Quit in February because of this.
I have over 3,000hrs between D1 and D2, so I know about "putting in effort", but this killed D2 for me.
People conveniently forget that Cores for infusion was only introduced with Forsaken.
Before that I never heard one single person say "Gee... Infusion isn't meaningful enough... Make it harder please."
Anyone defending cores is an elitist who hates fun.
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Honestly, I've sorta drifted away from Destiny 2. Every time I play, I hardly make any progress so I'm pretty much just sitting on Halo MCC and WWZ until they clean this up. I understand completely.
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Or thinks their willingness to accommodate this broken system makes them “hardcore”. When it only means they don’t understand how these games are supposed to work.
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Lol I like that it's meaningful. #saveourcores 😀
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Or just someone who isn't inept.
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This shit has nothing to do with skill. And everything about an arrogant and incompetent developer. Who has resorted to braking a foundational rule of loot games trying to cover up for its lack of loot. In an effort to hold onto players who were going to leave anyway. At the cost of some of their most loyal players. Dumb. But Fear make people stupid.
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Enhancement cores don't make people grind for loot Just sayin
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Cores are in the game because there is no loot to grind for except a gun with a reload perk (Outlaw, Feeding Frenzy) and a damage perk (Rampage, Kill Clip, Dragonfly, Explosive Rounds). That’s it That’s how shallow this game’s lootpool is.
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That's the reason you assume cores exist. But the fact is, cores don't mask anything. At all.. It's not fooling anyone. Nor could it ever fool anyone
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Bearbeitet von TheArtist: 5/12/2019 3:10:12 PMThen you don’t understand the game you are playing. Cores were put into the game to artificially: 1. Restrict our access to infusion. 2. Slow progression. 3. Deny us access to powers already acquired in the form of gear perks. 4. Create a second grind post level cap to reacquire the use of our previous builds. So we keep grinding for either the cores to level them up, or grinding Milestones for duplicates so we can level them up for glimmer. All designed to take an inordinate amount of time to do relative to the in game benefits. In short they are in the game to force additional play out of us without actually having to rewards us (with power) for it.
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[quote]Then you don’t understand the game you are playing. Cores were put into the game to artificially: 1. Restrict our access to infusion.[/quote] how? you can infuse like for like items for only glimmer. [quote]2. Slow progression.[/quote] how? you don't need to infuse a single thing to progress. [quote]3. Deny us access to powers already acquired in the form of gear perks.[/quote] again, how? this is when you actually use the cores, the ones you've saved by not infusing everything for 1 or 2 level gains. [quote]4. Create a second grind post level cap to reacquire the use of our previous builds. So we keep grinding for either the cores to level them up, or grinding Milestones for duplicates so we can level them up for glimmer.[/quote] i kinda understand this, but, what else are you supposed to do once you reach max level? [quote]All designed to take an inordinate amount of time to do relative to the in game benefits.[/quote] not really, you get cores by simply playing the game. [quote]In short they are in the game to force additional play out of us without actually having to rewards us (with power) for it.[/quote] and i guess you are entitled to your opinion.
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When you play Destiny, what activities do you play?
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Bearbeitet von TheArtist: 5/12/2019 3:20:41 PMIn Destiny 1 I played everything. But I mostly played open world. But I constantly changed what I played so that the game didn’t get stale and I didn’t get bored. In Destiny 2, now, I only play what I need to in order to get the loot items I want. [b]I refuse to interact with this game’s broken progression system or have Bungie force feed me every part of the game every week (Milestone). Like I’m a child who needs a babysitter.[/b] Or one who needs to clean his plate at the dinner table: [i]Okay you have to play three strikes and five games of Gambit today or we won’t allow you to progress your character...naughty Guardian.[/i] This is Bungie getting back at us for not playing their game their way last year. In typical Bungie fashion. If you won’t do what they want, they’ll remove the ability to do what you want from the game. So now we have a game where you literally have to play every part of it in the most simpleminded way possible every week or Mama Bungie punishes you by withholding her love.
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[quote]Quit in February because of this. I have over 3,000hrs between D1 and D2, so I know about "putting in effort", but this killed D2 for me. People conveniently forget that Cores for infusion was only introduced with Forsaken. Before that I never heard one single person say "Gee... Infusion isn't meaningful enough... Make it harder please." Anyone defending cores is an elitist who hates fun.[/quote] I quit about the same time. I have over 4000 hours over the two games with 2 accounts, and Infusion cores killed the game for me too. I wouldn’t be considered casual by most people’s definition of the word, yet that is what this system turned me into. After Black Armory I couldn’t face another arbitrary increase in light to play more Gambit, even though I spent weeks farming Cores in preparation and had over 200. I realised farming cores isn’t fun, running milestones isn’t fun, chasing titles with excessive RNG in the -blam!-ing dark of the taken realm isn’t fun, the raids in D2 weren’t fun anymore, every single activity feels like a chore. D1 didn’t feel like this, heaven knows D1 had its problems, but I never felt this way about it. So I’ve gone back to D1. Replaying it from the beginning. About to start on TTK. I am not saying that D2 hasn’t had a lot of improvements over D1. In many respects it is a better game. However imho D2 does not [b][u]feel[/u][/b] like a better game.
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Bearbeitet von TheArtist: 5/12/2019 10:37:36 AMIt feels like a chore because: 1. You know that cores don’t give you power. So grinding for them is tedious. They only exist to deny you access to loot you’ve already earned. 2. What power you are grinding for isn’t worth the effort. In short, THE LOOT SUCKS. Because this game is still being crippled by the choice to design it around pvp balance from the ground up. So the game can’t intrinsically generate any interesting loot. Bungie keep having to create it by hand...from scratch...and then hide it behind excessively long grinds (pinnacles) and excessively low drop rates in order to try to stretch out engagement. 3. Almost all player freedom has been taken away. Again to try to stretch the game’s kiddie pool-shallow lootpool, Bungie has dumbed the game down to the lowest common denominator and force feeds us each part of it every week: [i]Play our game exactly as we say every week or you won’t progress...and you’ll be locked out of the parts you want to play.[/i] Iow. The game doesn’t reward you for investing your time and effort. It withholds and punishes you for non-compliance’s with the devs’ wishes. TLDR: The things to do are more...and better. But as an RPG, Destiny 2 is a laughably broken game. Whose design elements show either little understanding of, or little respect for what makes a good loot game work.... Or both
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Agreed 100%
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Thanks. I’m not sure elitists hate fun. They do sometimes have a definition of it that can be not fun for others, however.