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7/1/2020 1:28:18 AM
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RamDac

IB without SBMM: Mercy after mercy

Please Bungie, check the stats on the amount of mercies that are happening right now in IB. Just a hunch, but I think it might be an indication of how the removal of SBMM is impacting the average PVP player. I just finished playing 15 matches. 6 or 7 of them were ended by the mercy rule. Bungie, I have a question: Where do the average skill PVP players fit in this new landscape without SBMM? Where do we go to PVP other players at our skill level? Right now, the answer is we don't fit and there is no experience for us in PVP other than being fodder for folks waaaaay above our skill level. Trials, Survival, Elimination - competitive playlists all utterly dominated by high skill players. The only place we could [i]compete[/i] was in the non-competitive playlists with SBMM. And over everyone else, high skill players can attest to the fact that the one thing that matters most in PVP is that the player feels like they can compete. I think most of us "casuals" understand and accept that Trials isn't for us, and that we can't compete in the upper tier of Survival and Elimination (still have SBMM enabled) - we're average skill players. Of course we don't get to compete with the highly skilled players - they the best, we the rest. So why is it hard for seemingly you, Bungie, and the some of the sweats to understand that casuals deserve to be able to compete in PVP? Please revert the decision to remove SBMM from non-competitive playlists.

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  • I’m finding this iron banner funny as hell because i know how quickly the sweats are destroying the player base and bungie cannot do a single thing to stop it.

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    4 Antworten
    • I agree this is not as good as last season when we had SBMM. It's not. It's really not. QP and Iron Banner NEED SBMM. Why? Because the casuals don't wanna be stomped all the time. Even in a "social playlist" 6 vs 6 environment. I know the hardcore players that are super good don't agree because they were bored the last few seasons and tired out from always playing each other and just want to have some easy games every once in awhile. Well the problem is those "easy games" are at the cost of other people and to those people those "easy games" are the "worst experiences" they've probably ever had in Destiny. And that brings us to my point. SBMM saves these players from these "worst experiences" and because of that they will feel more like sticking around. But without SBMM the hardcore players are likely to have some "easy games" for awhile... But eventually the stomped players will all leave and the hardcore will be stuck against the hardcore either way. It's just inevitable that the hardcore have too play the hardcore. Why chase off the rest of the player base just to end up at the same result? Yes. Maybe we should have a playlist just for CBMM that isn't something in the bottom corner of the screen that nobody notices. But the rest should be SBMM. Because most of the people in the gaming community aren't worried about, don't have the time, or don't have the drive to become hardcore super good players. But they still deserve to have a choice and have a chance. It's better for the health of the community and technically it's better business for Bungie.

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    • Removing SBMM was a great idea. Solo or squaded its nom nom time....

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      7 Antworten
      • The below is my response in another thread telling an OP to get better: To the people saying that the OP gets to grow as a player, has to get better, or that match making is faster, I say this. I am above average, but CBMM is still problematic for me. Last night I played 10 IB matches, my KD across 10 matches was 1.85. But I lost 8/10 matches. I had to play balls to the walls to survive because my teammates were way out of their depth, they had no reason to be in those lobbies with me and I had no chance winning with them. It was not fun losing over and over again because my teammates couldn’t hang. The match making was awful. Because my teams kept getting rolled, I would have to repeatedly queue all over again, which made for longer load times. And when I did get into matches I would often be in short handed teams or loaded into matches where my team was already 30 points down. Again, my KD despite these circumstances, across 10 games, was 1.85. I know what I’m doing, but without some form of SBMM, I’m repeatedly put into teams that have no hope of winning. In the two games I won my KDs were 3.6 and 6.5. I should get to win a few games and have more tokens without having to have a 3+ KD. SBMM and CBMM shouldn’t be all or nothing. There needs to be some middle ground where SBMM is turned on, but the search parameters wide enough to pull in a large range of players while creating some semblance of even teams. Edit: Also half many of my games resulted in my team getting mercy ruled. Then sitting for a new queue in lobby. I actually spend less time playing because my matches are cut short and I have to find an entire new lobby after almost all my matches. There’s no reason to pick on the OP just because of his KD.

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        • I just played two matches and both of them were mercy ruled. I felt like I didn’t even have teammates because I was always facing 3-4 guardians.

