I'll make this quick, the PVE sniper rifle nerfs this season were completely uncalled for and result in players having far fewer options than you intended. The autoloading meta was incredibly toxic to the overall health of the game, and kudos to you for fixing that. However, even then you recognized that sniper rifles weren't performing up to par with other specials. What did you do? You buffed them. Kudos to you for that!
A critical mistake you made this season was reverting that buff.. Please think about this... Snipers were bad during the autoloading meta, which strengthened [b]all[/b] weapons. They were finally good during Shadowkeep, then you nerfed them to pre-shadowkeep levels. This means that they are even [b]WORSE[/b] than they were during the autoloading meta.
You also killed Izanagi's Burden because it was being used correctly in a game that punishes you for using close range specials (fusions and shottys). Izzy's needed a small nerf, like giving the reload speed of honed edge a cap, not a butchering. Keep in mind, you inadvertently nerfed fusions and shottys in PvE with the recent PvP changes. BTW, thanks to the design of this game, players will [i]still[/i] have to resort to using snipers in higher level content. Have you [i]seen[/i] the design of the GoS raid or tried to fourth horseman a champion that's 30 lvls higher than you?
The answer, Bungie, is to [b]BUFF[/b] your weak specials. When your players feel like they have fewer options to play the game effectively (I'm not talking about melting bosses in 3 seconds), you've made a mistake. Revert the sniper nerfs then give a little love to shotguns, fusions, and tube launchers.
Honestly, the disconnect you're showing from you playerbase is really burning me out. I'm not a big complainer either; it's just that this game is coming decreasingly fun. Undying went in a positive direction... but since then :/..
English
#destiny2
-
EDIT: I just attempted a 1030 Master Nightfall today at 1008 or so light. An unbuffed sniper crit can't kill a minor scion.... They tend to survive with about 20% hp left. How's that for powerful?
-
4 AntwortenTrophy Hunter with vorpal still does a lot of damage. It's in the archetype that didn't get nerfed. It's been my main go to in PvE.
-
My question is how do you expect us to get up close to anything with shotguns and such when every high tier enemy has a shove mechanic of some sort? The only boss I can think of that doesn’t have a shove mechanic is Thaviks.
-
5 AntwortenTheir excuse was that you are "too safe" while playing from a distance. In May 2019 there was a major nerf to nearly everything. Their excuse was that "players were burning through bosses in ways not intended." 2 weeks after the nerf, Gladd solos Riven.... It seems as though BungLe is obsessed with forcing players to constantly change their loadouts. But they do this without changing the bosses. Example: Shuro-Chi, give her a close range attack buff to stop the short range meta in the encounter. Most folks would use snipers, sleeper, rockets, Jotunn, etc. Then next week, do a long and short range attack buff....now DPS needs to come from mid-range. And for the love of God, do NOT force players w predetermined loadouts like Prestige Spire or Eater of Worlds!!!!! The nerfs are maddening. I can't speak for anyone else but I know, for me, I build my armor around my loadouts. So when loadouts change, my armor must change. Changing loadouts constantly results into non-stop armor farming. And to be honest, I'm tired of it. I'm taking another break again and gonna play DOOM Eternal for a while. At least I know that my sticky grenades will stay the same throughout the game.
