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#feedback

9/23/2014 10:21:54 PM
0

Several Ways to Improve Destiny!

In Love With This Idea

14

On the Fence About This

3

I absolutely Hate It

0

[b][u]Multiple Ways to Improve The Game[/u][/b] 1.) Raise the Vanguard/Crucible Mark's Caps to 250 Per Week • Only 100 Marks per week for either crucible or vanguard merchants isn't very much and doesn't allow for players to buy much. Sometimes that have to wait two weeks before getting their legendary weapons or armor. [b]2.) Level Selection for Vanguard Strike Missions (More Reputation/Marks)[/b] • Allowing players to increase the level of the strike missions will give them the option to gain more reputation and marks from strike missions, this will in turn increase the flow of players towards vanguard strike missions. [b]3.) Remove the limit of number of Ascended Shards or Energy[/b] • This will encourage players to participate in public events and patrol maps will see an increase in player counts. [b]4.) Add Special Armor that Increase Drop Rates for Legendaries[/b] • Doing this will increase the lore of farming endlessly in Strike, Crucible, and Raid missions by increasing the drop rate of ingrams. Example: Increase Drop Rate of Legendary ingrams or Increase Drop Rate of Ammo. [b]5.) Add Another Day for Merchant Xur[/b] • Many players complain that having him for only two days makes it almost impossible to complete some Exotic Bounties. Adding another day to his schedule will allow for players to see him for an full weekend before he disappears for another week. Preferably Friday, Saturday, and Sunday as the days he appears. [b]6.) Make Crucible Only Weapon/Armor[/b] • Players can buy crucible weapon/armor from crucible merchants and can only be used in the crucible, meaning better balance for all players. [b]7.) Limit Use of Weapons and Armors for Crucible (Crucible Gear Only)[/b] • The idea behind this is to make balanced armor and weapons for crucible, negating the effects of PvE weapons that can lead to unfair advantage in Crucible. Even if you create these armor and weapons, the crucible needs to deny players access to the PvE weapons in crucible. This will allow for better balance in the crucible and maybe some unique attributes to appear on the weapons that are specifically designed for the crucible. [b]8.) Add Separate Storage Slots for Crucible Weapon/Armor (Crucible Gear)[/b] • Now players will be able to separate crucible gear from vanguard gear and know which gear to equip before heading out towards crucible matches. Change original storage name to Vanguard Gear Storage, while the new storage is called Crucible Gear Storage. [b]9.) Add a Tutorial after Level 20[/b] • This tutorial will be designed to help players understand how to level up past 20. Loads of players don't understand how to upgrade past level 20, this leaves them stuck and unsure how to get to higher levels. [b]10.) Add Emote Wheel to Gameplay[/b] • This game has laughable amount emotes. Adding an Wheel that can be activated by pressing an button on D-pad will give players multiple different emotes they can use to interact with other players in the game. [b]11.) Add More Character Customization[/b] • By adding more hair styles, eye colors, facial features, skin color, and markings; this will allow players to create very detailed and easily unique characters. By making allowing players to create custom characters that are unique to them, players will feel more attached to them and be more willing to play the game more. [b]12.) Allow Players to Change Characters Features[/b] • Sometimes players want to change an few features of their characters. By allowing them to change their hair style, hair color, and markings will allow to continually change their looks depending on their mood and preference. [b]13.) Add Cosmetic Items for Character Creation[/b] • By allowing characters to add eye patches, bandana, earrings, and other features will make the customization by far one of the best in the FPS/MMO franchise that is popping up on the consoles, giving players much desired customization. [b][u]Some Suggestions for New Emotes[/u][/b] The idea about this is adding an Role Playing aspect to the game or make the game much more interesting while waiting around at the tower. Wheel allows for quick selection after bringing up small menu, some wheels can have secondary wheels for more diverse actions. Players love interacting with each other, even forming relationships in Massive Multiplayer Online games. Nothing makes players attached to their characters more than being able to interact with others. Some emote wheels contain up to 10 different emotes for variety of interactions. Using the wheel is simple as clicking on the emote swiveling the joystick to the emote you want, the second wheel activates once the player clicks on the emote allowing for more variety of emotes they want to use. Emote wheel will look a little something like this... http://www.bungie.net]http://i59.tinypic.com/2e15fkh.png [b]Greeting Emotes (Up D-Pad)[/b] • Wave • Bow/Curtsy (Men Bow and Ladies Curtsy) • Salute • Shake Hands (When Shaking Hands with Clan Member, it Activates Special Hand Shake) • Hail • Hug [b]Interaction Emotes (Left D-Pad)[/b] • Propose • Clap • Laugh • Whistle • Cheer • Kiss (Has Secondary Wheel) • Holding (Has Secondary Wheel) • Dance (Has Secondary Wheel) [b]Command Emotes (Right D-Pad)[/b] • Open Fire • Hold Fire • Fall Back • Commend • Attack Position (Secondary Wheel) • Defend Position (Secondary Wheel) • Regroup (Secondary Wheel) [b]Action Emotes (Down D-Pad)[/b] • Sit • Kneel • Crouch • Relax [b][u]Secondary Wheel Emotes[/u][/b] These emotes are extension of emote classes, allowing for players to have more variety of emotes to mess with and making the game much more interesting for Role Playing players. Some of these emotes are an different animation of the original emote, breaking off into maybe four or five extra emotes located in the emote wheel. [b]Kiss Emote Wheel[/b] • Blow Kiss • Kiss on Lips • Kiss on Cheek • Kiss on Hand [b]Holding Emote Wheel[/b] • Snuggling • Holding Hands [b]Dance Emote Wheel[/b] • Shuffle • Gangnam Style • The Robot • Break Dancing • The Worm [b]Attack Position Wheel[/b] • Attack Control Point A • Attack Control Point B • Attack Control Point C • Attack Control Point D • Attack Control Point E [b]Defend Position Wheel[/b] • Defend Control Point A • Defend Control Point B • Defend Control Point C • Defend Control Point D • Defend Control Point E [b]Regroup Wheel[/b] • Regroup At Control Point A • Regroup At Control Point B • Regroup At Control Point C • Regroup At Control Point D • Regroup At Control Point E

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