Look, it’s no secret that 110’s are garbage(back, grammar [url=http://www.wikipedia.org/wiki/Godwin%27s_law]-godwinslaw!-[/url], I know the apostrophe is wrong). Everything they can do, a 150 can do better, and those extra 4-5 meters you get off of the impact mean nothing when it takes a calendar year to fire two shots. So Bungie, I propose an idea.
Give 110’s an intrinsic buff, in which they get a slight increase to range and a 10% precision damage buff on the opening shot of an attack. This would reward very accurate, skillful, and methodical players with a potential two-tap, while not turning 110’s into an unstoppable death machine capable of convincing titans that they’re good(yes, I’m still salty from guardian games). This probably won’t go anywhere, but please for the love of the traveler don’t ignore this if you see it. 110 rpm hand cannons have so much potential that was wasted because of that blanket nerf, but you can bring these awesome guns back into the fray with one little tweak.
(Also, I think 10% would be the perfect number, because it would allow a mid-high resilience guardian to tank those two shots if they were at full health)
Thoughts?
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4 AntwortenAnd 140’s!
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5 AntwortenBungie has said they have plans to buff them.