Don't just post weapon/armor ideas u can also post shader/ship/sparrow ideas if u want :D
If u don't have an idea put a name and someone or myself will make up the weapon!
Shot out to these awesome and creative guardians :D
Michael (Chief overlord!!! Bow to him!!!)
Dinorush (Crafter of beautiful weapons)
ChaosWarrior444 (Grimoire/idea helper)
C0BALT PH0ENIX (Too humble for own good)
SpicierClock023
GOUDLY
KuroAnubi
astralouroboros
ChemicalWuji
WizardPizza
The Arkwolf
sweeps1805
SirBiggles
cjzvo
JackSta99
JASBrickster13
Crispy
crazycruses
KEEP BEEING AWESOME
[spoiler]OMG A THOUSAND COMMENTS, it's reached a point where I find it hard to read all of them but I make sure to reply and give advice/help because I love u guys and u are awesome!!! I hope my compliments make u guys feel great cuz u guys make me feel like a super star :D I wanna thank ALL of u for being an awesome group of creative and badass guardians!!! Btw if u wanna chat or play sometime my GT on Xbox 1 is exactly like my name[/spoiler]
[spoiler]OH MY GAWD 4000 COMMENTS THANK U GUYS I WUV WU SU MUCH
(・ω・)[/spoiler]
[spoiler]AHHHHHHHHHHHHHHH 5000 COMMENTS AND STILL NOT IN HIGHEST RATED OR TRENDING, oh well thanx for being here, you guys are all awesome!!! :D [/spoiler]
[spoiler]6000 comments and still no trending…
Fan-f*cking-tastic XD [/spoiler]
[spoiler]7000 comments!!!!! AWESOME!!!! Sorry I've been away so long… I promise to post 3 ideas every day and give criticism to all starting tomorrow!!! (April 3rd) [/spoiler]
[spoiler]With rise of iron coming let's start coming up with more ideas!!! New ideas!!!! A couple of old ideas we came up with ended up popping up in game so maybe we'll get even more!!!! [/spoiler]
Much love
-Crucial
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8 AntwortenBearbeitet von TheCertifiedUnit: 10/20/2015 3:31:11 AMExotic: Reborn Reclamation Type: Auto Rifle Description: [i]"We rose to see our world fallen. We must reclaim all that we have lost"[/i] Arc Type: RoF: 90 Impact: 34 Range: 30 Stability: 56 Reload: 80 Magazine: 42 Exotic Perk: Rise and Fall -Kills grant bonus super energy and increase armor. Second Perk: Blazing Light -Rapid kills grant improved light to your Fireteam. Other Perk: -Firefly-Headshot kills cause the target to explode. Middle Tier Perks: -Smallbore-Increased Stability and Range/Reduced Reload and Mag Size. -Fitted Stock- Increased Stability -High Caliber Rounds- Stagger Targets and hurt handling. [spoiler]Blazing Light- Improved Light would be an increase to ability use. Faster recharge and the like. Light would last for 6 seconds. Rise and Fall- Armor is stackable to plus 3. Smallbore- Increases Stability by 12 and range by 8. Reduced reload by 10 and Mag by 4. Fitted Stock- Increases Stability by 18. High Caliber-Impact increased by 1. [/spoiler] Element is choosable upon receiving the gun and is irreversible. I'd like it to be linked to a quest line. I'll gladly think one up if anyone wants to read it. Quest Line Name: Golden Age Power Quest line starts with The Gunsmith. You must rank him up to 7 to activate the quest. Once you pick up the quest, Banshee 44 will ask you to speak to Ikora about rumors involving the Fallen. Text: [i]"Hey there Guardian. So I've been hearing some rumors about the Fallen and tech and the like. Not much for an old Exo like me to do anymore. So you, uh, wanna check it out for me?"