things at any given time. There is never more than one Glyph in any of the three sections of the triad.
[u]S.3b Recording of the different Glyphs and their locations[/u]
Here is where we will record all the different known Glyph types, and their appropriate Sectors. You can save the following [url=http://i669.photobucket.com/albums/vv56/DukeNukem66/Halo%203%20and%20ODST%20Interest%20Pictures/nm_sec10.jpg]Sector Map[/url] to use as a guide when locating and recording these Glyphs. Print it off and open it up in MS Paint, and add points like G1, G2, G3 etc. with an appropriately labelled photo of the Glyph. If the Glyph is somewhat hidden, a brief tutorial on how to find it will be necessary. I personally believe this will be the most in depth and time consuming field work and will be the most extensive work.
[u]Unique Glyph Builds:[/u]
The different Glyph builds will be located in here, it will document all the different variations
(At the moment this is briefly empty)
[u]Sector Map (pertaining to Glyphs)[/u]
This Sector Map will be a guide to all the different Glyph locations and should eventually allow us to figure out which Glyphs disappear and where.
(At the moment this is briefly empty)
If requested I can post an exemplary way of labelling, recording, and documenting. You can always do your best since I will assimilate all the findings for consistency.
[u][b]S.4[/b] Dig Site Lamps[/u]
Dig site lamps (picture please?) are simply those lights that extend up when something approaches them, signifying that they are turning on when needed. It is unknown if these lights have any point or meaning, or are purely for aesthetic purposes.
The reason for them possibly being "Dig Site" lamps is because where they have been found in Halo 3 is in underground dug out parts of the map. If they are in fact "Dig site lamps" then what exactly are they digging for? It's known that the Ark Portal isn't directly under the city, but between it and the town of Voi. Could it be possible that more is buried on our planet? Or is it simply a part of the Portal they are uncovering. Either way, it helps develop the canon of Halo for the community, and help us to realise the reason for such an excavation to be overseen personally by the Prophet of Truth.
[u][b]S.5[/b] An ODST Stonehenge[/u]
It's obvious that these areas interest us, they are very different than the rest of the war torn city of New Mombasa. Upon entering you feel a sort of, post-war peacefulness. A Stonehenge like structure sits in the center of a room; the room contains dead Elites and Engineers that putter about. These rooms are usually hot beds for Glyph activities.
It has been reported that upon standing in the center of a Stonehenge, different music has played that had not been heard before. Confirmation in this area would help, and any recording of it would aid in figuring out any significance in the music.
What exactly are they for? It is unknown at this point, but it definitely would seem like something is there. Perhaps the Engineers have set up a sort of shrine of their own, perhaps not, but only explored theories will produce answers. The answers will also most likely produce further questioning.
[u][b]S.6[/b] Audio Logs[/u]
It is uncertain if there is more to be learned from the Audio Logs then just that of a story of a girl. Whether it's learning more of this girl, and/or her family is uncertain, but it's quite possible that there could be more to this.
Credit to VirtualCtor for bringing attention to the [url=http://halo.wikia.com/wiki/Audio_Log]Audio Log Transcripts[/url] located on the Halo Wiki. Read this at your own pace community and see if anything particular stands out. Remember we have a cop in the game that has a connection to these people!
[u][b]S.7[/b] Engineer Habits[/u]
With ODST came the introduction of Engineers. The Engineer is a timid creature that flys about doing more of the Covenants mundance tasks. They are incredibly advanced and have the ability to fix, so far, everything. It's no doubt that you've seen the "flying bombs" that the Brutes have conscripted. It appears that they may have more of a significance then it would appear, in regard to the whole shroud covering ODST. What their significance is has yet to be realised.
It has been confirmed that the Engineers flee at the arming of Snipers. It is uncertain but assumed that only the Snipers make them flee, it's possible that other power weapons do as well. When visiting Stonehenge it seems that Engineers may react when standing in the center of the Stonehenge, and that a new song has been heard to play.
[Edited on 09.12.2010 5:53 PM PDT]
-
I checked the screen in all difficulties, then all difficulties with Mythic skull on. On every time, the screen was blue. Wonder if it was the right one... Didn't even bother to check If Marty was there. It's the screen that is in the very beginning of the level, on the right, right? [quote][b]Posted by:[/b] Atarigen I'm just saying that it might petain to what we are all waiting for right now. We all know what that is.[/quote] Beta date release?
-
The reach information page was updated yesterday with a Noble Team Performance Report. This appeared to be a fictional evaluation on Noble Team by a supirior officer. The report was was dated 30 May 2552. Don't confuse it with the Reach update posted today. I'm just saying that it might petain to what we are all waiting for right now. We all know what that is.
-
The red and blue signs are represented in Guydo's last posted links. I believe the same signs are present in other levels of campaign. Might be worth looking onto.
-
On any difficulty other than legendary the Marty egg sign is red. When you go to the same area it is blue with legendary on.
