500 or so kills for weapons in onslaught v 50 in crucible .... discriminate much?
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Bearbeitet von jmann43b: 4/12/2024 6:57:43 PMShowrunner with Kinetic Tremors and Cloudstrike at the beginning of Grasp; easy-peasy. Edit: That's how I finished both Recluse and Succession.
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It’s fair Onslaught spawns hordes upon hordes. You can easily get it in two maybe one 10 wave run for most weapons. Same with crucible. 50 kills with said weapon for most people that are average that’s about 4 games. If you’re good you can get it in 2 games.
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50 kills is 2-4 PvP matches. 500 kills is like 5 Shuro Chi runs that take three minutes each. I love PvP and even I choose the PVE bounties because they are so easy / fast to do.
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Get good
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Because killing 50 thinking adapting strategising players is harder than killing pixels running the same pre-programmed patterns
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599 kills in Onslaught is way more enjoyable.
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I’m m not good at pvp but I used osteo striga and got it done in about 5-6 games.
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2 AntwortenGrab risk runner, load up crota raid solo and spawn thrall (die, but respawn and ignore orb). Run around the plate a few times until all three spawns load in and kill them all with risk runner)... rinse and repeat; doesn't take that long.... 18 rapidly defeated every 10/15 seconds. Bonus; get edge transit done as well. Equip heavy grenade launcher and heavy finder... by the time you've finished with recluse you'll be drowning in heavy bricks... repeat the same tactic, but jump up and kill everything with one shot... ridiculously quick!! Bonus, get falling guillotine done as well... should still have loads of heavy left on the floor... do the exact same thing, but equip a sword and start swinging!!
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They're basically trying to herd us into PVP. Don't care, I'll just keep grinding these quests in Grasp of Avarice.
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5 AntwortenSmg bounty is honestly easier to do in crucible.
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You act like 500 enemies in pve is a lot?
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[quote]500 or so kills for weapons in onslaught v 50 in crucible .... discriminate much?[/quote] So do the one that has 50?
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2 AntwortenThey can cut down the days per release of items and it still has little effect since they clearly designed each unlock as an endless grind that was not changed they must have imagined like one unlock per week tops but watching a pulse rifle drop over and over makes you feel like not interacting with the activity at all it is just a poorly designed system
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500 PvE kills is probably easier for some people.