[/i] 1. Look into It Picking up the 1st step from Ikora will tell you of a Vanguard Lead on some weird Fallen activity on Venus. -This will take you on a quest story to Venus and lead you to Maat Mons, specifically Shores of Time. The Fallen will be there scavenging around. Commentary: [i]"Uh, I'm seeing Devils, Kings, and Winter all here, somethings up" -Ghost[/i] -After fighting waves of Fallen, a Fallen Captain from the House of Devils will spawn in and after you kill him, the Vex door on Zone A will open up and you find a white shard on the ground. You pick it up and the quest ends with Ikora in shock. [i]Ikora-"This cannot be Guardian. Hurry, return to The Tower at once. I must know the answer. Ghost- Ikora, could it be? Ikora-If it is, then the power of the light will be in our hands. [/i] 2-Return to Ikora "Guardian, this is remarkable. What you found is truly amazing. That shard is piece of The Traveler. I'm dating it all the back to the Collapse. You never cease to surprise me Guardian." 3-Unlimited Possibilities "This was all thanks to Banshee's curiosity, we should go see him and share the news." -Ghost Giving the shard to Banshee, he will tell you that the shard still contains a powerful source of light. He begins to think and tells you that he could craft something for you, but this shard would need to be filled with pure light for anything to work. 4-Unlimited Possibilities -Travel to the Fields of Glass on Mercury and collect solar light. You would hold the tiny shard like you would a sword hilt and run through Race Beacons that are glowing like the sun. You must reach overcharge 5 to fill the shard with solar light. When completed, you return The Tower. 5-Unlimited Possibilities - You show Banshee the shard and he gives you a nod. He tells you that it's full and now we must incorporate it into a weapon frame to contain it's power for usability. He gives you an auto rifle shell with the shard in the middle. -Kill minions of the Darkness with the frame to stabilize the weapon. (Formatted in a 0/100% completed.) It would take about 500 kills. 6-Return to Banshee -This will work he tells you. Go gather planetary materials to finish the weapon. 7-Unlimited Possibilities 0/15 Spinmetal 0/15 Helium Filaments 0/15 Spirit Bloom 0/15 Relic Iron 0/15 Hadium Flakes 0/15 Wormspore 8-Return to Banshee -The Gunsmith hands to you Reborn Reclamation. 9-Contain the Elements -Once you pick up the gun, Banshee tells you that the shard can hold any element as long as you find a source of it. -Speak to Zavala -Ask Zavala for Vip Targets and he gives you a list. Cosmodrome/Grottos/Fallen Pack moving Arc cores to their liar. Venus/Endless Steps/A strange Harpy seems to be infused with void energy. Mars/Iron Line/Cabal Squad have a crate of heavy ammunition in their armory. Killings one of these VIP's drop a solar/void/arc/ fuse that can be put into the weapon giving it that element.
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1 AntwortenWhat Friends are For Scout Rifle "And if you worry, fret, or frown, I will kick you when you're down!" Exotic Perk: "My Spotlight, MINE!"-Shooting an ally's Ghost will return a portion of your health. When they respawn they will be damaged the same amount you took. (if this would kill them then you die instead, and they spawn with a sliver)
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Plasma cannon called the storm chaser this gun shoots a continuos wave of arc energy into your opponent and lasts the amount of heavy ammo you have same with void one the black hole and Phoenix flux
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7 AntwortenBearbeitet von Richthofen: 10/19/2015 4:29:48 PMDyeing Flame [i]Pulse[/i] [i]What if we aren't what we seem?[/i] Perk 1 Crowd Control Perk 2 Counter Balance Exotic perk : Fallen Light, this pulse can shoots bursts that penetrates shields (only PvE) Exotic perk 2: True Dark, on death your killer takes small dot (only 3 damage in pvp) Stats [b]Rate of fire[/b] 35 [b]Impact[/b] 50 [b]Stability [/b] 70 [b]Mag[/b] 23 [b]Range[/b] 90 [b]Reload[/b] 30 Looks Frame of the Iron banner pulse with a taken colour scheme, and on the sights there's a small picture of the Traveller. Except completely gray and black. The Only sight will the an ALOG sight with inverted colours.
