I have a few weapon ideas, exotics and catalyst for winterbite (for the unused API in the files)
Heavy burst handcannon exotic weapon (no concept yet)
More Axe like weapons
Hive sword Exotic &/or legendary weapon with a slam, Vortex or caster frame
Throwable-wire retracting/recalling glaive weapons
Exotic:
Thunder God's trident:
Exotic perk: Thunderfang
Thunderfang: throw this trident into a target or ground to call a horizontal lightning strike that peirces, jolts and chain lightnings targets
Sub Exotic perk: Arc lining
Arc lining: while the trident (glaive) is embedded in a target or impact point, hold (insert reload button) to zip yourself to the trident (glaive) for quick mobility and when reaching the trident, cause a short frontal Arc blast that does minimum damage but jolts near by targets, those that are already jolted, get shocked with more Arc damage
Ammo/weapon type: glaive
Weapon slot: heavy/power weapon
Catalyst:
Shockforce: when charged with bolt charge, throwing the weapon into a target or impact point now detonate bolt charge and allows stacks to build when throwing the weapon but not when zipping to it Via Arc lining
Purpose: add clearing and crowd control and sub dps weapon
Magazine size: 6
Reserves: 12 (3 mags total which includes the currently loaded mag)
Winterbites catalyst:
Idea 1:
Iceshock:
Rapid projectile kills (3+ per projectile) or final projectile explosion (when the projectile explodes at the end of its life time) causes Stasis Seekers (2 or 3) to seek out additional targets to freeze &/or Shatter (Seekers cannot create more seekers)
Idea 2:
Shard shatterer:
Projectiles that freeze or explode (impact or mid air/travel) spawns a small, medium, and a large Stasis crystal in that order forward and shatters instantly right after all 3 spawn for .5s with a moderately bigger Shatter radius and those on the outskirts of the very edge of the blast will be slowed, if already slowed, will be frozen, and if already frozen, will shatter
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New addition: Heartshadow projectile reimaging: Make the projectile move into a caster frame or wave frame swords or something similar to black Talon, as the current projectile is bad, being too close before the perk activates prevents its reactivation and being to far doesn't result a hit, and the projectiles don't have very good accuracy/hits, changing the projectile from a short ranged orb to a wave or slash projectile or some other projectile that's larger and travels further will make this exotic much better and consistent compared to it's projectile right now which does the complete opposite