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Destiny 2

Diskutiere über alles, was mit Destiny 2 zu tun hat.
4/1/2019 6:52:25 AM
12

IT'S TIME - Let us play how we want. Balance everything.

Don't confuse this post with wanting choices to be irrelevant. Choices should mean everything. This post is just a request to make all choices potentially top tier, assuming the player is capable of synergizing the rest of their choices. There should be no such thing as "meta" in any game mode, with few intentional exceptions (like gambit prime armor having bonuses to gambit prime). [b]-All weapon types should be competitive in both PvP and PvE.[/b] Examples: Swords in PvP are very weak in general, due to short range, long swing time (compared to firing a shotgun), and blocking being mostly useless. Most (with some obvious exceptions) sub-machine guns are underpowered in PvP and PvE. Sidearms are rarely used too. Make every weapon type, and subtype, be a serious choice. [b]-All exotics (both weapons and armor) should be worthy of slotting.[/b] Examples: Ace of Spades, for example, is simply a top tier item for handcannons. I'm sure this is intentional, along with several others, but you've made most previous exotics useless (or they were already useless). Buff the weak exotics or convert them into legendary, or some "lesser exotic" category that allows for multiple to be equipped. Maybe make the current top tier exotics have some sort of drawback, to make it a conscious decision rather than an obvious best-in-slot. Do whatever is necessary so that all those hours designing/modeling/coding most exotics isn't just a useless waste. [b]-All supers, all grenades, all class skills should be style over meta.[/b] Examples: Clearly spectral blades is still very strong in PvP, but others are stupidly weak - like the newly "balanced" warlock Nova Warp. I'm sure you guys have all the stats you need to tweak the numbers in a way that allows for more player choice instead of this meta garbage.

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