So sometimes there are people in in the world who are not nice individuals. And sometimes they find joy in kicking people at the end of activities.
There isn’t really a way to stop this because of how unpredictable it is. Let’s fix that.
So here’s the idea-
If a player removes another fireteam member at the end of a raid or nightfall, bad things happen.
For 24 hours that player is going to have [b][i][u]Regrets[/u][/i][/b]
First their guardian never wears a helmet and their characters appearance is altered to have a rainbow Afro and a big red nose that honks every time they are hit with a melee attack.
They also receive a new title called clown 🤡. And an emblem that tracks how long they’ve been a clown.
Additionally their ghost has a new appearance. It’s the default ghost shell with a dunce hat.
Description- [i]For ghost who have guardians that nobody likes.[/i]
And finally every time they talk to a vendor, that npc will laugh at them and call them adorable.
Hopefully this will deter players from being dikes in the future. :)
[spoiler]Nurf Titans[/spoiler]
English
#destiny2
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I did this once. Oryx Prestige Challenge Mode (or whatever it was called) one of the members of the squad was causing nothing but setbacks and blaming it on everyone else and being just downright mean to everyone. So as soon as Oryx feel I opened up the roster and gave him the boot before the rewards dropped.
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10 AntwortenOhhhh you don't even play the game. Your opinion is pointless. The destiny 2 forums is your destiny experience wow
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No dude. I'd do it just to be a clown! A serious fix is that fireteam leaders can only kick from orbit. Raids have checkpoints and chances are, you'll have to restart one anyway, if it's bad enough to kick players. Or, all completion rewards drop as soon as the boss dies. Or, if people just like opening chests, give everyone who completed the activity (in the activity when the boss died), a 3 hour checkpoint that takes them to the chest. I honestly don't think Bungie will ever do anything about it though.
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I think a better idea is that if Bungie has solid evidence that someone was was kicked the raid or strike should wipe the entire team to orbit and remove all loot.
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Kicking someone should kick the whole team.
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You forgot Bozo’s oversized shoes.
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[b] [/b]
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1 Antworten[i]a big red nose that honks every time they are hit with a melee attack[/i] This one made me laugh so hard i almost wet myself >.<
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3 AntwortenJust remove the ability to kick from the game. It isn't needed.
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Simple. Disable it after the activity starts. Want to kick someone? Go to orbit. This is Bungie we're talking about. They don't give 2 runny shits about player experience. It will take them a further 3+ years to implement such an easy safeguard.
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1 Antwortenhow about the idea that you simply can't remove players while the game action is happening. you are locked out, you can only kick out prior to the encounter starting.
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1 AntwortenI agree, we need to buff fusions
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4 AntwortenI've got an even better idea. Stop LFGing. Get a clan. Problem solved.
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3 AntwortenI get the feeling this would encourage some people to do it.
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I want to do it just for the ghost shell
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Happens 1 in 1000. Not really an issue.
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I feel like this would make more people do it
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[quote]If a player removes another fireteam member at the end of a raid or nightfall, bad things happen.[/quote] The one attempting the kick is kicked instead. Otherwise...pmuB
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I would like this a lot. I dunno why. Probably cause I'm a big man child lol
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4 AntwortenHas this happened to you?
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2 Antworten