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        • 100% agree, the removal of sbmm is absolutely crazy to me. I am a casual player... maybe ten hours a week if I'm lucky. Prior to this season I had win streaks, and lose streaks, but all in all, it felt fair. Maybe 1 in 100 matches I'd be matched against some godlike player and get stomped. Now? Mercy. Mercy. Mercy. Stomp. Mercy. Mercy. Where's the fun in that? In my last 10 matches, maybe 1 felt equally balanced. A game should [i]want[/i] players to continue to battle it out. This? It's having the complete opposite effect for myself and my few buddies I play with. There is a reason all competitions in life are broken out by skill. Have a team of Little league kids play ten games against MLB teams, and you can pretty much garuntee those kids won't get better, they'll just quit the sport entirely. That's where Im at. I've just completely given up on pvp for the foreseeable future. I can only hope bungie will revert the changes when all the little League teams decide the same. In the meantime, there are other aaa releases that figure matchmaking out long ago.

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        • BRING BACK SBMM! NOW! This is ridiculous! Bungie caters to the streamers and top tier players who just want to "relax". ENOUGH OF THIS IDIOCY!

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          • Removing SBMM was the worst possible decision they could have made for crucible. I would rather have a fair fight than 30 seconds less of a load time.

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            • I agree. There's Comp and Trials for the die hards. QP should be a place for players to drop in and play other players the same skill level casually. I've noticed a huge difference in the game play myself. I've watched my KD drop from 1.4 to 1.1 and my W/L drop to 11% in QP. Why is that? Simple, CBMM. And I hate losing. I'm the type that'll sacrifice my KD to win a match be securing the zone even if it means dying over and over again. What good is that though when I have players on my team with a KD of 0.2 to 0.4. Don't get me wrong though. It's not those players fault. They're trying to have fun too. It's the matchmaking that's wrong. We should have never been matched together in the first place. Now, it seems like the majority of the matches I'm losing and it's usually because of a mercy. Some people will say try harder, create a fire team, or join a clan. My answer to them is this... I'm a casual player. I play when my kid is asleep or napping and I don't want to wake him. More so, I never want my kid to see me frustrated playing a game or hear someone venting over the mic and think that that's okay. For those that support CBMM. Have you looked at what the other popular games are running? I have. COD, Apex Legends, Fortnite. All 3 games have SBMM. Why is that? Because it keeps the players at different skill levels happy. Basically, they care about their player base. And so should Bungie. Do I think QP or IB is worth playing at the moment? Yes, only for the pinnacle gear. That's it. Even the new IB auto rifle is trash because of the muzzle flash blocking the FOV. A couple more things about CBMM. It was suppose to shorten the wait time, minimize lagging, and improve the overall experience. Guess what? It hasn't. Myself, like many others, are still experiencing lagging, players are still invisible for the first 2-3 minutes of the match (friend or foe) which leads to unforeseen deaths, I'm still getting "Beaver" a couple times a day. How has the experience improved? Simple, it hasn't. Not for me. From what I've witnessed, switching to CBMM has been all negative and the only reason I step foot in the crucible now is for the weekly pinnacle gear.

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              • Let the mercies pile up. If you know it's coming, just tank. The only thing Bungie reacts to are their raw statistics.

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              • Its funny, their implementation of SSBM wasn't good enough to be considered professional, but it was basically the only thing holding their PVP together. Without it, it might all as well be rando's being shoved into Trials. PVP was a mistake anyway

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                • Bearbeitet von Truthiness_Inc: 7/2/2020 2:21:27 PM
                  IB without SBMM: Mercy after mercy IB [b][u]with[/u][/b] SBMM: Mercy after mercy

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                  • Oh no you don't like CBMM, well "get gud scrub" cause the swestlords need easy matches.

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                  • Lol this forum cracks me up. Sbmm was garbage and cbmm ( or whatever mm system is using) is much better. We should be allowed to relax and frag away. Has now become, sick of carrying potatoes, fed up of bottom of the barrel worm sucking garbage that drag teams down, need to git gud as we are constantly matched with and expected to carry potatoes. Listen to yourselves, either you are caught up in the emotion of it all, or really are not very nice people

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                    • I enjoyed watching an average player begin to jump up from the bottom of the boards to the middle and sometimes the top. Actually got better over time because he started mimicking better players than himself . It’s fun to play once the lightbulb finally goes on.

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                    • You’ve played 28 matches and of those you only had 6 mercies.

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                    • Just played 4 games. All mercies , had one loss at 78-2 , just can't even get a shot in never mind a run going Took me 4 games to actually get a kill. I'm an average player sure but it's ridiculous.

