The only reason it got nerfed is because people were switching to the in trials just to get their super faster in the middle of the match! But Bungie has already began penalizing players for switch exotics by losing all abilities so really the cry babies don't have to worry about Geomags breaking trials. And even with the old perk to top off your super when sprinting, that exotic will basically get used only once a match. So just fix it back Bungie! Honestly, I don't even touch them for PvE or PVP.
English
#destiny2
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The increase to Chaos Reach duration should be part of the base super, and Geomags should amplify the jolt damage. This would increase the power of the super against both bosses and adds.