-
[quote][b]Posted by:[/b] Atarigen The sign next to the Marty egg changes from red to blue when on Legendary difficulty. This might be a hint to other eggs. Those who want to look into this might find sign changes on other levels. Again this only happened to me on legendary.[/quote] Excellent. But I think you should clarify me a little:"changes from red to blue when on Legendary difficulty." I think it just me being too complicated, but are you meaning that the sign changes during the game from blue to red or do you mean that on Legendary, it's red/blue? [quote]I also noticed two types of music at Marty with my back to the wall. It's the same music as the Halo 3 musical wall. I don't know if this new. I suspect not. But I did not notice it before. Can someone confirm this is old. [/quote] Yes, it's old. Srry. [quote]Did everyone notice the date on the Noble Team Performance Report yesterday? 30 May 2552 Hmmmm.[/quote] Wha?
-
The sign next to the Marty egg changes from red to blue when on Legendary difficulty. This might be a hint to other eggs. Those who want to look into this might find sign changes on other levels. Again this only happened to me on legendary. I also noticed two types of music at Marty with my back to the wall. It's the same music as the Halo 3 musical wall. I don't know if this new. I suspect not. But I did not notice it before. Can someone confirm this is old. Did everyone notice the date on the Noble Team Performance Report yesterday? 30 May 2552 Hmmmm.
-
[quote][b]Posted by:[/b] LUK4S hi people, i havnt been online for a while cause i cut my hand open.[/quote] ... Oooookay...:D [quote] anyhoo, what skulls was it you tried, is there anything you want me to try? im running out of ideas fast but there are still secrets left to find im sure of it![/quote] Well, if you could confirm Guydox's find right above your post, it would be nice. [Edited on 01.27.2010 5:31 AM PST]
-
hi people, i havnt been online for a while cause i cut my hand open. anyhoo, what skulls was it you tried, is there anything you want me to try? im running out of ideas fast but there are still secrets left to find im sure of it!
-
Yeah, I'm working on those pics. ;) Links: [url]http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=105087559[/url] [url]http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=105087557[/url] Notice that these are the same signs @ right of first area. The red sign activated with Mythic on Legendary ~ 12:00 PM. [Edited on 01.25.2010 3:47 PM PST]
-
[quote][b]Posted by:[/b] xXGuydoXx [quote]LOL. I can look into it. But if it's something you heard one of your friends, it's pretty surely a lie (unless your friend works for bungie). I think would've not missed information like that. By the way: I (and others before me) have gone past the map boundaries. [/quote] Right, man. Here's the thing: my 'friend' is a close personal one that is believable. The reason you haven't found this is because he got out of the map without glitches; he walked right outside. He has been to places in the game that none, if any, of us have gone. I don't necessarily believe him because I can't believe Bungie would put something like that in the game. [/quote] What does it change if you just walk out? Nothing, I say. I would say it's false now. But your latter find - The twelve little dots - seems more interesting. If there really was a change with the corresponding skull, and the change is not something that always happens randomly, then you Might be onto something. Some pics would be good though.
-
Ok. This post, if what I believe is true, may result in my banning (I don't care). I explored Kikowani Station. Browsing, I found nothing interesting until I noticed this: "Connection Lost" signs have twelve dots with one of a separate color. I thought, "Gee, that sure does look familiar. Perhaps skulls?" Somewhere between 11:00 PM and 12:00 PM Eastern time (offline [Controller's time code maybe?]), I turned on the corresponding skull to the twelve dots on the sign because they were in the same orientation as the skull activation screen. The first "Connection Lost" sign on the right of the first area of the level said "Access Denied" with a number sequence and had two dots similar to the previous twelve and a number sequence. This change happened ONLY when I watched the cutscene. Although I have never explored this before, I find it interesting and, possibly, relevant to an easter egg finding.
-
[quote]LOL. I can look into it. But if it's something you heard one of your friends, it's pretty surely a lie (unless your friend works for bungie). I think would've not missed information like that. By the way: I (and others before me) have gone past the map boundaries. [/quote] Right, man. Here's the thing: my 'friend' is a close personal one that is believable. The reason you haven't found this is because he got out of the map without glitches; he walked right outside. He has been to places in the game that none, if any, of us have gone. I don't necessarily believe him because I can't believe Bungie would put something like that in the game.
-
this is very helpful
-
[quote][b]Posted by:[/b] Dam Its Iceman Im going to have to explain because you guys are not listening. In the other thread someone posted a video about, "bumping", where you can open doors to get out into the black areas on the map. The video is 100% Real. All day today I have been on here trying to do what they did and it worked. In my fileshare I have pics to prove. Also, poeple have been talking about these "glyphs", these are also key. The glyphs where therer are dead elites and the word BELIEVE is written on the wall is one of the main ones that opened the door I opened. You have too look at those glyphs, walk back (stay in the same sector) and look at those other glyphs and go back to the door. If its not open go back and kill the jackal if he respawns. i dont have a clear exact way because I was doing alot of things at once so I dont know what triggers them or not. I have been trying to tell you people to look in my file share the pics but no one is listening. i am not a troller, spammer, I am on the same page you guys are and I just so happened to do this. If you watch the vid, he clealy explains what to do. LOOK IN MY FILESHARE^^^^PROOF THAT I OPNED DOORS[/quote] Lol I opened them, but I don't think I did that. I thought it was a glitch. Whatever, going out of the map = other doors locked.
