Meh i don't feel the same about the difficulty. I mean would you actually rather run circles around the EDZ, killing groups of 3 (2 dregs and a vandal) in 1 bullet each. Grabbing a patrol to kill 10 enemies which the longest part of doing is trying to kill those said 3 enemies at a time before another blueberry kills them all in .5 seconds. And then rinse repeat? Patrols were so boring. This is better.
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Bearbeitet von pale(rider): 3/3/2023 9:22:52 PMI hate it it’s pointless there is no reward. The overall changes made the game the worst version of itself. Neomuna is the worst patrol zone because you can’t even sneeze without getting overwhelmed or one shot. It’s just as mindless as edz just the inverse AND it’s worse because it wastes more of your time for stupid fetch quests kill x adds parts of quests.
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How is it just as mindless as EDZ if you're complaining about it being too hard? It's not even hard. I've had no issues with it
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No one is happy with it. Every engagement is mindless because we are already set up to fail if there is no even playing ground between player and ai. The only game they play is bullet sponge adds and overwhelm the player. Public events are empty no one is crawling around for strand I did two events by myself and turned the bs off. Zero reward for gm like level cheesing. Never in master raids dungeons has it been this mindless and cheesy not even gm’s are this plain unfair. Any game can overwhelm the player and defeat them games like that usually are not popular because it doesn’t entertain. The right amount of tension to power fantasy has been completely lost.
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You're not wrong on the point you're making. But these are in no way comparable to GMs or master raids.