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4 AntwortenBearbeitet von LuRa2207: 10/17/2015 4:36:33 PMSo my Idea. [b]A new weapon class:[/b] Dual Handcannon or a way to link a Handcannon with a Sidearm(Pistol) [b]Element:[/b] Light and Darkness. Handcannon: Darkness // Sidearm: Light [b]Light[/b]: Bonus Damage to Taken. [b]Darkness[/b]: Bonus Damage to all other. [b]Name:[/b] Dual Handcannon: Jackal&.454 Casull // Handcannon: Jackal // Sidearm(Pistol): .454 Casull [b]Flavor text (if Dual Handcannon):[/b] [i] Prepare yourself for an eternity in Hell. [/i] [b]Flavor text (for Handcannon): [/b] [i] Nothing I shoot get´s back up! [/i] [b]Flavor text (for Sidearm/Pistol):[/b] [i] You shouldn´t have come here![/i] [b]How to obtain: [/b] Kill a special Taken Wizzard called [b]Carulad [/b]spawns somewhere in the Dreadnought. Has the abilety to life steal and can revive himself multiple times. [b]Exotic Perk (Dual Handcannon):[/b] [i]The Bird of Hermes:[/i] Sacrifice a bit of your life to gain bonus damage, accuracy, reload speed, movement speed and aerial mobilety. One a kill steal life from opponent. Opponent may explode(5% Chance). [b]Exotic Perk (Handcannon):[/b] [i]The Lord is in Heaven now:[/i] Kills grant health recovery. Bullets hit throught. Overkill damage will add to the next bullet. [b]Exotic Perk (Sidearm/Pistol):[/b] [i]Made in England:[/i] Kills enable a explosion. Improves Movement speed and aerial mobilety. So what you think. [spoiler]Got the Reference?[/spoiler][spoiler] If not check this out: Hellsing and Hellsing Ultimate[/spoiler]
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1 AntwortenBearbeitet von TheGodslayer: 10/19/2015 3:38:04 AMExotic: Preadyth's Power Can only be obtained in the vault of glass. A level 41 version with new objectives and a new boss with Mabel even new gear. Sniper Rifle Element: Solar Range:70 Rate of Fire:22 Stability:90 Impact:56 Magazine:4 Exotic Perk: Does more damage to taken vex. Second Exotic Perk: Full auto and increased damage the longer it's fired.
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1 AntwortenNew destiny exotic gauntlets - unknown gauntlets Exotic perk 1 commando - allows user to reload and shoot (all weapons) while sprinting , also takes away the cool down effect that prevents you from sprinting when you stop. Exotic perk 2 Combat adrenaline: boosts all weapon handling, accuracy(hip fire) and reload while sprinting based on how low your health is. Hidden perk: applies spray and play to all equip weapons when sprinting and reloading. Exotic perk 2 and hidden perk stacks. Near lightning reload speed when out of ammo and red bar on health.
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The blade of alpha lupi - no element sword exotic. "There are stories of the wolfs blade, how it howled through the wind, how it led the pack. These are no stories, this is your blade Wolf, wield it." Exotic perks option of 1 active: 1. Leader of the pack - While blocking, shield is 50% larger and any damage passing through larger shield is reduced by 25%, at the cost of 2 ammo usage. 2. Alpha's fangs - pressing R2/RT will cause player to lunge forward sending out two "fangs" (travel medium distance, or half arc edge distance). While "fangs" travels on the ground they cause a burning effect which can cause minor damage.
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1 AntwortenI think a scout like the one that damages you on the last bullet would be awesome if it healed you when friendly firing.
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10 AntwortenBearbeitet von The First Aifos: 10/17/2015 4:15:11 PMQuest: [spoiler]"Story of the Storykeeper" "A tale of knowledge, and ancient worlds." When killing Vex you have a small chance an item called "Key Book", automatically starting the quest. Talk to Ikora. "Interesting.. This "book" appears to be a piece of a puzzle. You say you got it from the Vex? Then the next piece of this puzzle lies with them.. Guardian.. We're sending you to Mercury.. But you aren't flying there.. Don't worry, I have a way." Complete mission "Glass Vault". This one-man-fireteam mission starts in front of the Vault of Glass. Though in a patrol zone, it does not count as patrol, and enemies are level 41. "We have to synchronize each sync plate.. All three of them. Well, we've done crazier, right?" You are then directed to the left sync plate. There aren't quite as many enemies as the raid, but you will require skill. Once fully synced, you must keep it until you kill one more Praetorian spawns. Once its dead a glowing Minotaur spawns called the Glass Centaur. Killing it permanently locks the plate. You then must do the same to the right, but must hold it for 2 Praetorians. Then the middle, but 3. Once you reach the Templar arena a Conflux will spawn. "We have to hold it!" Says your Ghost. Again, less enemies than the raid. Afterwards the Oracles will chime. "I don't like the sound of that.. Those Oracles can literally wipe us from existence.. So we should probably get rid of them." This part is much like the raid, though there aren't quite as many Oracle spawns. Afterwards the Templar will appear, along with the Aegis. "I think we made him mad.. Go grab that shield!" You must then hold off enemies until super charged, and then blast the Templar with the Aegis. All enemies will die, and the Templar will try to teleport. You must go and stop it, since the Aegis will only disappear in the Templar's circle, meaning that's the only time you can shoot. Repeat until he dies. There's no chest, so just head