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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
Anonymer Benutzer (Gelöscht) 4/25/2020 11:29:08 PM
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#destiny2

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  • Bearbeitet von Demon_XXVII: 4/26/2020 1:16:36 AM
    Don’t forget your dresses 👍😆 Seriously [i]Warlocks[/i] should be like Mages, Sorcerers, Conjurers Manipulating physics, dimensions, space & time, seeing visions (not always informative), empowering the other (Titan & Hunter) classes Especially in PvE ....creating portals, raising platforms, creating wormholes & demolishing objects with psychokinesis Destiny would be great if a Hunter Titan & Warlock all benefited from needing each other’s strengths & weaknesses (Of course 3 of the same subclass can get success ...but the [i][b]Trilogy Teams[/b][/i] - well that’s just [b]Unity[/b] ) Titans really should be able to barricade & hold, keep extreme forces at bay, create physical pathways or simply keep other bubble up & keep Guardians alive, whilst the Hunters & Warlocks look for ways out of those extreme situations

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    • Warlocks should be grenade happy. We are the space magic class. Change rifts from static to moving with the user. Walking close to a warlock heals you.

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    • Bearbeitet von Infamous067: 4/25/2020 3:20:21 PM
      The only classes left with actual synergy and decent super is the top tree dawnblade and the well of radiance, every other path and subclass has been nerfed or was never good to begin with. The buffs warlocks have gotten in the past are non existent, you really dont feel them and if something is even remotely decent, bungie nerfs it. Nova warp for example had a really good neutral game but terrible super, now it has a terrible neutral game and the super still sucks and all because the majority of players in the community are hunters and they cry about any other class thats viable.

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      • voidwalker was the pinncle of this in d1, if you kept getting ability kills you were night immortal but whif a nade and a melee and you're just shooty mcfly on an adventure for the next 20 seconds. stormcaller had that perk where if you got a melee kill your nade charged and vice versa, solar just had the i'm flaming mode which was good for self res of you had the perks you could give everyone a 15% damage increase while doing (at the time) black spindle amounts of dps. every single one had something fun, now we have on each tree either fast charge times for nade on melee, immortality when getting kills and getting a load of grenades on void or the worst of both worlds with an ability that gives not enough energy or health (in pve) to really sustain any type of ability abuse without nezarec. (now that i think about it top tree void has no synergy, the grenades can be powered up and be slightly recharged with the melee, nothing in that one actualy makes anything happen in a "combo" of sorts like bottom making you immortal and then recharging a nade that can make you immortal again if you eat it.) arc has decent neutral game in top tree a shitty bottom tree and providing you're using the geomags a fun middle tree super, for anything else refer to crown of tempests cuz nothing else is worth running on bottom or top tree because the helmet is the only thing making the subclasses any fun. and for solar... top tree is fun but ultimately useless in pve, bottom does everything this one does except a decent melee and it has better super but it has nothing fun on it, and then there's the well doing the same thing for warlocks that tether and bubble do for titan and hunter force us to use it in high level shit for safety/reload speed/damage. warlocks (together with the other 2) have all become the same baseline, i don't see why using the top tree void melee can't recharge my whole grenade and only does half, i also don't see why those axion seekers from nova bomb can still detonate on eachother (it does happen less than before it got "fixed"). why can't bottom tree melee recharge my nade on kill and then have the nade recharge melee on kill, this wouldn't even break pvp as the top tree arc web is still better in giving energy on hits and also hitting multiples on good nades. for solar i can only say please bring something to the table for bottom tree, top tree is good as it's great in pvp and good enough in pve if using sunbracers. bottom tree has absolutely nothing besides it's super, which is great but it's overall worse than bottom striker because that shit has ACTUAL neutral game where bottom dawn got nothing. rant over tl;dr: warlocks need exotics to feel like space magicians where exotics only enhanced this feeling in D1, make more synergy or stop the fixed subclass trees,

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      • The whole game needs a rework/new game.

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      • Super charged arc soul with 100 discipline, weapons with demolitionist, outlaw, and any stacking perks like rampage, kill clip, swashbuckler. Go airborne around corners when you know a shotty is waiting for you. Rain on their parade. Rinse, repeat... but respect the snipers. Or, try hunter or Titan subclasses. I was a Hunter main for years.

