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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
1/10/2022 10:04:37 AM
103

PVP isn't fun

Either get stomped or stomp. There is no middle ground competition for a real casual experience.

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  • Honestly I wouldnt care if they took out all pvp requirements for any quests or make either/or options. The only reason I ever play pvp is to get pinacles.

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    • 1
      My only complaint about pvp is lorenz driver. That gun makes me want to play anything but destiny.

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      • Bearbeitet von Demon_XXVII: 1/12/2022 2:29:12 AM
        I played a game of clash (Monday) I finished with an (in game) 2.75KD/11 kills (before the match was quickly called by Shaxx) I was on PS4Pro (damn hate that Null Composure PvP step) So… There was a a player ([b]A[/b]) in my team (also on XB) with a [b]22.0KD[/b] (22kills) The opponents were 5(PS) & 1(XB) I couldn’t believe that not one single person on the opposite team managed to get a kill on [b]Player A [/b] ([i]that type of KD should never happen - law of average says that whilst he’s in firefight against 1-2 people, chances are they’re getting shot in the aśs by at least one other person in a 6vs6[/i]) But then I reviewed the footage No wonder he got a 22.0 I couldn’t see him & he was on my team Crossplay is truly ppphhuccked [b]Edit:[/b] I’ve since looked back at the scores & the 3 top players on my team (x3 XB) were 2 Guilded Unbroken & 1 Guilded Flawless….& unsurprisingly until they all stacked up (waiting for the FT leader to fire up their 14.4k modem), they couldn’t shoot for shite in other matches…3x PvP 👻👻👻

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        • Do strikes then

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        • LMAO 🤣 I was just thinking that I kept getting clan stacks in clash and seeing alot of players you know that are using modded controllers in pvp it's just gone way too insane it feel too chaotic not worst then mayhem but it's getting real close to it and wat ruins it more are these horrible map design that specialized in medium and close encounters and everyone wants to use 1hit kill weapons and Bungie creating broken weapons that are allowed to be used in the crucible (Witherhoard, Lorenz driver, arbalest,vex mythoclast,jotunn) each season PVP feel it's getting more broken

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          • I completely agree. Here's why D2 Mp sucks: 1. They made the horrid mistake of catering to the COD crowd. 2. They listened to the majority users instead of the intelligent minority. 3. They forgot their base, which is more of the arena style player. 4. All the game is now is playing as conservative as possible AKA cheap, cowardly & overall lazily. Just camp basically. 5. Balance got thrown out the window. 6. All the delays between actions ruins it most of all for me. 7. Warlock totally ruined thanks to the majority complaining about it being OP, when we all know titans & hunters were always better in every way... ppl just didn't like that the Blink could get past some of the cheap & lazy tactics that the camping majority love so much. 8. It's not play cheap or feel cheated... cheats or no cheats. 9. No arena style play anywhere in the MP. 10. D1 was far better for MP & D2 is far better/more interesting than D1 for PVE. @bungie I love you guys.. I am loyal forever. Sad that you let 343 take over halo. May I suggest a fix for this MP issue? Ug, too much to say... I told you how to balance arena for halo reach right before you gave it up to 343, allowing them to ruin it matchmaking; not sure if you remember Metaphysical Axiom from way back but you listened then so I hope you will listen now. 1. Never listen to the majority but rather share pro-tip videos with them when they complain bcz they want every game to be like COD style, (parameter based shooter, not a sport like arena always is) tell them to go play COD & to grow up. The elitist gamers need top tier games also, we may be the minority but our lives matter just as much as the simpleton zombie horde's lives. #IntelligentLivesMatter 2. Set up arena style for D2, base it off how D1 MP felt... maybe even more balanced. Less art & detail in the maps but rather more symmetry & smoothness, (no hang ups in the footing and walls). 3. Poking out to get a bead on the enemy & we can't get back into cover before basic fire kills us is trash & perfect for campers who just watch heavy traffic walkways, (again, this is favoring lazy campy players). 4. What is the point of having all this power when our shields & armor no better than tinfoil? Tissue paper? A layer of each? You know how to make balanced maps that match the movement capabilities, I am sure... all the maps won't do for 4v4 arena style, obviously. Bungie clearly made this with the COD players in mind or the company has lost all their employees that knew what the y were doing.. or both? Young noobs take over & the old cats never showed the new coders where the papers clips were? Generational divide issues here or what? Sold out to the majority? Or what? Is it ime to go try Halo Infinite with the game pass & then prolly avoid all large companies forever.. prolly just start my own company & target the elite minority & never stop catering to them, I guess? bobboss#3563 discord Add me everyone who likes the sound of my vision & that's just the tip of the iceberg, I promise, you become my family, we will never touch the ground again!

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            • [quote]Either get stomped or stomp. There is no middle ground competition for a real casual experience.[/quote] Agree with you my man

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            • It can be fun, even when you loose a match. But the toxic-ness is a problem. I played elimination played a 3 stack I was solo and the other 2 on my team where solo, 3solo’s vs 3 stack they beat us 5-4 but was tea bagging frantically like children after every kill while never challenging a 1v1, then I go to my next game after loosing 5-4 only to play the same 3 stack but I had a 2 stack on my side but 🤔 they where worse then the two solos I had previous game. And the 3 stack just all holding hands team shooting and tea bagging . Too many toxic players on the game.

