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Destiny

Diskutiere über alles, was mit Destiny zu tun hat.
6/14/2014 6:03:56 PM
15

Alpha PVP Concerns

After logging quite a few hours of PVP sessions, I finally think I am ready to give my complete impression of its current status. Overall I think it is very fun, and addicting. The gunplay feels tight, and some of the one on one cat and mouse games can be very intense. It does play a bit like Halo, but I don't think that is a bad thing at all. My main concern with the PVP is the secondary weapons. I think it is overkill that everyone can have their main weapon and a shotgun/sniper. Anything CQ is just a shotgun-fest! It dramatically lowers the skill gap, and is frustrating. The last game I played was on Rusted Lands, and their entire team was using sniper rifles as their secondary weapon. It made it almost impossible to move without being hit and either dying, or having your health drop to red immediately. I thought this was very frustrating, and it really took all of the fun out of the competitive gunplay. I suggest that for PVP they revamp it and let you have your main weapon, a pistol for your secondary, and move the shotgun/sniper into the heavy weapon slot. That way it isn't as out of control as it is now. I think that a shotgun/sniper should be more like a power weapon, and not a weapon you can constantly be using. I never noticed this problem right away, but it seems like the more I play the more the shotgun/sniper is being abused. What do you guys think about this? Are you fine with it the way it is, or do you think that the shotgun/sniper is too prevalent and takes the skill level out of the game? TL:DR, I do not like that everyone can have a shotgun/sniper as a secondary weapon. I think it reduces the skill-gap, and that perhaps these weapons should be moved to the heavy weapon slot. What do you guys think?
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