-
1 AntwortenImagine buffing sniper damage by 20% just to nerf their damage by 20% two seasons later lmao
-
1 AntwortenBy nerfing all snipers, they only made izanagis stand out even more. Imo.
-
3 AntwortenBut Datto says power creep will happen if we buff literally anything so we can't do that. His followers also throw that excuse around as if power creep wasn't just addressed on Shadowkeep. I hate to keep blaming one person but he's the only person I've ever seen complain so much about power creep and the only person happy about sniper nerfs despite never testing anything else. He made a video near the end of last season where he said that shotguns and fusions aren't bad, snipers are just too good. He evidently didn't know what he was talking about since 3 days later he said he tried a master nightfall with a shotgun/sunspot build and wouldn't do it again without his whole fireteam running them and even then, it wouldn't be fun. He doesn't know what he's talking about, he doesn't try anything before saying it's too good or bad, he didn't even take into account that of course master content was easy since we were at -blam!-ing light parity. But hey, it's not hard enough for him so rather than use different gear to make it harder for himself, everyone has to suffer so he can feel special again. He assumes that buffs will lead to power creep, he leaves out that for this to happen there has to be only buffs for multiple season in a row and he leaves out that if power creep exists, the opposite must too. By only nerfing as Datto and apparently Bungie want despite them saying multiple times that they don't like just nerfing (Haha, liars), we get to a point where we are too weak for the majority to have fun let alone complete this content. Also according to Datto, it's ok for not everyone to be able to get everything. I disagree, that serves only to make people who think that like him, feel like special snowflakes. I think everyone should have a fair chance at getting everything, that means not ramping challenge up to suit a minority group. All bungie need to do is look at everything that's not endgame content and pretty much disregard it balance wise. Balance the game around endgame content, make our gear and abilities strong enough to add challenge but not to the point where it's tedious like it currently is. Who cares if something is too strong in a raid from 2 years ago or strike playlists? It's obvious to anyone who played the last 2 seasons that snipers were in a good place for PvE and that other weapons were not, either as a product of how encounters are made such as in both boss encounters in GoS and master content. If bungie don't want to buff us for fear of power creep or whatever excuse they want to bring up, they could just I dunno, fix the enemy sandbox instead? Remove stomps or adjust them to lower damage and knockback significantly, reduce damage on things like snipers a tad, rocket barrages from colossus, gladiators, etc. Maybe they could do a mixture. Whatever they do, they should for once, ignore Datto. He will resist whatever changes anyone can think up as long as it's not in line with what he wants, he doesn't speak for the community.
-
https://www.bungie.net/en/Forum/Post/255587567/0/0
-
6 AntwortenBearbeitet von CookieNiki: 3/23/2020 10:39:34 PM[quote]A critical mistake you made this season was reverting that buff.. Please think about this... Snipers were bad during the autoloading meta, which strengthened all weapons. They were finally good during Shadowkeep, then you nerfed them to pre-shadowkeep levels. This means that they are even WORSE than they were during the autoloading meta.[/quote] The moment you heard that Trials was making a comeback you should've know that a nerf wave was coming. We've seen that same movie back in D1, this is just a repetition of it.
-
14 AntwortenLmao, the autoloading meta was perfectly fine for the 99% of the community who didn't no-life the raids every single week. Now because of Datto's and the streamers' crying, autoloading is gone, and now snipers and GLs got nerfed. What's next, I have to spend even more hours clearing an already unrewarding raid because some sweaty tryhard who plays the game as a job wants to be challenged in a game more? -blam!- no.
-
12 AntwortenJust get better weapons, when your old weapons become weaker. Bungie has graciously introduced new weapons with innovative perks, that out perform your old weapons anyway.
-
3 AntwortenI honestly thought if you want players to be more diverse the logical move was to make other weapons actually usable, but then again it really doesn't matter what players want, master datto said snipers are too strong so they shall be nerfed
-
11 AntwortenBungie is doing whatever it takes to bring players closer to the boss.......so they can be stomped into orbit. Bungie seems to have a fetish with this. That probably explains why even low level enemies can stomp the hell out of you in every single mode.
-
Bearbeitet von Tahllinavian: 3/24/2020 2:50:46 PMCompletely agree, they design all the most challenging content for range, what with all the oneshot kills and stomps prevent you from getting closer. The sniper rifle nerf was a terrible idea, they were literally perfect, the legendaries had just enough damage and Iza was worthy of the exotic rarity. What they really needded to do was design better encounters and buff the low end weapons. I understand it is easier to nerf things, but sometimes you have to bring other things up in order to get weapons and gear on a closer playing field. Bungie is far to averse to that for some reason, they're afraid of us being powerful with the stuff we worked our asses off to get.
-
Silly rabbit. Distiny is pvp only now. This is made obvious by the sheer lack of new content. Not regurgitated content. Plenty of that. Bungie does not care what a buff or nerf does to pve. The only focus is on pvp and those decisions are dictated by how it looks streamed. Its sad that the best base game ever made has gone so bad. The most fun thing left in D2 is -blam!- in the forum. It entertains me for hours
-
>Izanagi's Burden meta >Best meta Pick one.
