Here are some ideas for the gambit and that we have an event since there are many of us who participate in this game mode, besides that it would give more quality of life to the game;
Champions with modifier, so it would have to be more tactical and of course it would be a challenging mode
Instead of a normal primordial and conventional enemies, possessed enemies, after entering all the motes, the shadow of Oryx and two knights with axes would appear making the encounter more exciting
The invasion portal will activate every 45 seconds regardless of the specks entered
To get to the primordial we will have to enter 150 motes in an approximate period of about 25 minutes
As a reward system, I would put a coin called a speck of blood, each game won will give 3 each loss will give 1, with this you can get cosmetics, weapons, armor, materials
With 15 bloody motes in our inventory we can get a loot of conquest, this also gives the opportunity to get rewards from the kiosk to people who cannot or do not want to play raids
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Gambit needs to be made more accessible, and less punishing to play before these ideas would work.