So, Im in a gambit match. Cross-map an opposing warlock with silence and squall, beautiful throw, and it hits him... and just spins around his arm for a cool 3 count while he kills me... and [i]then[/i] detonates. I've had this happen a lot in pve, where it doesnt matter as much. But this needs to get fixed. Guardians are solid objects. Frankly, so are enemies. It should go off on contact.
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3 AntwortenBearbeitet von Mareep: 6/17/2021 10:43:05 AMAh I think I know why. There is a gap between the shoulder and stomach of a player model where stuff can get "stuck". You can stick certain grenades and smoke bombs in there too. They'll just be stuck in their airborne state as they try to fall. They end up falling when the player moves
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2 AntwortenI find it funny when this happens just watch it spin around for 3 seconds then kill em
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2 AntwortenI think the issue isn’t that it doesn’t detonate on impact, but that you threw it so “perfectly” that it orbited the player instead of hitting them, which I have also seen happen before.