Blade barrage turns so freaking slow on console it’s ridiculous. Make it easier to flick
Edit: I run 17sens with max turn scale
[spoiler]waiting to see how many people in this forum are gonna ACTUALLY support this idea instead of insult it[/spoiler]
English
#destiny2
-
1 Antwortenhow about i just insult you instead and i will call you a.... WOMAN... there.. i said it.. now feel bad and cry.... jk i agree
-
2 Antwortenchaos reach feels really funny too and im on max sens
-
8 AntwortenSo you want to make it a 360 no scope super… And ya wonder why so few people support such an obviously op idea.
-
1 AntwortenIt’s the same thing with thundercrash. I can occasionally fly through a couple enemies and players before I land but I’ve seen it done way more consistently over on PC sensitivity.
-
1 AntwortenI actually don't have too much trouble doing this on my ps4 controller. I play with somewhat high sensitivity though so that could be part of it
-
6 AntwortenBut I don't want to deal with a blade barrage that can kill both the front and back of a hunter in a huge area. That sounds like a nightmare to deal with in pvp.
-
Heheh...[b][i]we're in danger...[/i][/b]
-
9 AntwortenOk. Solution: turn your sense up Because I play 20 sense and I can flick pretty well. Mabye not behind and forward, but definitely both sides. And besides, PC can’t exactly do this iether, the animation and the slow for turn on PC makes it about the same as console. This isn’t a bad idea, but definitely has some balancing issues as well. Because it would be nightmareish in PvP to have a hunter blast both halves of, say, convergence. Also, when do your really ever need to fire your barrage behind and in front of you? I usually just put it to both sides or behind and below me or smth.
-