It's gonna be no fun with all the nerfs. Gg. I mean ep bosses are bullet sponges with these buffs we have now. Without them it's gonna be worse. So hammerstrike gonna be useless in shadowkeep and so is well. Glad that's okay with the "community"
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4 AntwortenWe shouldn't be 1-phasing raid bosses
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3 AntwortenBearbeitet von SmashvilleViking: 9/10/2019 5:50:36 AM"Bungie doesn't play their game!" Dmg has almost twice your time played. Yes, he's a community manager, but I'm pretty sure Bungie listens to his feedback. I'm pretty sure Cozmo isn't too far behind Dmg.
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Sorry your post has been removed due to its violation of terms: Code/24 "Too intelligent, and requires more than our maximum 5 minutes of work" We hope you understand. ~Bungie
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14 AntwortenI believe they gonna get hit so hard by borderlands 3 they will redo everything.
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1 AntwortenDon't worry a storm is brewing and will be arriving imo about two weeks after shadow keep. You think D2 vanilla(were heading back there) got backlash. What's coming will be 10x worse.
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If you cant handle an increase in difficulty, something the game desperately needs right now, there are other games you can play :/
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3 AntwortenDo you even play the game? Have you played D1? Do you realize 1-Phasing raid bosses isn’t what Destiny is all about and isn’t fun content?
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Oh no there might be at least 1 (God forbid 2 or more) bosses who are actually difficult to kill?!!
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1 AntwortenBearbeitet von SkellRino: 9/11/2019 3:20:15 PMAnyone on here had whiskey in the last couple days? Edit: or gin?
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This article proves you don't know the proper use of "their"
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1 AntwortenYou shut your mouth! They do they play their game! That’s what they told us and they never lie to us ever! P.S. buy silver because making content is hard
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4 AntwortenBearbeitet von Corrick II: 9/10/2019 1:31:58 PMI know this post is getting a lot of flak, and I know Bungie obviously plays their own game, but still... I honestly have to wonder if those in charge of game design play their own game [i]enough[/i]. It's been five years and every single year some overpowered super or ability or weapon strategy rears its head and Bungie does what they do best and nerfs everything down. But I have to ask... how did they not see these things? How did they not know that spamming grenades would push Atheon off the map? How did they not see [i]any[/i] of the issues with the Crota raid? How did they not... yeah, you get the idea... there are a lot of them... ... so skipping to the present, I have to ask how did they [i]not[/i] see that continuously designing stationary bosses combined with a super that gives you near-invulnerability lets you melt said bosses and skip entire phases of a raid? That seems like a pretty easy strategy to discover if you test the game even a little bit. These "game is too easy" comments are valid, that's just a given. It's literally too easy if players can one-phase or simply just skip phases in what should be a top-tier activity. It's just annoying that we're left feeling punished because Bungie continues to design a game that is destined to be perpetually nerfed. I have two issues right now regarding these nerfs: 1) Bungie doesn't bother to test the gear and abilities enough to recognize these power issues in advance and 2) they don't take time to create bosses that are mobile and intrinsically challenging. We're given too much time to get used to the strategies and feeling of power against bosses that never move, and then feel like something is being taken away from us when everything gets nerfed to what it should have been in the first place. I know these posts seem like whining nonsense but go easy on them, they're a symptom of something that is all Bungie's fault and is genuinely frustrating.
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We should’ve gotten buffs instead. I want to kill a boss in one phase with an auto rifle [spoiler]oh wait, the game’s already low key broken[/spoiler]
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If they didn’t then the artifact perks would make everything mayhem
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They are what?
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2 AntwortenBearbeitet von Cinderchar: 9/9/2019 4:51:44 PMBro. Calm your tits. Destiny is broken every single season. We will find what is meta in a few days, everyone will run only that all season, and we will be right back to complaining there is no diversity in Destiny in no time. Just breathe, fam.
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They play it, but don’t understand it:/
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Hammer strike + any burn modifier was the reason every raid boss in the game was 1 phase-able. That and all the buff stacking.
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Problem is that you've used to yhe piwercreeped gear that you've forgotten what the ceiling was last year. We're still far more powerful than I could imagine at the start of Forsaken.
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And your title proves that you didn't take [i]your[/i] grammar classes! 😁
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16 AntwortenAbilities have been tweaked somewhat but I feel that it may be more prudent to wait and see what buffs we have next week before making a final judgment. Personally I think OEM needs a huge buff and apart from the health regen it should also allow extended super on bottom tree striker as that runs out after only 9 minutes of popping it....
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3 AntwortenBearbeitet von TJ_Dot: 9/9/2019 2:22:03 PMIt's not that I think anything's going to be made useless, I just think this is gonna do nothing to shake up the way people consider boss strategies I'm calling it now, best Damage will be with WoL hanging in the back of a well while catalyzed Izanagis dump everything in record time, topped off by a Spike nade launcher, All while the target is tethered. How is that any better than now? You have stricter weapon options, stricter classes and supers
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The whole of Destiny 2 proves they don’t play their own game. It’s been friggin awful from start to finish.