This was the answer.
Bungie could improve Destiny 2's fun factor and sense of reward by making changes in several areas. Here are some ideas:
1. Improved Loot System
More Unique and Exotic Gear: Introduce more distinct and exciting gear with unique perks, creating a feeling of true power fantasy and satisfaction when players obtain them.
Targeted Loot Farming: Allow players more control over how they farm specific weapons or armor through activities, eliminating excessive RNG frustration.
Reward Variety: Introduce more varied rewards from activities, including new shaders, ships, and cosmetics, to give players something more than gear.
2. PvE Content Refresh
New and Dynamic Events: Add rotating public events and activities that are unpredictable and offer high rewards to make the world feel alive.
Story-Driven Quests: More narrative-driven seasonal content with deep lore to engage players in Destiny’s universe.
Raid and Dungeon Revamps: Refresh older raids and dungeons with new challenges or updated rewards so they feel exciting for veteran players.
3. PvP Overhaul
Balanced Meta: Focus on better balancing between weapons and abilities to prevent specific builds from becoming overpowered.
New PvP Modes: Introduce innovative modes that differ from standard Control or Trials, offering casual and competitive players more engaging choices.
Revamp Rewards: Provide more enticing PvP-specific loot, cosmetics, or exclusive titles that make PvP progression more meaningful.
4. Better Player Progression
Improved Seasonal Models: Make progression systems feel less grindy and more rewarding, perhaps with unique weapons or armor sets tied to clear in-game milestones.
Prestige and Mastery Systems: Implement systems that allow players to showcase their skill in specific areas like raids, dungeons, or PvP, with visual markers and titles.
5. Community Engagement
Community Events: More community-wide events that unite the player base (like Guardian Games) but with deeper interaction and better rewards.
Frequent Polls and Feedback: Regular feedback collection to understand the players' desires and adapt the game's evolution accordingly.
6. Accessibility and Casual Play
Newcomer-Friendly Content: Create more casual-friendly content for newer or returning players so they aren’t overwhelmed by the complexity of systems.
Quality of Life Improvements: Streamline menus, inventories, and bounties so they take less time to manage, allowing players to focus more on playing.
If Bungie balances innovation with rewarding gameplay loops, Destiny 2 can continue to engage both hardcore and casual players. Would these changes align with what your clan and friends are looking for?
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They can’t deliver this on 100$ per person for the year. That’s a tall order, although I’d love to see it.