So you made it harder to hit stuff accurately especially with shotguns through a slide but it’s not even noticeable. I’m just wondering when it’s actually going to be change that you aren’t spamming your slide the entire time you play this game. What’s the point in having sprint in the game when most people just slide everywhere they go. There needs to be a noticeable accuracy hit when you slide and like 2 seconds after the slide as well and there needs to be a cooldown for the slides or a sprint time window. This games pvp needs so much work it’s sad because bungo you just don’t even care.
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#destiny2
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1 AntwortenIt's a hard pass from me on cooldowns to actually slide or sprint. You should not restrict player movement but rather adjust the impacts that movement has on your ability to land a shot. It's like how jumping while ADS'ing with a sniper causes your scope to bounce when you initiate the jump or when you land.
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5 AntwortenBearbeitet von Meaga: 12/7/2021 2:08:12 PMUhh? Sliding around like an idiot doesn’t do anything for you? Dude I think you just have trouble hitting shots or something. Weird complaint. Edit: yeah you use TLW you definitely can’t aim.
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It's so funny how bad it looked on paper and it basically did nothing 😅
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[quote]So you made it harder to hit stuff accurately especially with shotguns through a slide but it’s not even noticeable. I’m just wondering when it’s actually going to be change that you aren’t spamming your slide the entire time you play this game. What’s the point in having sprint in the game when most people just slide everywhere they go. There needs to be a noticeable accuracy hit when you slide and like 2 seconds after the slide as well and there needs to be a cooldown for the slides or a sprint time window. This games pvp needs so much work it’s sad because bungo you just don’t even care.[/quote] This argument is going…slideways.
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1 AntwortenIf they nerf sliding anymore it better be a pvp only nerf because if they don't separate nerfs it'll slowly feel like D2 launch where pve felt terrible because they needed to balance pvp