I don’t wanna say that PC players shouldn’t be talking, but at the same time, you guys do have everything way easier than us console players. You never have to worry about recoil or bloom or anything we have to deal with.
Also from another perspective as i was discussing this change with a friend, they’re basically saying “we want pinnacle weapons to feel strong, but not be better than exotics” as it should be: Exotics > Pinnacle Weapons > Legendaries and everything else. And as DMG said, all the new Mag Howl will do is prevent 2-tap, that’s pretty much it.
English
-
But that change makes it useless in PvE, which I know wasn't the focus but many like me really enjoy it in those activities. Also super shutdown capability is going to suffer greatly due to the lack of increased precision damage. Wish the change only affected PvP, but I reckon that'd be way too awkward to put into place.
-
Games a lot more competitive as a result, theres a reason most of the serious players/streamers made the switch. Its's faster, more precise, and overall allows for a higher level of skill due to the tools available to us. No shade on console, but its objectively the less intense platform.
-
I’m well aware that PC is better, which is why I’m saying that you PC players can’t really understand the struggle us console players go through.
-
Ah I suppose I can empathize, but I'd rather them either separate balance updates for the platforms or bring up other weapons. They should have blanket nerfed all 180 aim-assist and stability and removed bloom from other handcannons.
-
Yeah I do feel like a separation between PC and console would help considering the differences in performance. And yes I also do want to see hand cannons below 180 RPM be useful in the game.