-
Bearbeitet von Ant Heuser Kush: 3/24/2020 11:33:18 AMIt's funny how Bungie creates weapons, people like them, and they use them to the best of their ability -- and then they nerf them... this is the sole reason I don't chase weapons. Bungie is always trying to force people to play a certain way instead of letting you play how you want and have fun. Why is Bungie so affraid of letting us feel powerful? I honestly don't know. Destiny is going downhill and I miss it but at the same time I don't. Next gen is (hopefully) at the end of the year and I look forward to new experiences. Anyone still playing D2 in November, I wish you the best and the game sort of gets better.
-
PvP has drastically changed, but the “Best Era”? It was the [b]Era Of One Hit Kills[/b], quick kills and no more fire fights. It wasn’t Destiny’s best Era, it was pretty decent , but definitely not “the best”.
-
5 AntwortenThey created champions specifically to get rid of diversity in loadouts.
-
The meta as far as killing bosses with snipers is staying the same they are still by far the best option for the encounters in GoS but they are just less effective, however still good
-
9 AntwortenI spent all night Saturday testing all weapons on sacufaded mind, and I think bungie pretty much has it balanced across the board. Some did a little more than others but all around the same. The point is now you can use pretty much anything you want at this point, and I think that was the direction that they are wanting. Xeno is probably the better choice cause you can't miss. Wendigo and izzy is still the most damage output you can do. It's just harder to pull off so now you can literally use anything you want now,sleeper, liner rifles, xeno,whisper, prospector, they are all pretty even
-
1 AntwortenBungie doesn't know what they are doing an clearly don't play the game with there changes in play, I get they wanna change meta's, when we all burnt down bosses with EP shotgun we had the stomp mechanic added, we moved on to auto loading that was nerfed (rightfully so) then we moved to snipers because they created content that no matter your light level trash mobs are 2 hit killing you an they have nerfed that an destroyed an exotic that takes a lot of effort to get. I have no doubt what ever is dominate in pve this season an next will probably get the same treatment an be nerfed into not being useable, I really don't understand how a company like bungie gets things so wrong every single update, this game is getting more an more unfun to play with each passing season I mean we have 3 months of just doing bounties as our content, you guys really need to change what your doing now as its not working an if you don't sadly this game will be back in the same place it was before forsaken was added.
-
4 AntwortenBearbeitet von TheArtist: 3/24/2020 1:24:01 PMThey adjusted the meta to push you forward....and they brought the burst damage potential for IB Swords--now--fix an awful lot of problems. In fact, I'm finding them one of the few **efficient** was of dealing with the obnoxious ability spam from Overload Fallen Captains. Teleport....spam, spam, spam.....Teleport....Teleport...spam, spam, spam.....Teleport. All while continuously healing.....
-
1 AntwortenPersonally, the warmind cell era is my new favorite. Try to roll with the changes.
-
8 AntwortenBearbeitet von an Ape with a d2 addiction: 3/24/2020 8:00:37 AMTo all the comments blaming pvp, please look at the facts. The 20% sniper damage reduction was pve only. Izanagi's reload nerf was pve only, that gun's never been a pvp issue. [b]These nerfs were aimed specifically for pve because of pve sandbox reasons.[/b] Now whether those reasons or the nerfs were sensible, is another debate completely. I don't think they completely were personally.[b] But bungo's pvp design sense is not ruining the pve experience. It's bungo's pve design sense that's ruining pve.[/b] Also yes, pve content is scarce this season. [b]However note that pvp content was non-existent for the past year or so leading up to this season[/b], and coming seasons will most likely be completely pve focused again with their content load. Whether bungo's seasonal cycle is good and how they communicate it is also another debate, but the argument that this entire game would be about pvp suddenly with this 1 season is simply not true. Bungo's developing 2-3 seasons ahead at every current moment. They stated this themselves back in 2019 somewhere in the TWABs or DCs, around in the spring.
-
1 AntwortenI believe many players like you are having an issue understanding the new model designed by Bungie. In D1, at least for half of its lifespan, you had to beat challenges to gain in light level/power. In D2, they reversed this mechanic to allow everyone to beat every challenge in the game. So now you grind power/light levels until you are comfortable enough to beat the challenge. Don’t rush. Embrace the shitty business model designed for losers and the like scrubs. But then again, it’s hard to find other strong correlations in inactive population segments.