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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von s: 12/14/2024 2:49:12 PM
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oh hey look another erroneous 340 nerf

oooOOOoooOOOooo I'm going to have to stand 2-3m closer to you in order to .67 you in 6 bullets. ooooOOOoooOOooo now instead of just titans and warlocks i have to 6h eVeRyOnE (not really headseeker will probably make it 5h1b hunters still). This nerf is literally going to do nothing. I'm still going to be able to get at least a burst and a half on a player that moves more than 1m out of cover. I'm still going to be able to peek shoot a player like aggressive frame hand cannons from damage fall off distances. I'm still going to be able to 1 burst slug/pellet swap faster than a players "buffed" smg/sidearm kills me. I'm still going to entirely shutdown lanes unless I'm triple teamed. The only thing this nerf does is make another weapon archetype non viable for average players. The correct nerf is to nerf the 340 fire rate to a ~.73-.75ttk. No 340s are not going to feel like 450 4burst pulse rifles with this rpm nerf they will still be very unique. What an rpm nerf will do is prevent a 340 abuser like myself from easily doing all the heinous stuff I've mentioned previously as effectively or in bungies words "oppressive". firerate nerf > forgiveness/range nuke
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