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                      • In my Opinion we should Boycott all 6v6 playlist including Iron banner. If you want your pinnacle play elimination or comp they are SBMM. If enough of us quit playing, Bungie will take notice, and maybe make a change. What we need is a choice of either SBMM or CBMM. If you want SBMM back boycott crucible. Tell your friends to spead the word.

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                        • Does anyone actually play IB or Crucible for fun??? Ive only ever played for the stupid quests and bounties they give. Untill they add a real game mode with no Supers that all you can do is run from and take out the timed heavy I wont ever be playing for fun, because it isnt fun at all its actually one of the worst PVP games ive ever played. Heavy is pointless in a game that should require skill, instead you have players hiding near heavy spawn with truth for 3 guaranteed kills. Where is the fun supposed to be in this?

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                          • [quote]Please Bungie, check the stats on the amount of mercies that are happening right now in IB. Just a hunch, but I think it might be an indication of how the removal of SBMM is impacting the average PVP player. I just finished playing 15 matches. 6 or 7 of them were ended by the mercy rule. Bungie, I have a question: Where do the average skill PVP players fit in this new landscape without SBMM? Where do we go to PVP other players at our skill level? Right now, the answer is we don't fit and there is no experience for us in PVP other than being fodder for folks waaaaay above our skill level. Trials, Survival, Elimination - competitive playlists all utterly dominated by high skill players. The only place we could [i]compete[/i] was in the non-competitive playlists with SBMM. And over everyone else, high skill players can attest to the fact that the one thing that matters most in PVP is that the player feels like they can compete. I think most of us "casuals" understand and accept that Trials isn't for us, and that we can't compete in the upper tier of Survival and Elimination (still have SBMM enabled) - we're average skill players. Of course we don't get to compete with the highly skilled players - they the best, we the rest. So why is it hard for seemingly you, Bungie, and the some of the sweats to understand that casuals deserve to be able to compete in PVP? Please revert the decision to remove SBMM from non-competitive playlists.[/quote] Just to be clear, I agree with you that there is a problem with cbmm. What player in this community need to understand is BUNGIE DOES NOT CARE! They are narrow sighted and only placate the player base to further line there pockets!

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                          • Bearbeitet von AAAnoFOO4u: 7/3/2020 3:01:56 AM
                            I've had every IB match end in mercy. Every single one, even had a 9 total score once...9points. 71-15 was fun too. Fastest iron banner completion ever in D2. Filled my valor to legend on losses, all losses, won none. I like it as a casual, letting me down slowly. But it's flat dumb matchmaking, teams vs solo. Whatever.

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                          • Bearbeitet von Inflctd: 7/3/2020 3:09:04 AM
                            I am with you without sbmm crucible and Ib are garbage. We didn't ask for this it is all about the sweats and and the youtubers or twitch streamers. I mean yeah the streamers and youtubers get special favors because they are sponsored by bungie. So we as causal players we don't count.Bungie will always favor the sweats and streamers and most of all the youtubers.If we ever get sbmm back it would be a miracle. But sit back and watch and see how fast it disappears again and we will see who Bungie caters to. I think we all for once like for Bungie to start thinking about us not the sweats not the streamers or the youtubers.Bungie needs to leave things alone we had sbmm for so long now they got rid of it after all this time what garbage bring back sbmm and never get rid of it.Now all we can do is wait and see what Bungie does now.Now that we have shown Bungie's true colors who they favor now let us see them change. Let them start listening to us casual players who are asking to bring sbmm back.

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                          • It's a joke. Unplayable if you are not at least 940 light.

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                            • Bearbeitet von aequus: 7/3/2020 1:53:26 AM
                              That was IB even with SBMM. This experience has been WAY better. What they need is a seperate queue for stacks. I don't care if the player base is to small. Have fireteams, match fireteams. Otherwise, IB has been pretty good overall. There will alwyas be mismatches, sbmm or not bc lobby balance is trash in this game. Accept it for what it is. Not to mention they force people to play with weapons for quests players are good with. So natrually, you have one or two bad players even with good loot, but now you force their hands with having to use sub par stuff to finish bounties, well you have a shit show.

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                            • IDK, I played my first IB yesterday lost 3 won 3 with a team of six. Had a ball , yeah one of those was called cause the team got hammered by a clan group still had a good time, much better than getting shot to hell in Crucible lol

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                            • Its kind of boring without sbmm to be honest. Im not the best player but went on a 34 game win streak with average KDA of 3.5

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