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10/8/2014 7:49:10 AM
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Wow, sunsinger power can get an easy 1 kill after already giving the enemy a kill. So op compared to every other super that can do at least that without having first died. [\sarcasm]
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  • Bearbeitet von g1mp0nt0ur: 10/8/2014 8:00:36 AM
    Yeah especially because you can do so much about it. You kill him but nah not enough he comes back and alone of his great skills granted b< the godly sun he can kill 2-4ppl+ while beeing shot from all of them, but it don't matter he has the sunpower of captain planet in him and is immortal! [\sarcasm] ( no you can't... Everyone shoots at him but it don't matter at all because he is invincible for a few seconds after revive and after that he gets it's shield, damn troll)

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  • So sunslinger power grants a very brief (so brief I still question that it actually exists) window of quasi-invulnerabity while we regain control of our charecter, and then the minor shield (which I thought had to be traited). All else we get is grendades. What kind of noob is going to actually sit in our bright shiny suns? The best we can do against opponents with half a brain is keep them off a control point. I mean if they already took me down once, sticky grenades are probably not an option. Voidwalkers and strikers will actually kill you (and your buddies if you clumped up) outright, bladedancers get a better shield AND better attack AND better speed, gunslingers will literaly one shot you from across the map in your interceptor, and Defenders can share their shield with their whole team. I would say that even if the power worked exactly as you describe, which it doesn't, it would still be relativly balanced (if not underpowered a little) I mean, I kill powered sunslingers all the time, and have been dropped very quickly as one myself. Get good troll ;-)

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