JavaScript is required to use Bungie.net

Dienst-Alarm
Destiny 2 wird aus geplanten Wartungsgründen heute offline sein. Klicke hier, um den aktuellen Status der Destiny-Server und Updates einzusehen.

Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Bearbeitet von Daemon White: 9/10/2023 8:24:48 PM
3

Please make Crucible and Gambit reputation gains a linear benefit on losses

A player has no real control on whether their team is good or as useful as a wet tissue against an opposing team. There is no real point in trying to sweat out a win unless the game itself is actually a close match because lobby balancing feels far too random, even in Iron Banner where Loose SBMM is in play. Sometimes there are very good close games, sometimes it's meh, and sometimes there are mercies. However, regardless of score difference, the losing team only gets HALF the reputation increase than that of the winners and that feels awful. I want to make a request to increase rep gains on losses, dependent on score difference. Say a 124-125 match grants 90 or 95% of a win on Rep gain and a Mercy gives the current 50%. Reward players who do well, even if the match wasn't a win. Banner, Crucible, Gambit, and even Trials rep increases in this manner would probably increase interaction as well, drawing players in for faster reputation rewards even if they don't win.

Sprache des Beitrags:

 

Bearbeiten
Vorschau

Benimm dich. Nimm dir eine Minute, um dir unsere Verhaltensregeln durchzulesen, bevor du den Beitrag abschickst. Abbrechen Bearbeiten Einsatztrupp erstellen Posten

Gesamtes Thema ansehen
Es ist dir nicht gestattet, diesen Inhalt zu sehen.
;
preload icon
preload icon
preload icon