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2/12/2025 3:22:08 PM
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Slow/freeze needs tuning in PVE

I think most people can agree that there is nothing fun about being very slightly touched by a stasis attack just to be brought to a halt and melted instantly. With dread and the new taken being more prominent recently the effects of freeze/slow have been more apparent and is just not very enjoyable to deal with. I think there can be a couple ways to make it more enjoyable to play against, here are some ideas I had: - Reduce slow stacks on the initial hit of stasis attacks to reduce how punishing it is to be only slightly caught by the AOE - Add more buildcrafting options to combat slow stacks or remove them quicker ie: Give mobility more uses by making you even faster when slowed or make mobility and stasis resist reduce the effects of stasis attacks as a whole - Maybe give more use to stasis by adding some form of anti slow while you have frost armor These are just my personal ideas though. Overall I dont think in a game that is so reliant on movement and positioning, wide slowing AOE attacks just make the game more tedius and unfun rather than challenging. Nobody likes to be slowed down but I understand we cant just remove the attacks so at least let us reduce the effects of them.

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