Hardly anyone uses it. It should not be overpowered like in D1 Y1, however it takes way too long to pull out weapons. If not willing to buff the speed of weapond withdrawals, then there should be no radar penalty
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4 AntwortenBuff it by putting it back on hunters where it belongs.
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It should be way better. Hunter jump is pretty much as advantageous as a blink in close quarters. Warlocks need blink on each class and for it to be buffed. Then we will have no handicapped jump like we do now.
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Radar penalty is dumb, never understood why it was necessary to nerf it considering nobody was using blink at the time they did that.
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They dont use it cause its on like one or two sub classes smart guy -_-
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2 AntwortenNo one use's it becase its unuseful in pve as it doesn't travel as far as normal jumping so you fall off jumps and in pvp your hit box stays where you blinked from so someone can kill you mid blink.
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5 AntwortenWeapon draw is based on handling. Try it with a mida or chaperone and you will draw pretty fast. Blink is fine.
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5 AntwortenRemove the cooldown, it's the worst part of it.
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2 AntwortenDoesn't need a buff, its perfectly fine. Only thing that needs to happen is it needs to be given to Arcstriders in place of triple jump.
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It should teleport you off the cliff everytime instead of just sometimes. This is my proposed buff idea.
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10 Antworten... if this happens support the uproar of hunters who will want dodge to have faster ready speed. Hunters can dodge and then stand there like "am I alive?" Not to mention it doesn't "dodge" shit. The amount of times my brains got blown out because I turned into a -blam!-ing ballerina tryna spin my way out of a fire fight or a snipers sights is disturbing. Make dodge dodge if you want blink to work in a blink
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Storm warlock needs blink - happy player < Void warp is nerfed so fck the other set ups not having blink.
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Give it back to hunter and heck, why not, titans too.
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2 AntwortenI as well think blink needs a buff. Sadly it's a move that's not as good as it once was. Weren't there supposed to be some exotic boots that would've helped blink back in Taking King but they never were introduced?
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They should leave everything the way it is except cut down the time it takes to blink. It feels a tad bit slow to activate.