So there you are, doing whatever it is you're doing until you receive a message marked as urgent on comms. Whatever it is, it may be important.
Below is a list that contains some of the enemies you'll be up against. If you don't want to spoil yourself on enemies, don't open the spoiler.
[spoiler]scavenger, humanoid creatures with no faces. They'll move in packs and try to overwhelm a single target.
Infected, prefers to keep its distance from enemies and provide resilience buffs to allies.
Plague doctor, melee unit with a hooked blade.
Curse therapist, keeps his distance to fire a delayed shot. Get too close and he'll flee and shoot immediately.
Hunter, heavy unit with a surprising amount of mobility
Pain slinger, prefers to keep her distance with ranged attacks and buff allies from a distance. Prioritizes ranged combatants.
Grief master, wields a sword and can deal a lot of damage. Prioritizes sword users.
Hate dancer, wields a scythe and has several resilience stripping abilities for an easier kill for her allies. Prioritizes scythe users.
Guilt bearer, uses a shield and spear to attack. Can disorient her enemies with a shield bash and has a resilience buff that has a chance of making her act twice after getting attacked. Prioritizes tanky units.[/spoiler]
English
#Offtopic
-
14 AntwortenSir Richard answers the comms.
-
1 Antworten
-
125 AntwortenCan you see me?
-
100 Antworten[i]Wrath looks at the transmission, muttering,[/i] "I wonder no one ever wants me at parties..."
-
103 Antworten<Okay I'll play your games> *I check the message*
-
47 Antworten[spoiler]Ill reply fairly soon.[/spoiler] [i]Cobalt opens the message. [/i]
-
63 Antworten*[REDACTED] checks the message.*
-
245 AntwortenBlaze checks the transmission.