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              • 🍺

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              • Lol what else is new welcome to destiny. try halo i actually enjoyed playing halo pvp alot more than this trash

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                • Never was

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                • PVP is way more fun than Raids unless you just like doing the exactly the same thing over and over and over... for about 50 runs just so you can get one weapon that gets nerfed right after you finally get it.

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                  • The keyword here is competition It's quick to play, it ain't that serious. yet people roll in there with trials builds and play like they are trying out for an uber-competitive d2 community that does not even exist anymore.

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                    • I stopped considering PVP anything fun since being high level at fighting games. The mind games get boring and punishment is just muscle memory. Sweat is good excercise but the unique moments tend to come out at peak gameplay for me. Most of the time, it's just excercise tho... I'm looking into Yu-Gi-Oh Master Duel for PVP mind games and FFXIV online for PVE. Shooting players is kinda meh for me now. (I just started feeling this way recently) I mean, if your in a PVP scene it's relevant but outside of that, it's a waste of time really. Ranked... I'm playing for shiny badge... Fighting games all over again... Instant gratification in D2 is super lack luster. I literally would rather play Among Us online with randoms while drinking and talking smack. Just my take. Being hight level is boring as hell when you've done it so many times.... The flames die out eventually. It's inevitable.

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                    • I stopped considering PVP anything fun since being high level at fighting games. The mind games get boring and punishment is just muscle memory. Sweat is good excercise but the unique moments tend to come out at peak gameplay for me. Most of the time, it's just excercise tho... I'm looking into Yu-Gi-Oh Master Duel for PVP mind games and FFXIV online for PVE. Shooting players is kinda meh for me now. (I just started feeling this way recently) I mean, if your in a PVP scene it's relevant but outside of that, it's a waste of time really. Ranked... I'm playing for shiny badge... Fighting games all over again... Instant gratification in D2 is super lack luster. I literally would rather play Among Us online with randoms while drinking and talking smack. Just my take. Being hight level is boring as hell when you've done it so many times.... The flames die out eventually. It's inevitable.

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                    • What's a "casual pvp experience"?

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                    • It’s so boring when you rarely see abilities used. I miss magical feel Destiny had pvp now it’s lame.

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                    • PVP sucks atm i'm quitting from this joke game !!!!

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                      • OP is totally right. It’s absolutely depressing rage inducing and just bland and uninteresting latley.

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                      • Pvp is fun to me

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                      • I understand. I gotta say I enjoy it 1000 times more than spending a week running the opposite of fun grandmaster nightfalls for a pvp palindrome , and worse pretty much only get swarms.

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                        • It may get better, DMG posted this on his Twitter regarding sbmm. We might see it or some sort of version of it back. https://mobile.twitter.com/A_dmg04/status/1478470144024363015?s=20

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                          • Yeah stomp or get stomped for Blues and some Glimmer? Let the PP contest begin, I got a KD of 51.5 and an ELO of 2,000,000. What a -blam!- joke PVP is. A territorial pissing contest between salty boi's to compare their PP size. Your mother would be proud of you. LMFAO

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                            • I think the best option would be to put special ammo on a spawn on different parts of the map. After playing Halo, I have forgotten the need to control areas of the map specifically the BR spawns. If you control the map and the special ammo spawns I think it balance the flow of the games. As is, playing with a main ingredient in hand helps me mop up on kills and secure wins. It’s an ammo economy problem as well as a SBMM vs CBMM problem.

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                              • Why I HATE PVP. 1. Minimap will show 1 person at max range. I'll go to engage them by aiming down site and waiting for 1 second. I'm attacked by someone that was either spawn next to me all the time or they teleported from max distance to melee range in the second it took to ADS. 2. Go into a fight with backup or as backup to immediately have your partner run away OR backoff. Then when you lose the fight you'll watch both of them not engage each other even crossing each others path. 3. Like 1, but as you ADS your immediately shot from another angle JUST IN TIME to flinch you from getting the other opponent. 4. 99% of the time when I get into a fight I'm attacked by coincidental backup from another angle making it too hard to engage or run now both know I'm fighting them. 5. Backup never comes ever. I've tried to constantly team up with the best player or any player and they are never ever ever helpful while the team ALWAYS produces backup for their team from multiple angles. I watch the minimap and they must ALWAYS show up the second I ADS. I don't know how you fix these things? More players on the field? Either way I just can't stand PVP and can never get on a roll solo without getting frustrated to the point where I never ever want to try it again. I only do it if there is a weapon I want. Other than that I don't want to think it, I want to like it, but I HATE PVP. It's beyond frustrating when it's constantly 1-5, then just quit when I realize it's not changing.

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                              • 1. Matchmaking is brutally unbalanced. 2. Primaries are much weaker than the first game. More recoil and 30-60% lo-blam!- body shot ttk means shotgun rushers have 30-60% more time to run at you. 3. Abilities to fight back against groups are weak and sparse. Even more so with the last update.

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