Link: https://www.bungie.net/en/Explore/Detail/News/47793
English
#destiny2
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6 AntwortenYou idiots just ruined the game once and for all. All pvp players are sick of your toying with us and ruining the game. You continue to cater to no skill idiot players and are moving to make this a non stop mayhem day in and day out.
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4 AntwortenYou don’t just change the entire archetype of a weapon 6 months after people have been grinding their asses off for it. It won’t even feel like the same gun anymore. Seriously, what are you guys thinking?
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4 AntwortenI sort of feel like for a few days after the Lunas/Not Forgotten adjustment (let's not call it a nerf) the forums are going to have posts like "Hey it's not as bad as I thought. I just jumped to conclusions!"
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1 AntwortenThat's what you get Bungo for introducing weapons such as LH & NF in the first place.
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I'm just happy that Luna's Howl and Not Forgotten aren't being shielded from any sandbox adjustments.
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1 AntwortenInstead of limiting to body shot damage how about mag howl is 1 bullet of increased damage so it’s still useful for countering supers and pve.
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8 AntwortenBearbeitet von OneTrueMandalor: 4/26/2019 1:35:07 AMI love how so many people are acting like it’s the end of the world with this LH/NF nerf which isn’t really much of a nerf to begin with. Even after DMG clarifies how the balance change is gonna go, still people go “reee” For once in your gaming lives, actually think about it: they’re gonna have the fire rate and the damage of 150 RPM HCs, while retaining the recoil and animation of 180 RPM HCs...honestly that feels even more pinnacle to me than before. A one-of-a-kind hybrid hand cannon that combines the traits of two archetypes. The only thing that will happen by making LH/NF 150s is that they will become the best 150 HCs. That, and the gap between people who grinded (and have actual skill) and those who paid for recoveries will be much wider. So if you grinded for the gun, then you have nothing to worry about because chances are you’ve already got the skill to use the gun and adapt to the changes. But if you devalued the grind by paying someone to do the work for you, then all I have to say is karma’s a -blam-
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Does this mean trials of the nine has a slight chance of returning later this year?
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Everybody gets a trophy.
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Nice to see matchmaking for the forges are still -blam!-ed up
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1 AntwortenThe mag howl nerf lowers the skill gap even more because it requires less precision shots
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6 AntwortenF me I'm starting to wonder if Activsion were actually the good guys now. I've barely played this season because it's so empty, repetitive and boring. Every twab just seems to be "this week at bungie we are nerfing another thing you enjoy, but adding nothing new" This whole revelry is a re-skin of haunted forrest *yawn* Arc week was.... well was it actually anything? Now your nerfing guns people genuinely had to really work for. It's not a smart move. The community are already teetering on the edge of leaving. I left after osiris came back for forsaken, kinda feel like leaving again. What really is the point in playing a game when the developers give 0 care or thought to it. I mean you can't even sort a quest out.... "yeah just let them kill some vex" "there are no vex" "oh well whoops it's only the community" Sh**houses
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Lying. Bungie knows better than to not count vex in the prison of elders as tangled shore vex. I guarantee they made this excuse up, disabled the step, all at the last moment, to buy a few days to finish coding the quest out. Yeah. I bet you guys didnt finish making this part on time, and you're pretending to not notice the vex discrepancy in order to save face on your real mistakes. Btw I also bet you disabled the vex kills step and then thought, no one will realize that were lying... Idiots
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3 AntwortenWhy dont you just xount the warden of nothing as the vex on the tangled shore like the hive on Mercury.
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6 AntwortenAre you serious? Look at crucible, there’s more people using recluse now because of how over powered it is. No one even use’s Luna’s and NF that much anymore. If anything nerf recluse.
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5 AntwortenLooks to me like Bungie is having a competition with Bethesda and BioWare to see who can drive off their entire player base first.
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Bearbeitet von Gigafloh: 4/26/2019 2:03:00 PMI thought it couldn't become worse after the Revelry... Bungie obviously doesn't care about dedicated PVP players. The majority of players are casual noobs and/or PVE-only players and that's the only community they care about. And they don't care about their heritage from competitve Halo either.
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I don’t think I have downvoted a TWAB since the release of Forsaken but the Luna’s nerf just makes you guys look clueless. Can’t support you on this one.
