Genuine question
Why is health considered useless in PvE ?
Staying alive longer seems pretty useful to me
English
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[quote]Genuine question Why is health considered useless in PvE ? Staying alive longer seems pretty useful to me[/quote] Health stat up to 100 does barely anything. You get more health per orb you pick up and glitch resistance. Over a 100 and you recover health a little quicker. It's not resilience like it was before where you would get damage resistance.
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I don’t want it. The point is why is 70% or more of my T5 armor dropping with health?
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Because there are other easier ways of healing, it's as simple as that. You can't supplement super damage any other way, but you can for healing and health
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Star Eater,Falling Star,Synthocepts etc, there are ways to increase super damage without stats But I get your point, add to the fact most armor set bonuses revolve around alternative healing
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I don't mean those boosts, i mean the ones from super stat. The super and weapon stats are just too important. Health isn't a bad stat, but it's also the easiest to supplement with other parts of the build (subclass fragments plus aspects, or armor mods).