to the next part, which is exactly like the raid until Gatekeepers. Like before, you only have to kill Glass Centaurs to hold sync plates. Instead of the two Aegis in the portals there are two sync plates. The conflux at the end is less enemy heavy. Atheon will appear and teleport you. There's no blindness, and Portals are indefinitely open, but you're still timed to take down Oracles. Like before you'll get the bonus damage against Atheon, and must take him down. Doing so triggers a cutscene, where you jump off the cliff at the edge of the Vault, and Ikora's voice will speak. "Like a moth drawn to a flame.." You will then spawn in an unfamiliar landscape, unable to go to orbit. Quitting and coming back spawns you there. You also cannot abandon the quest, because it won't appear in your quest menu. Suddenly a little girl's voice will echo. "A Guardian? Wait! You have my book! You'll bring that back to me.. Right?" She'll laugh, and you can explore a bit. The landscape is mostly empty, but you can find a little loot cave, like the ones on Venus. Inside you'll find a chest, and opening it teleports you to a conflux-like river, on a small platform moving down it. "Here comes the cavalry.." The voice will echo. Suddenly the quest, un-abandonable, will continue saying "Survive". You will be attacked by a large number of Harpies and Goblins, with no cover. Killing a Goblin or Harpy will instantly fill your health to max, the voice chiming in saying "Good job" or "Here's a gift". Dying at any time triggers Ikora's voice saying "Your wings have burned." Eventually you'll go off a waterfall into an abyss. The screen will go black, and the quest will say "next step". You will spawn in a black abyss, on a small island surrounded by water. "Knowledge is the key to everything." The voice will echo. Your Ghost can scan the abyss, which will trigger movement. "Where are we? Is this what being dead looks like? I mean, you'd know, 'cause.. Yeah." "Silly light-ball, you aren't dead." Your platform will suddenly arrive at a stairway, leading to a door. Punching the door opens it. You will find a machine, hooked up to some sort of glowing blue object. "I am." Ghost can scan it. "It's some sort of.. Life support, from the looks of things. Not very effective, though. Whoever's inside probably can't even move." "But she can feel." You can scan again. "Who--or what--ever's in there isn't alive after death the way you are. It's forcibly kept alive, through unnatural means.. It probably hurts." "It was the Vex.." Scan again. "I.. Get it. This.. This.. Thing was a Golden Age library! All the world's knowledge pent up into one- ..Person.. And the Vex.." "We watched people here.. My eyes have seen so much.. Too much.. They want to rest.." Scan again. "..This library.. It didn't keep track of information.. It kept track of people. Every human being alive was watched, studied, and recorded by the library.. Processed through a biological computer called.. The Storykeeper." "Can I have my book now please?" Scan. "The.. Book isn't an information cube.. It's a shutdown switch. Cutting off the life support." Quest step: Give her the book. Holding [interact] triggers a cutscene. The machine shuts down, and suddenly the world around you begins falling apart. "Thank.. You.." A weak voice utters, before you reappear at the Vault of Glass, where you then walk away. Reward: "Storykeeper"[/spoiler] Exotic: [spoiler]Storykeeper Exotic Artifact "Storykeepers don't die, they fuse to other beings." Appearance: A glowing ball of energy. Exotic Perk: Precision kills give you a stack of "Keeper of Fates". With 10 stacks, you can press any emote button to gain an un-timed overshield. Death removes all stacks.[/spoiler]
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Exotic Scout rifle idea. Name: Celestial Prism. Flavor text: [i]"In direct light of the traveler, a haunting feeling came over me. Should we only worry of the darkness?[/i] -[b]Rate of Fire[/b]: 40 -[b]Impact[/b]: 35 -[b]Range[/b]: 60 -[b]Stability[/b]: 51 -[b]Reload[/b]: 90 -[b]Magazine[/b]: 14 [b][u]Tier 0: [/u][/b] Solar damage: - [i]This weapon causes solar damage.[/i] [b][u]Tier 1:[/u][/b] Accurized Ballistics: - [i]More range and impact. Increased recoil.[/i] CQB Ballistics: - [i]Greatly reduced recoil. Significant penalty to range.[/i] Smart drift control: - [i]Predictable and controllable recoil. Penalty to Range [/i] [b][u]Tier 2:[/u][/b] Icarus: - [i]Improved accuracy while airborn.[/i] [b][u]Tier 3:[/u][/b] High Caliber rounds: - [i]Oversized rounds built to stagger targets and leave them reeling. Their mass makes a weapon harder to handle.[/i] Perfect balance: - [i]This weapon has extremely low recoil.[/i] Custom optics: - [i]Precision glass for better zoom.[/i] [b][u]Tier 4:[/u][/b] Reactive reload: - [i]Reloading this weapon after a kill grants a damage bonus for a short time.[/i] [b][u]Exotic perk:[/u][/b] Transparent light: - [i]With this weapon equipped, crouching for a short time grants invisibility. Movement speed enhanced for a short time while invisible.[/i]
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Bearbeitet von ItsYourLandlord: 10/17/2015 3:08:18 PMIdea for exotic hunter gauntlets. Name: Oathkeepers Bindings. Flavor text: [i]"I swore into this secrecy at will. Could it all have been for nothing? Possibly, but I'd never tell."[/i] Perk one: -Faster reload with primary weapons. Perk two: -Grenade kills charge super energy. Exotic perk: [i]Oathkeepers Will.[/i] -Grants ability to reload while sprinting. Melee kills increase agility for a short time.