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5 AntwortenDear Bungie, I know this comment may be just another drop in the ocean of angry comments, but hear me out. The LH and NF are skill based weapons as they should be and take a considerable amount of time to aquire. In my case I put copious amounts of time into attaining LH. I even forwent spending my time with family or doing school work just so I could get the one weapon. Nerfing these weapons to a 3C or 2C/1B where you only get rewarded by being [b][i]LESS[/i][/b] accurate than you would normally, is the opposite of what you want to do in crucible. The worst part of the nerf is that it will further cement AOS's and TLW's dominance in the meta. ( Have I mentioned that both these weapons are considerably earlier to obtain?) I believe TLW is an even bigger problem than LH/NF. The pinnacle weapons actually need you to aim for headshots and get a feel for the shot rythm to get kills, while TLW all you have to do is hold down fire. To change subject, the 2-tap, is a very niche, difficult tactic that is hard to execute. Anyone that puts the time and effort to learn to do this, should be able to. IMO the only reasonable fix is to change Maghowl to only apply extra damage on headshots. If you nerf these weapons you will have wasted many players countless hours in the crucible and will deter many more from doing the same. This change will only hurt variety in the crucible as it will only take away guns that can compete with AOS and TLW and make the meta even more focused on them. Please Bungie reconsider. Sincerely, A dedicated Destiny 2 Player
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Bearbeitet von Fibby: 4/26/2019 6:59:28 PMLack of regional matchmaking, poor team balance in all of pvp (even without large fireteams in the lobby), constant lag issues and a netcode that seems to reward players with extremely poor connections, poor class balance (constant Hunter meta), solos matchmade against teams on a regular basis, no new maps, and a lack of incentive to play pvp in terms of rewards (D1 had things like weekly crucible bounties and decent weapons could drop after matches)... All of these things should’ve been addressed way before nerfing pinnacle weapons. I understand it needed to he done, but i feel like there were other more important issues that should’ve been addressed. Also the fire rate drop is enough of a nerf, changing magnificent howl means that the guns are useless in pve, its worse against supers, and if i’m at the range drop off i now have to shoot someone to the body instead of going for a third headshot to be able to three tap them.... Edit: Almost forgot, why aren’t you actively banning people who DDOS or win trade their way to Legend in comp, or put more emphasis on restricting players with constantly unstable connections that ruin everybody elses experience in pretty much every game they enter ??
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7 AntwortenSo, basically, This Week at Bungie is: 1. Nerfs noone asking for 2. Quest noone can do 3. A bit of useless information 4. Still insist your game have a content Let's get it clear, Bungie. You sold people thing thet is for free in all others similar projects. You added tons of microtransations then. And still your shitty game broken. What's wrong with you? You really want Destiny to be dead?
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3 AntwortenLooking at this from a wider view. PC players use ace and other handcanons (150,140s) probably just as much. The main issue is mainly and almost exclusively a console issue. 180s are good because they are more consistent every other handcanon falls victim to how different they are compared to PC. Bloom! Bloom should be removed from the handcanons and have the recoil direction increased on handcanons. All bloom is, is rng on your shots and doesnt really reward skill. I'm fine with the changes to lunas and NF. But I can see this turn into the same issue different archetype. It's not fixing the problem, just shifting it.
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1 AntwortenBearbeitet von w1ndu 777: 5/15/2019 12:14:20 PMNot rewarding for headshots seems strange. Aiming for the head is harder but comes with practice. I've got lunas and get outdone by last word easily.
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5 AntwortenALL YOU HAVE TO DO IS KEEP THEM AS 180RPM AND MAKE THW PERK WORK ON OLNY CRITS. This way you can still 3 tap on pvp if you can aim, but it will also still be good in pve. THIS NERF WILL KILL THEM IN PVE. WHY ARE YOU ALWAYS CATERING TO CASUALSSS
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Bearbeitet von Crucify: 4/26/2019 5:16:54 PMBungie: We are no longer the knights who say No Nerfs! We are now the knights who say... Nerf-everything-into-the-ground-until-it-stops-moving-at-all.
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9 AntwortenOf course you’re catering to the noobs again.