Just working up the nerve to find 5 random strangers to do a raid is a panic attack in itself. In the future, can raids maybe be three people instead of six? The mechanics are already confusing and difficult enough without having to depend on 5 people you don't know to get it right. I spent about ten hours in garden of salvation a couple of days ago trying to complete it and divinity to no avail. I just spent about 5 on it today only to get extremely frustrated and quit. The dungeon is nice. Maybe go a little more in that direction?
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2 AntwortenWe don’t need to change raids because you don’t like the way they are. Stick to the 3 man dungeons if that’s more your speed. You can find YouTube videos explaining every encounter of every raid so that you can learn and then try to find a group to do it with.
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Raids are raids, dungeons are just that. Some activities are not meant for all. No need to nerf raids. They are always hard at first but become like strikes later on. That said. Get the correct gear for encounters. Does that mean the OP load outs. ...No. Just correct optimal gear. Find a LFG that’s looking to guide or help and not trolls who will insta boot if you die once or ask questions. There are more chill people out there willing to help. ......to a degree. Master your roll. Then find folks that are on the same level. The one thing I dislike out current raiding is the res/token system. It should be more like D1 or closer to it. Keep the token fine ok, but remove the timer. Or when the timer expires that person is just gone for that encounter. Not only will this allow for folks to clutch, but also not feel the need to kick Someone who is struggling
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1st pay it back 2nd take ur time wade through the must have 1000000 clears bs When u do Help x more
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2 AntwortenI played with you and your clan the other day in Garden of Salvation. My first time in there. Remember how easy the consecrated mind was after we had the mechanics down? The sanctified mind is just as easy. Shame you had internet problems and I had to get off. I thought we were getting the hang of it. Yeah raids are confusing at first, simple afterward. Gotta work together. I ended up getting divinity on lfg too. It's just a learning process. Slug and freak were excellent as guides by the way. You guys seemed cool.
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You mean a dungeon?
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Wouldn’t be much of a raid if it was a 3 man Fireteam. Mechanics are pretty straight forward, especially in GoS. Personally, I’d like raids to be more like Kings Fall was back in D1.
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Think of it this way, the raid mechanics are easy on a individual basis, sure the mechanics are hearty, but each person has to take a small portion of that pie. It isn’t difficult. [spoiler]also, I assume you’re addressing this to bungie, yeah nah! Don’t ruin the experience some people play destiny for just because you can’t socialise with a bigger group[/spoiler]
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So more strikes?
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The gear from the Raids is worthless. Lackluster at best. Dont even bother to do the raids.
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raids are so much less rewarding than they used to be, just don't even bother. it's not worth the hassle
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Person Just do it Go into a raid with randoms and try After the 4th run you will have an idea of the game play FYI learn the hardest part and you will carry ur team
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Can you do me a favor? Shut the -blam!- up. If you can’t do a raid, don’t do it. Just do a dungeon if that’s the shot you want