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2 AntwortenBearbeitet von TheCabooseAcademy: 10/6/2015 9:42:33 PMThis one also has a quest to it You get this quest by killing a special Fallen on the saber strike Step 1:Bring the weapon of unknown house to Varkis who tells you the legend of the House of Shadow Step 2:You must complete a mission called:Something in the Shadow on Titan on of Saturn's moons where the Fallen are at war with Cabal in the Mission you must find the weapon blue print Step 3:Take the blue print to Varkis who tells you he needs a weapon core which you get from the Wolves of Mars last mission Step 4:Take the core to Varkis who tells you to take the gun frame and core to the Gunsmith Step 5:The Gun smith tells you he needs weapon parts for the gun Step 6:Kill Fallen to get weapon parts Step 7:Take the weapon parts to the Gunsmith who tells you he needs something from Cadye-6 Step 8:Talk to Cadye-6 who tells you to go find the House of Shadow on Earth in the Grottos Step 9:Kill the House of Shadows Kell who will drop the Shadow weapon part item Step 10:Bring to part to Cadye-6 who gives A charged Shadow weapon item Step 11:Take the Shadow weapon to the Gunsmith who gives you The Unseen exotic sniper The Unseen Arc exotic sniper Description:"We are the hidden, we are the ones in the shadows, and we are the ones who strike first"-House of Shadow Perk:Third eye Exotic Perk:Unseen:When taking damage with this weapon you turn invisible for 10 seconds
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8 AntwortenBearbeitet von BUTTERBARK BANDIT: 10/15/2015 8:48:31 PMExotic ideas Exotic auto rifle Against All Odds "I've never been good at math, but the odds seem pretty good to me" Medium rate of fire medium impact Low stability Medium reload 1st perk(s) Choice between- This weapon gains increased range when aiming OR This weapon has increased stability when firing at the hip Exotic perk(s) Choice between- Extremely focused fire-When zoomed this weapon fires slower but does double damage, kills with this weapon increase fire rate, stacks up to 5 time OR Against the wall This weapon fires at double the rate when fired at the hip, bullets that miss have a chance of being returned to the magazine, bullets slightly home in on targets, bullets fly straighter Exotic Shotgun In the End "It does even matter" Constant perk This weapon fires a slug 1st perk Full Auto This weapon can be fired in full auto mode Main perk Break away Slugs fired from this weapon split part into 3 slugs, some kills regenerate ammo Exotic HEAVY Sniper Rifle Long Way Down "Welcome to Hell, I'll be your tour guild" 1st perk Cerberus This weapon fires 3 bullets instead of one(like a pulse rifle), bullets that miss have a high chance of being returned to the magazine Main Perk Eternal Damnation Random chance for bullets in the magazine to make the victim explode into a shower of bullets upon death (Don't tell me this wouldn't be better than the Sleeper Stimulate) Exotic Scout Rifle Defiant Gravity "I was once told to never defy the laws of gravity, but laws no longer exist" 1st perk One small step Precision kills with this weapon increase initial jump height, this weapon does increased damage while airborne Main Perk Breaking the Law Aiming this weapon while airborne makes you hover in place for a couple of seconds, killing enemies increases the time in midair, enemies killed while airborne explode on death I got more, just having trouble with the perks and shit Anyone want to help me come up for quests for these things