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      • I just want to feel like our Melee abilities are deadly again. None of them are one punch anymore. All while titans have sprinting/melee attack and hunters have their stupid throwing knives. We have useless attacks that don't one hit kill anything in PVP anymore. Bring back the days where warlocks and their melee abilities were legendary!

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        • Bearbeitet von zxionisus: 4/25/2020 7:35:14 PM
          Last night while playing crucible I punched a hunter in the back. He turned around and punched me twice, killing me, before I could get one more punch in. His second punch was from at least six feet away. Yeah, there are definitely some things that need to be changed on the warlock. It’s possible he was using liar’s handshake, but that doesn’t account for the quickness of the attacks compared to the warlock or the distance he was able to close on the second hit.

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          • A warlock over haul he says!!! Haha haha!!! Warlocks get the d!ck. Now take that destiny d warlock.

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          • I would love for warlocks to float everywhere.

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          • Eh... no. By that same token I could suggest that Hunters have infinite dodges, wall running and jumping and clinging, every class should have a throwing knife or inherent Bombardiers, or have suppressing smoke(although it would be glorious). Class reworks need to be done for all classes at some point, with that I do agree, but consider Doom Eternal and the fact that maybe you have to EARN the power fantasy(even as a Hunter playing on all three classes feels PLENTY powerful when you know what you're doing).

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            • You warlocks are never happy!

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              • warlocks are slowly turning into hunters with all these crutch 1hk abilities

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              • Hunters are getting destroyed in guardian games, so hunters need a buff.

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              • Bring back self Rez and hunters will die :>

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              • As a warlock main I see no problems with them just their exotic armory can be reworked to fit them better.

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                • I miss feeling powerful on my Warlock ;-;

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                • Agree. Warlocks became the super support healer class. No one would ever want that to be the case

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                • Bearbeitet von Swiftlock: 4/25/2020 7:31:37 PM
                  Exotics are where Warlocks REALLY fall short. They don't patch up the Warlock's weaknesses or offer any really powerful synergies. If Bungie made a PvP mode where unlimited exotics were allowed, Titans and Hunters would be just fine. Warlocks would just roll over and die in their glowing boots. Warlocks also get the short end of the stick in PvE since they don't have an exotic that helps them deal optimal DPS to raid bosses, unlike Titans/Hunters.

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                • As a hunter and titan player, i will say you guys need some real love. And for -blam!-s sake something done about that jump or whatever. I try to go up and just hop then float into the ground. Lol

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                • Bearbeitet von WormChi: 4/26/2020 1:37:24 AM
                  Agreed and besides the rework of top tree dawn all of them are a joke. Seriously, how many times can they nerf nova warp? How about some buffs already and some half decent exotics? Like axion bolts and scatter grenade have been awful since D2 launch.

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                • I continue to fail to understand the problem people have with warlocks. I stick to my belief that the classes are balanced enough to the point where a good player can find success on each one, and if you feel disadvantaged it is user error and you would benefit from putting more time in to learning your class. That may be a hot take especially to warlocks but again I will stand by it, I play all three classes as equally as I can and don’t especially struggle any more on one than the other. And that is without using meta all the time too, I make a point to play on pretty much every subclass tree and to use a variety of exotics.

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                  • Warlocks have been one of the best subclasses since launch but because youtubers/streamers continuously say it’s bad, it has been getting almost nonstop buffs. So please, keep echoing the words of your favorite content creators, and thank you for helping the real warlock mains.

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                    • Lifelong Hunter main here, Warlocks have always felt underwhelming from the other side as well. I feel Destiny would benefit from reworking the classes again and going harder into our roles. Warlocks should have fancy spells n shit and be airborne more often, Titans should be heavier (both harder hitting but a bit slower), and Hunters should actually be agile, sprint faster jump higher. 'Course that's all off the top of my head and clearly needs some work, I just feel like the difference between classes isn't as apparent as it should be. It feels like the same people just dressing differently.

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                    • I think Landfall should be able to fly like a wizard, then it’d finally see some use over arc web.

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                    • The Exotic Armor-Pool is lackluster in some areas, otherwise i think they are fine for the most part

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