An interesting Reddit thread popped up today.
[url]https://www.reddit.com/r/destiny2/comments/ghndsy/shoutout_to_all_of_us_guardians_who_still_have/[/url]
So here is a question for Bungie, considering a lot of this is "old" content, why is there no solo version available for some of these quests that always require a group? Not everyone is able to dedicate the time to play in a group, indeed not everyone is capable of playing in a group.
Why do you always insist on locking some quests and some exotics behind group content, most of it possible solo up to a certain point, then require a group to complete?
Even if you didn't include a solo option, you could probably be nice and give players two options when the gear level increases, leaving one at the original quest level without rewards aside from any exotics and achievements tied into it, and one for the new gear level that provides pinnacle rewards etc.
So why don't you do this?
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3 AntwortenGood question and to add to it. Why force people into mechanics they dislike. I personally find D2's pvp to be one of the worst of it's type and hate having to do just to get to some exotics I will never use in pvp once obtained. So why force people that do not like pvp into doing pvp? Should be two paths for all exotics pve path and pvp path.