-
[quote][b]Posted by:[/b] xXGuydoXx Breakthrough????: (Now, don't hate on me for this. I don't know how accurate it is, and I obtained it by a means other than [i]playing[/i] the game. Bungie [i]shouldn't[/i] ban me because I, personally, have done nothing against their will/wishes.) Supposedly, one of the levels/maps in the game is a BRA. Yes, I'm talking about the underwear. The shape of a level highly resembles a bra. In what orientation? I don't know. Apparently, it is claimed tht no one has found this because the community has not yet escaped the confines of the map. ...Right... Think what you will. It's up to the rest of us to find out if this is true. I think the map is a campaign level because there usually is a bit of extra cinematic objects, junk, etc. outside of the playing area...[/quote] LOL. I can look into it. But if it's something you heard one of your friends, it's pretty surely a lie (unless your friend works for bungie). I think would've not missed information like that. By the way: I (and others before me) have gone past the map boundaries.
-
[i]@ "LUK4S"[/i] Yes, it would be very appreciated, friend. I find this ninja-banhammering to be preposterous. Oh yeah... Breakthrough????: (Now, don't hate on me for this. I don't know how accurate it is, and I obtained it by a means other than [i]playing[/i] the game. Bungie [i]shouldn't[/i] ban me because I, personally, have done nothing against their will/wishes.) Supposedly, one of the levels/maps in the game is a BRA. Yes, I'm talking about the underwear. The shape of a level highly resembles a bra. In what orientation? I don't know. Apparently, it is claimed tht no one has found this because the community has not yet escaped the confines of the map. ...Right... Think what you will. It's up to the rest of us to find out if this is true. I think the map is a campaign level because there usually is a bit of extra cinematic objects, junk, etc. outside of the playing area... [Edited on 01.23.2010 6:39 PM PST]
-
[quote][b]Posted by:[/b] CIA391 You guys are forgetting engineers[/quote] You mean what exactly?
-
You guys are forgetting engineers
-
[quote][b]Posted by:[/b] Cortland_Brewer From seven races to six. Grunts(1) Jackals (2) Hunters (3) Elites (4) Prophets (5) Brutes (6) Drones (7) Seven Races. The Elites are cast out. Now there are only six races. Thus my theory of why six is appearing instead of seven.[/quote] It was the same in Halo 3 yet Halo 3 referenced the number 7. 7 maybe something to do with luck. Not sure how six fits in but maybe the ODST's are not as lucky *shrug*.
-
[quote][b]Posted by:[/b] r c takedown I got on top of stonehenge. nothing new there. We killed the engineers first, so maybe if they are still living something will happen. Also, we tried to make zombie elites, but it didnt work. Which elites should we use and what exactly should we do.[/quote] i can show you i was the first to find it after all and i already tried the engineers being alive trust me it was very hard and nothing happened
-
I got on top of stonehenge. nothing new there. We killed the engineers first, so maybe if they are still living something will happen. Also, we tried to make zombie elites, but it didnt work. Which elites should we use and what exactly should we do.
-
[quote][b]Posted by:[/b] random king007 I too have beat all the levels with par score yet found nothing new. Oh, and I fought that same big group of brutes, but I didn't have par score then so they must just appear after you've cleared the area a few times.[/quote] Vid, perhaps?
-
I too have beat all the levels with par score yet found nothing new. Oh, and I fought that same big group of brutes, but I didn't have par score then so they must just appear after you've cleared the area a few times.
-
Aah, i see. i thought you did something else! i still dont know what i got banned for? but as for my earlier posts iv not been able to try anything new today as iv cut my hand open, so i cant use it for at least a week. but ill be keeping an eye on this thread to keep up to speed! keep up the good work people!
-
wow. i just play the game for fun and not to study it.
-
Guydo and I tried the zombie glitch on the elite with the sword hilts on Tayari plaza nothing new was noticed. However 1 level above where you hear Virgl say "school zone slow down bill past due " I did hear that funny music from squid henge. This is the first time I have heard this music outside New Mombasa streets. We also heard the single note string music there.I am going to try 12 skulls there in zone 6. I was banned for using a Bungie staff members name in a QTA 12 6 theory. I didn't mean any offense. I don't know if my comment was considered spam. I was just trying to get some notice. We are all trying really hard to figure out your mysteries Bungie. We just hope our efforts are not fruitless. Marty was good, but as you know we want more grrrrrrr.