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6 Antworten[b][u]NOTE:[/u][/b] [i]If this gun seems OP, it was done on purpose in order to get community feedback on what could be adjusted. I wasn't 100% sure what I wanted so adjustment feedback would be appreciated.[/i] [b][u]Type:[/u][/b] [i]Scout Rifle[/i] [b][u]Name:[/u][/b] [i]Gelida Ignis[/i] [i]"When hell freezes over, I'll be the last one standing"[/i] [b][u]Stats:[/u][/b] [b]-Rate of Fire:[/b] [i]50[/i] [b]-Impact:[/b] [i]33[/i] [b]-Range:[/b] [i]64[/i] [b]-Stability:[/b] [i]30[/i] [b]-Reload:[/b] [i]90[/i] [b]-Magazine:[/b] [i]27[/i] [b][u]Perks:[/u][/b] [b]PASSIVE:[/b] [i]Firefly[/i] [i]-Soft/Aggressive/CQB Ballistics[/i] [i]-Third Eye[/i] [i]-QuickDraw/Armor-Piercing Rounds/Smallbore[/i] [b][u]EXOTIC PERK:[/u][/b] (choice between 2, can switch between them à la Boolean Gemini. These perks will also change the look of the weapon to match the name of the perk) [b][u]-Ignis:[/u][/b] [i]Firefly explosions are larger and deal more damage. Elemental shields take significantly more damage[/i] (not as much as a matching element weapon would, but helpful when a matching element is unavailable) [b][u]-Glacies:[/u][/b] [i]Weapon gains full auto at the cost of firefly, but wielder gains enhanced movement speed even when aiming. Precision kills have a chance to restore a portion of health. [/i]
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3 AntwortenBearbeitet von vanilla: 10/16/2015 3:25:18 AMI always thought something like this would be neat. It is a more situational style armor piece that works for every class. Warlock Exotic Helm "THE HAWK" [i]take to the skies[/i] Looks: similar to the celestial nighthawk, but a skull of a bird like other helms such as THE STAG or THE RAM. Exotic perk: Birds Eye View [i]"gain enhanced radar when helmet is equipped. Press _,_ to gain a "birds eye view"[/i] -this would work like being in 3rd person, yet a more 360 degree radius and a higher camera angle to be able to detect full encompassing area.
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1 AntwortenBearbeitet von TheCertifiedUnit: 10/16/2015 2:54:21 AM[b]Exotic[/b]: Thunderous Maelstrom [b]Type[/b]: Stormcaller Chestpiece [b]Description[/b]: [i]"Lightning strikes fast, hard, and without hesitation. You must do the same." -Ikora Ray[/i] [b]Exotic Perk[/b]: Relentless Lightning- Stormtrance chains faster and increases your Agility and Recovery by +2 with each kill when activated in the midst of enemy combat. [b]Second Perk[/b]: Arc Armor/Arc Defense Other Perk: Increased Heavy or Special Ammo.
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2 AntwortenBearbeitet von TheCertifiedUnit: 10/16/2015 2:53:38 AMExotic: Old Orders Type: Striker Chestpiece Description:[i]"We are the unbreakable front, the protectors of the City. These walls won't fall as long we don't fall." [/i] Exotic Perk: Steel Wall- Grants damage resistance on every melee kill. Melee damage is increased. Stackable up to 3 times. Second Perk: Keep It Up- Melee recharges immediately after each kill with Steel Wall stacked to 3. Other Perk: Melee kills grant Super energy. [spoiler]Damage Resistance translates to less damage taken by enemy's. The affect would basically drain your health bar slower. [/spoiler]
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Full auto exotic Häkke sidearm
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Darkness's Edge Sword "They had a weapon. Now they don't. You have it." All elemental damage Impact-90 Efficiency-75 Energy- 100 Ammo-90 Perks: Darkness Overcharge- Deal extra damage to minions of the darkness and killing them grant extra super, melee and grenade energy. Blank Reality- heavy attack releases a dark charm charge of AOE damage around you causing heavy damage around you (uses 10 ammo) Or Blank Path- heavy attack hurls a dark ball of AOE damage towards enemies. Damage by this attack causes lingering damage (effect: Darkness's Poison) Skill Tree: Warrior of Lightning- extra armor from arc damage Warrior of the Void- extra armor from void damage Warrior of the Sun- extra armor from solar damage Obtained by Quest: A Dark Future Step 1: Kill 150 Taken enemies Step 2: Obtain the Dark Edge-Piece by killing Oryx in Ultra Heroic level 43, light 350 Step 3: Turn in 60 Hadium Flakes and 30 Motes of Light Step 4: Complete 3 Tier 3 Court of Oryx bosses Step 5: Kill the Shadow before it escapes in the mission "Regicide" at level 43, light 350 Step 6: Wait for Armsday Step 7: Kill the Consciousness of Oryx in the mission "A Defeated King" at level 43, light 355
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7 AntwortenBearbeitet von TheCabooseAcademy: 10/5/2015 6:47:59 PMThis one has a Quest line to it called:Bane of Gods You get this Quest from killing a hidden boss on Earth Boss:You go back to where we all started with DinkleBot and hopes of a story So you have to find a key which will open the gate which you get from killing the Watcher of Gualu on Moon in the Hell mouth the Watcher will drop the key to Gualu When you unlock the gate and go to where you first stared a half taken knight will be there Gualu guard of the gods will be waiting for you when you get Gualu is a black knight with a sword who will on low health jump in the air and land making a big shock wave with you can take no dps from if you jump in the air when you kill him he will give you the quest called:Bane of the Gods Step 1:Play the last Dark Below mission to get a whisper if Crota item Step 2:Take the whisper to Eris who will tell you must find the Rune of Gods to stop the whisper from growing into a scream Step 3:To find the Rune must play a mission called:Camber of Hive where you have to fight thought taken and get to Crota's crystal and steal the Rune once you steal the Rune and Boss comes and try's to kill you Step 4:Charging the Rune:To charge the Rune you must complete 4 tier 3 courts of Oryx Step 5:Take the Rune to Eris who sends you to the Gunsmith you need the find the Frame of a lost gun by killing Oryx in Regicide Step 6:You need to bring the frame to the Gunsmith Step 7:You need to play a new mission on the dreadnought where you have the a Boss named:The Summoner in a Mission where the Hive try to bring back Oryx and you get the whispers of Oryx Step 8:You go to Eris who tells you to kill the Daughters of Oryx in the raid Step 9:Kill the Daughters in the raid Step 10:Bring Eris whispers of a Dark Family also the frame of the weapon is not charged by the Gunsmith needs on last part Step 11:Talk to the Gunsmith who tells you he needs 65 weapon part and Exotic shard and 40 worm spore and 35 hive husk(you get from killing hive Step 12:Do the stuff I listed in step 11 Step 13:Talk to the Gunsmith who will give the Bane of Gods hand cannon Bane of Gods Solar hand cannon Description:You killed them all now use there power.-Eris Perk 1:Crowd Control Exotic Perk:Gods of Dark:When killing Hive or Taken this weapon has better range and damage
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1 AntwortenGordon's Dish - Heavy Machine Gun Tool Tip: IT'S -blam!-ING RAW! Stats RoF: 100 Impact: 62 Range: 20 Stability: 74 Reload: 15 Magazine: 54 Exotic Perk: IT'S -blam!-ING BURNT! - Non Precision kills with this weapon causes all damage to be precision on next target. Hip Fire Eye of the Storm
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1 AntwortenFlame thrower
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2 AntwortenBearbeitet von TheCertifiedUnit: 10/15/2015 2:55:27 AMExotic: Endowing Fire Type: Sunsinger Helmet Description: [i]"Death is but a joke to those that can cheat it" [/i] [b]Exotic Perk: Halo[/b]- Activating Fireborn resurrects you with an aura of power that grants improved weapon damage and an over-shield while in the aura. Applied to your allies as well. Lasts 9 Seconds [b]Second Perk: Gracious Blaze[/b]- Kills with Solar Abilities while in Halo extend it. Stackable to 3 times. [b]Normal Perk:[/b]Inverse Shadow Rates?? I have more ideas for both armor and weapons.
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3 AntwortenThe illusive samurai "They came for me, but I had to remain hidden" Exotic scout rifle Appearance: shimmering scales that make it almost clear Exotic perk: the unseen legend: rapidly landing 2 precision shots will turn you invisible for 8 seconds, your first shot while invisible does double damage and immediately regenerates health
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3 AntwortenThis thread is really allowing me to see just how boring some guns are. OP skill trees seem to be a staple. That or they're just flat out goofy.